A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3using System.Runtime.CompilerServices; 4 5[assembly: AssemblyTitle("UnityEngine.TestRunner")] 6 7[assembly: InternalsVisibleTo("UnityEditor.TestRunner")] 8[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] 9[assembly: InternalsVisibleTo("Unity.PerformanceTesting")] 10[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")] 11[assembly: InternalsVisibleTo("Assembly-CSharp-testable")] 12[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")] 13[assembly: InternalsVisibleTo("UnityEngine.TestRunner.Tests")] 14[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")] 15[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Editor")] 16 17[assembly: AssemblyVersion("1.0.0")]