A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3 4namespace UnityEditor.TestTools.TestRunner.GUI 5{ 6 internal interface IGuiHelper 7 { 8 bool OpenScriptInExternalEditor(string stacktrace); 9 void OpenScriptInExternalEditor(Type type, MethodInfo method); 10 IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method); 11 string FilePathToAssetsRelativeAndUnified(string filePath); 12 } 13}