A game about forced loneliness, made by TACStudios
1using System; 2using NUnit.Framework.Internal; 3using NUnit.Framework.Internal.Commands; 4using Unity.Profiling; 5 6namespace UnityEngine.TestTools 7{ 8 internal class UnityTestMethodCommand : TestMethodCommand 9 { 10 public UnityTestMethodCommand(TestMethod testMethod) 11 : base(testMethod) {} 12 13 public override TestResult Execute(ITestExecutionContext context) 14 { 15 using (new ProfilerMarker(Test.FullName).Auto()) 16 return base.Execute(context); 17 } 18 } 19}