A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 [Serializable] 6 internal class PlayerSettingsMessage : Message 7 { 8 public PlayerSettings PlayerSettings; 9 public PlayerSettingsMessage() 10 { 11 type = "PlayerSettings"; 12 } 13 } 14}