A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections; 3using UnityEngine; 4 5namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks 6{ 7 internal class RestoreProjectSettingsTask : TestTaskBase 8 { 9 public RestoreProjectSettingsTask() 10 { 11 RunOnError = ErrorRunMode.RunAlways; 12 RunOnCancel = true; 13 } 14 15 public override IEnumerator Execute(TestJobData testJobData) 16 { 17 if (testJobData.OriginalProjectSettings == null) 18 { 19 yield break; 20 } 21 ConsoleWindow.SetConsoleErrorPause(testJobData.OriginalProjectSettings.consoleErrorPaused); 22 Application.runInBackground = testJobData.OriginalProjectSettings.runInBackgroundValue; 23 } 24 } 25}