A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 // This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values... 6 internal enum TestState 7 { 8 Inconclusive = 0, 9 Skipped = 2, 10 Ignored = 3, 11 Success = 4, 12 Failure = 5, 13 Error = 6 14 } 15}