A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
4{
5 // This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values...
6 internal enum TestState
7 {
8 Inconclusive = 0,
9 Skipped = 2,
10 Ignored = 3,
11 Success = 4,
12 Failure = 5,
13 Error = 6
14 }
15}