A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections.Generic; 3using System.Reflection; 4using NUnit.Framework.Api; 5using NUnit.Framework.Interfaces; 6 7namespace UnityEngine.TestTools.NUnitExtensions 8{ 9 internal interface IAsyncTestAssemblyBuilder : ITestAssemblyBuilder 10 { 11 IEnumerator<ITest> BuildAsync(Assembly[] assemblies, TestPlatform[] testPlatforms, IDictionary<string, object> options); 12 } 13}