A game about forced loneliness, made by TACStudios
1using System;
2using System.Reflection;
3using System.Runtime.CompilerServices;
4
5[assembly: AssemblyTitle("UnityEngine.TestRunner")]
6
7[assembly: InternalsVisibleTo("UnityEditor.TestRunner")]
8[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
9[assembly: InternalsVisibleTo("Unity.PerformanceTesting")]
10[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")]
11[assembly: InternalsVisibleTo("Assembly-CSharp-testable")]
12[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
13[assembly: InternalsVisibleTo("UnityEngine.TestRunner.Tests")]
14[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")]
15[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Editor")]
16
17[assembly: AssemblyVersion("1.0.0")]