A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine.TestTools;
3
4namespace UnityEditor.TestTools.TestRunner
5{
6 internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
7 {
8 public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
9 }
10}