A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
4{
5 // This class is used for serialization purposes
6 // which requires public access to fields and a default empty constructor
7 [Serializable]
8 internal class BuildSettings
9 {
10 public BuildSettings(string platform, string buildTarget, bool developmentPlayer, string androidBuildSystem = "")
11 {
12 Platform = platform;
13 BuildTarget = buildTarget;
14 DevelopmentPlayer = developmentPlayer;
15 AndroidBuildSystem = androidBuildSystem;
16 }
17
18 public string Platform;
19 public string BuildTarget;
20 public bool DevelopmentPlayer;
21 public string AndroidBuildSystem;
22 }
23}