A game about forced loneliness, made by TACStudios
1using System; 2using UnityEditor.TestRunner.TestLaunchers; 3using UnityEditor.TestTools.TestRunner.Api; 4using UnityEngine; 5 6namespace UnityEditor.TestTools.TestRunner.CommandLineTest 7{ 8 [Serializable] 9 internal class LogSavingCallbacks : ScriptableObject, ICallbacks 10 { 11 public void RunStarted(ITestAdaptor testsToRun) 12 { 13 RemotePlayerLogController.instance.StartLogWriters(); 14 } 15 16 public virtual void RunFinished(ITestResultAdaptor testResults) 17 { 18 RemotePlayerLogController.instance.StopLogWriters(); 19 } 20 21 public void TestStarted(ITestAdaptor test) 22 { 23 } 24 25 public void TestFinished(ITestResultAdaptor result) 26 { 27 } 28 } 29}