A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEditor.TestTools.TestRunner.CommandLineTest
4{
5 internal class RunData : ScriptableSingleton<RunData>, IRunData
6 {
7 private bool isRunning;
8 private ExecutionSettings executionSettings;
9 private string runId;
10 private TestRunState runState;
11 private string runErrorMessage;
12
13 public bool IsRunning
14 {
15 get { return isRunning; }
16 set { isRunning = value; }
17 }
18
19 public ExecutionSettings ExecutionSettings
20 {
21 get { return executionSettings; }
22 set { executionSettings = value; }
23 }
24
25 public string RunId
26 {
27 get { return runId; }
28 set { runId = value; }
29 }
30
31 public TestRunState RunState
32 {
33 get { return runState; }
34 set { runState = value; }
35 }
36
37 public string RunErrorMessage
38 {
39 get { return runErrorMessage; }
40 set { runErrorMessage = value; }
41 }
42 }
43}