A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 [Serializable] 6 internal class QualitySettingsMessage : Message 7 { 8 public QualitySettings QualitySettings; 9 public QualitySettingsMessage() 10 { 11 type = "QualitySettings"; 12 } 13 } 14}