A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks.Scene 4{ 5 internal class SceneWrapper : ISceneWrapper 6 { 7 private UnityEngine.SceneManagement.Scene m_WrappedScene; 8 9 public SceneWrapper(UnityEngine.SceneManagement.Scene wrappedScene) 10 { 11 m_WrappedScene = wrappedScene; 12 } 13 14 public UnityEngine.SceneManagement.Scene WrappedScene 15 { 16 get { return m_WrappedScene; } 17 } 18 19 public bool isDirty 20 { 21 get { return m_WrappedScene.isDirty; } 22 } 23 24 public string path 25 { 26 get { return m_WrappedScene.path; } 27 } 28 } 29}