A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
4{
5 // This class is used for serialization purposes
6 // which requires public access to fields and a default empty constructor
7 [Serializable]
8 internal class ScreenSettings
9 {
10 public ScreenSettings(int screenWidth, int screenHeight, int screenRefreshRate, bool fullscreen)
11 {
12 ScreenWidth = screenWidth;
13 ScreenHeight = screenHeight;
14 ScreenRefreshRate = screenRefreshRate;
15 Fullscreen = fullscreen;
16 }
17
18 public ScreenSettings() { }
19 public int ScreenWidth;
20 public int ScreenHeight;
21 public int ScreenRefreshRate;
22 public bool Fullscreen;
23
24 }
25}