A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine; 3 4namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 5{ 6 internal class UtpDebugLogger : IUtpLogger 7 { 8 internal const string UtpPrefix = "\n##utp:"; 9 10 public void Log(Message msg) 11 { 12 var msgJson = JsonUtility.ToJson(msg); 13 Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "{0}{1}", UtpPrefix, msgJson); 14 } 15 } 16}