A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using System.Reflection;
4using NUnit.Framework.Api;
5using NUnit.Framework.Interfaces;
6
7namespace UnityEngine.TestTools.NUnitExtensions
8{
9 internal interface IAsyncTestAssemblyBuilder : ITestAssemblyBuilder
10 {
11 IEnumerator<ITest> BuildAsync(Assembly[] assemblies, TestPlatform[] testPlatforms, IDictionary<string, object> options);
12 }
13}