A game about forced loneliness, made by TACStudios
1using System.Collections;
2using UnityEditor.TestRunner.TestLaunchers;
3using UnityEditor.TestTools.TestRunner.TestRun.Tasks;
4
5namespace UnityEditor.TestTools.TestRunner.TestRun
6{
7 internal class WaitForPlayerRunTask : TestTaskBase
8 {
9 public override IEnumerator Execute(TestJobData testJobData)
10 {
11 var playerBuildOptions = testJobData.PlayerBuildOptions;
12 if ((playerBuildOptions.options & BuildOptions.AutoRunPlayer) != BuildOptions.AutoRunPlayer)
13 {
14 yield break;
15 }
16 while (RemoteTestRunController.instance.isRunning)
17 {
18 yield return null;
19 }
20 }
21 }
22}