A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections.Generic; 3using UnityEditor.TestTools.TestRunner.Api; 4 5namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 6{ 7 internal interface ITestRunnerApiMapper 8 { 9 string GetRunStateFromResultNunitXml(ITestResultAdaptor result); 10 TestState GetTestStateFromResult(ITestResultAdaptor result); 11 List<string> FlattenTestNames(ITestAdaptor testsToRun); 12 TestPlanMessage MapTestToTestPlanMessage(ITestAdaptor testsToRun); 13 TestStartedMessage MapTestToTestStartedMessage(ITestAdaptor test); 14 TestFinishedMessage TestResultToTestFinishedMessage(ITestResultAdaptor result); 15 } 16}