A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3
4namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
5{
6 internal class UtpDebugLogger : IUtpLogger
7 {
8 internal const string UtpPrefix = "\n##utp:";
9
10 public void Log(Message msg)
11 {
12 var msgJson = JsonUtility.ToJson(msg);
13 Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "{0}{1}", UtpPrefix, msgJson);
14 }
15 }
16}