A game about forced loneliness, made by TACStudios
1using System;
2using System.Reflection;
3
4namespace UnityEditor.TestTools.TestRunner.GUI
5{
6 internal interface IGuiHelper
7 {
8 bool OpenScriptInExternalEditor(string stacktrace);
9 void OpenScriptInExternalEditor(Type type, MethodInfo method);
10 IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method);
11 string FilePathToAssetsRelativeAndUnified(string filePath);
12 }
13}