A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections;
3using UnityEngine;
4
5namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
6{
7 internal class RestoreProjectSettingsTask : TestTaskBase
8 {
9 public RestoreProjectSettingsTask()
10 {
11 RunOnError = ErrorRunMode.RunAlways;
12 RunOnCancel = true;
13 }
14
15 public override IEnumerator Execute(TestJobData testJobData)
16 {
17 if (testJobData.OriginalProjectSettings == null)
18 {
19 yield break;
20 }
21 ConsoleWindow.SetConsoleErrorPause(testJobData.OriginalProjectSettings.consoleErrorPaused);
22 Application.runInBackground = testJobData.OriginalProjectSettings.runInBackgroundValue;
23 }
24 }
25}