A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.GUI
4{
5 internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
6 {
7 public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
8 {
9 var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
10 AssetDatabase.OpenAsset(asset, line);
11 }
12 }
13}