A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 internal class TestStartedMessage : Message 6 { 7 public string name; 8 public TestState state; 9 10 public TestStartedMessage() 11 { 12 type = "TestStatus"; 13 phase = "Begin"; 14 state = TestState.Inconclusive; 15 } 16 } 17}