A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections; 3 4namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks 5{ 6 internal class DeleteBootstrapSceneTask : TestTaskBase 7 { 8 public DeleteBootstrapSceneTask() 9 { 10 RunOnError = ErrorRunMode.RunAlways; 11 RunOnCancel = true; 12 } 13 14 public override IEnumerator Execute(TestJobData testJobData) 15 { 16 if (string.IsNullOrEmpty(testJobData.InitTestScenePath)) 17 { 18 yield break; 19 } 20 21 AssetDatabase.DeleteAsset(testJobData.InitTestScenePath); 22 } 23 } 24}