A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol 4{ 5 // This class is used for serialization purposes 6 // which requires public access to fields and a default empty constructor 7 [Serializable] 8 internal class BuildSettings 9 { 10 public BuildSettings(string platform, string buildTarget, bool developmentPlayer, string androidBuildSystem = "") 11 { 12 Platform = platform; 13 BuildTarget = buildTarget; 14 DevelopmentPlayer = developmentPlayer; 15 AndroidBuildSystem = androidBuildSystem; 16 } 17 18 public string Platform; 19 public string BuildTarget; 20 public bool DevelopmentPlayer; 21 public string AndroidBuildSystem; 22 } 23}