A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using UnityEditor.TestTools.TestRunner.Api;
4
5namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
6{
7 internal interface ITestRunnerApiMapper
8 {
9 string GetRunStateFromResultNunitXml(ITestResultAdaptor result);
10 TestState GetTestStateFromResult(ITestResultAdaptor result);
11 List<string> FlattenTestNames(ITestAdaptor testsToRun);
12 TestPlanMessage MapTestToTestPlanMessage(ITestAdaptor testsToRun);
13 TestStartedMessage MapTestToTestStartedMessage(ITestAdaptor test);
14 TestFinishedMessage TestResultToTestFinishedMessage(ITestResultAdaptor result);
15 }
16}