A game about forced loneliness, made by TACStudios
1using System;
2using UnityEditor.TestTools.TestRunner.Api;
3
4namespace UnityEditor.TestTools.TestRunner
5{
6 internal class PlayerLauncherTestRunSettings : ITestRunSettings
7 {
8 public bool buildOnly { set; get; }
9
10 public string buildOnlyLocationPath { set; get; }
11
12 public void Dispose()
13 {
14 }
15
16 void ITestRunSettings.Apply()
17 {
18 }
19 }
20}