A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections;
3using UnityEngine;
4using UnityEngine.SceneManagement;
5
6namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
7{
8 internal class PreparePlayModeRunTask : TestTaskBase
9 {
10 public override IEnumerator Execute(TestJobData testJobData)
11 {
12 testJobData.OriginalProjectSettings = new TestJobData.SavedProjectSettings
13 {
14 consoleErrorPaused = ConsoleWindow.GetConsoleErrorPause(),
15 runInBackgroundValue = Application.runInBackground
16 };
17 ConsoleWindow.SetConsoleErrorPause(false);
18 Application.runInBackground = true;
19 if (testJobData.InitTestScene.IsValid())
20 {
21 SceneManager.SetActiveScene(testJobData.InitTestScene);
22 }
23
24 yield break;
25 }
26 }
27}