A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections;
3
4namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
5{
6 internal class DeleteBootstrapSceneTask : TestTaskBase
7 {
8 public DeleteBootstrapSceneTask()
9 {
10 RunOnError = ErrorRunMode.RunAlways;
11 RunOnCancel = true;
12 }
13
14 public override IEnumerator Execute(TestJobData testJobData)
15 {
16 if (string.IsNullOrEmpty(testJobData.InitTestScenePath))
17 {
18 yield break;
19 }
20
21 AssetDatabase.DeleteAsset(testJobData.InitTestScenePath);
22 }
23 }
24}