A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections.Generic; 3using System.Linq; 4using UnityEngine; 5 6namespace UnityEditor.TestTools.TestRunner.TestRun 7{ 8 [Serializable] 9 internal class TestProgress 10 { 11 [SerializeField] 12 public string CurrentTest; 13 14 [SerializeField] 15 public string[] AllTestsToRun; 16 17 [SerializeField] 18 public List<string> RemainingTests; 19 20 [SerializeField] 21 public List<string> CompletedTests; 22 23 public TestProgress(string[] allTestsToRun) 24 { 25 AllTestsToRun = allTestsToRun; 26 RemainingTests = allTestsToRun.ToList(); 27 CompletedTests = new List<string>(); 28 } 29 } 30}