A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using System.Linq;
4using UnityEngine;
5
6namespace UnityEditor.TestTools.TestRunner.TestRun
7{
8 [Serializable]
9 internal class TestProgress
10 {
11 [SerializeField]
12 public string CurrentTest;
13
14 [SerializeField]
15 public string[] AllTestsToRun;
16
17 [SerializeField]
18 public List<string> RemainingTests;
19
20 [SerializeField]
21 public List<string> CompletedTests;
22
23 public TestProgress(string[] allTestsToRun)
24 {
25 AllTestsToRun = allTestsToRun;
26 RemainingTests = allTestsToRun.ToList();
27 CompletedTests = new List<string>();
28 }
29 }
30}