A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3
4namespace UnityEditor.TestTools.TestRunner.TestRun
5{
6 [Serializable]
7 internal class RunProgress
8 {
9 public const float progressPrTask = 0.0075f;
10
11 [SerializeField]
12 public float progressPrTest;
13
14 [SerializeField]
15 public float progress;
16
17 [SerializeField]
18 public string stageName;
19
20 [SerializeField]
21 public string stepName;
22 }
23}