A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 // This class is used for serialization purposes 6 // which requires public access to fields and a default empty constructor 7 [Serializable] 8 internal class ScreenSettings 9 { 10 public ScreenSettings(int screenWidth, int screenHeight, int screenRefreshRate, bool fullscreen) 11 { 12 ScreenWidth = screenWidth; 13 ScreenHeight = screenHeight; 14 ScreenRefreshRate = screenRefreshRate; 15 Fullscreen = fullscreen; 16 } 17 18 public ScreenSettings() { } 19 public int ScreenWidth; 20 public int ScreenHeight; 21 public int ScreenRefreshRate; 22 public bool Fullscreen; 23 24 } 25}