A game about forced loneliness, made by TACStudios
1using System.Collections; 2using UnityEditor.TestRunner.TestLaunchers; 3using UnityEditor.TestTools.TestRunner.TestRun.Tasks; 4 5namespace UnityEditor.TestTools.TestRunner.TestRun 6{ 7 internal class WaitForPlayerRunTask : TestTaskBase 8 { 9 public override IEnumerator Execute(TestJobData testJobData) 10 { 11 var playerBuildOptions = testJobData.PlayerBuildOptions; 12 if ((playerBuildOptions.options & BuildOptions.AutoRunPlayer) != BuildOptions.AutoRunPlayer) 13 { 14 yield break; 15 } 16 while (RemoteTestRunController.instance.isRunning) 17 { 18 yield return null; 19 } 20 } 21 } 22}