A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
4{
5 internal class TestStartedMessage : Message
6 {
7 public string name;
8 public TestState state;
9
10 public TestStartedMessage()
11 {
12 type = "TestStatus";
13 phase = "Begin";
14 state = TestState.Inconclusive;
15 }
16 }
17}