A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.GUI.Controls 4{ 5 /// <summary> 6 /// Defines a content element which can be used with the <see cref="GenericItemContentProvider{T}" /> content provider. 7 /// </summary> 8 internal interface ISelectableItem<out T> 9 { 10 /// <summary> 11 /// The value represented by this item. 12 /// </summary> 13 T Value { get; } 14 15 /// <summary> 16 /// The name to be used when displaying this item. 17 /// </summary> 18 string DisplayName { get; } 19 } 20}