A game about forced loneliness, made by TACStudios
at master 853 B view raw
1using System; 2using NUnit.Framework; 3using NUnit.Framework.Interfaces; 4using UnityEngine.TestTools.Logging; 5 6namespace UnityEngine.TestTools.TestRunner 7{ 8 internal class OutOfOrderExpectedLogMessageException : ResultStateException 9 { 10 public OutOfOrderExpectedLogMessageException(LogEvent log, LogMatch nextExpected) 11 : base(BuildMessage(log, nextExpected)) 12 { 13 } 14 15 private static string BuildMessage(LogEvent log, LogMatch nextExpected) 16 { 17 return $"Expected {log.LogType} with '{log.Message}' arrived out of order. Expected {nextExpected.LogType} with '{nextExpected.Message}' next."; 18 } 19 20 public override ResultState ResultState 21 { 22 get { return ResultState.Failure; } 23 } 24 25 public override string StackTrace { get { return null; } } 26 } 27}