A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.GUI 4{ 5 internal class AssetsDatabaseHelper : IAssetsDatabaseHelper 6 { 7 public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line) 8 { 9 var asset = AssetDatabase.LoadMainAssetAtPath(assetPath); 10 AssetDatabase.OpenAsset(asset, line); 11 } 12 } 13}