A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine; 3 4namespace UnityEditor.TestTools.TestRunner.TestRun 5{ 6 [Serializable] 7 internal class RunProgress 8 { 9 public const float progressPrTask = 0.0075f; 10 11 [SerializeField] 12 public float progressPrTest; 13 14 [SerializeField] 15 public float progress; 16 17 [SerializeField] 18 public string stageName; 19 20 [SerializeField] 21 public string stepName; 22 } 23}