A game about forced loneliness, made by TACStudios
1using System;
2using System.Reflection;
3using UnityEditor;
4using UnityEngine.TestTools.Utils;
5
6namespace UnityEditor.TestTools.TestRunner
7{
8 internal class EditorAssemblyWrapper : AssemblyWrapper
9 {
10 public EditorAssemblyWrapper(Assembly assembly)
11 : base(assembly) {}
12
13 public override AssemblyName[] GetReferencedAssemblies()
14 {
15 return Assembly.GetReferencedAssemblies();
16 }
17
18 public override string Location { get { return Assembly.Location; } }
19 }
20}