A game about forced loneliness, made by TACStudios
1using System;
2using NUnit.Framework.Internal;
3using NUnit.Framework.Internal.Commands;
4using Unity.Profiling;
5
6namespace UnityEngine.TestTools
7{
8 internal class UnityTestMethodCommand : TestMethodCommand
9 {
10 public UnityTestMethodCommand(TestMethod testMethod)
11 : base(testMethod) {}
12
13 public override TestResult Execute(ITestExecutionContext context)
14 {
15 using (new ProfilerMarker(Test.FullName).Auto())
16 return base.Execute(context);
17 }
18 }
19}