A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3using UnityEditor; 4using UnityEngine.TestTools.Utils; 5 6namespace UnityEditor.TestTools.TestRunner 7{ 8 internal class EditorAssemblyWrapper : AssemblyWrapper 9 { 10 public EditorAssemblyWrapper(Assembly assembly) 11 : base(assembly) {} 12 13 public override AssemblyName[] GetReferencedAssemblies() 14 { 15 return Assembly.GetReferencedAssemblies(); 16 } 17 18 public override string Location { get { return Assembly.Location; } } 19 } 20}