A game about forced loneliness, made by TACStudios
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1using System; 2using UnityEditor.TestTools.TestRunner.Api; 3 4namespace UnityEditor.TestTools.TestRunner 5{ 6 internal class PlayerLauncherTestRunSettings : ITestRunSettings 7 { 8 public bool buildOnly { set; get; } 9 10 public string buildOnlyLocationPath { set; get; } 11 12 public void Dispose() 13 { 14 } 15 16 void ITestRunSettings.Apply() 17 { 18 } 19 } 20}