A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks.Scene
4{
5 internal class SceneWrapper : ISceneWrapper
6 {
7 private UnityEngine.SceneManagement.Scene m_WrappedScene;
8
9 public SceneWrapper(UnityEngine.SceneManagement.Scene wrappedScene)
10 {
11 m_WrappedScene = wrappedScene;
12 }
13
14 public UnityEngine.SceneManagement.Scene WrappedScene
15 {
16 get { return m_WrappedScene; }
17 }
18
19 public bool isDirty
20 {
21 get { return m_WrappedScene.isDirty; }
22 }
23
24 public string path
25 {
26 get { return m_WrappedScene.path; }
27 }
28 }
29}