A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections; 3using UnityEngine.TestTools.TestRunner; 4 5namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks 6{ 7 internal class CleanupTestControllerTask : TestTaskBase 8 { 9 public CleanupTestControllerTask() 10 { 11 RunOnCancel = true; 12 RunOnError = ErrorRunMode.RunAlways; 13 } 14 15 public override IEnumerator Execute(TestJobData testJobData) 16 { 17 if (testJobData.PlaymodeTestsController == null) 18 { 19 yield break; 20 } 21 22 testJobData.PlaymodeTestsController.Cleanup(); 23 } 24 } 25}