A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.GUI.Controls
4{
5 /// <summary>
6 /// Defines a content element which can be used with the <see cref="GenericItemContentProvider{T}" /> content provider.
7 /// </summary>
8 internal interface ISelectableItem<out T>
9 {
10 /// <summary>
11 /// The value represented by this item.
12 /// </summary>
13 T Value { get; }
14
15 /// <summary>
16 /// The name to be used when displaying this item.
17 /// </summary>
18 string DisplayName { get; }
19 }
20}