A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEditor.TestTools.TestRunner.CommandLineTest 4{ 5 internal class RunData : ScriptableSingleton<RunData>, IRunData 6 { 7 private bool isRunning; 8 private ExecutionSettings executionSettings; 9 private string runId; 10 private TestRunState runState; 11 private string runErrorMessage; 12 13 public bool IsRunning 14 { 15 get { return isRunning; } 16 set { isRunning = value; } 17 } 18 19 public ExecutionSettings ExecutionSettings 20 { 21 get { return executionSettings; } 22 set { executionSettings = value; } 23 } 24 25 public string RunId 26 { 27 get { return runId; } 28 set { runId = value; } 29 } 30 31 public TestRunState RunState 32 { 33 get { return runState; } 34 set { runState = value; } 35 } 36 37 public string RunErrorMessage 38 { 39 get { return runErrorMessage; } 40 set { runErrorMessage = value; } 41 } 42 } 43}