A game about forced loneliness, made by TACStudios
1using System;
2using UnityEditor.TestRunner.TestLaunchers;
3using UnityEditor.TestTools.TestRunner.Api;
4using UnityEngine;
5
6namespace UnityEditor.TestTools.TestRunner.CommandLineTest
7{
8 [Serializable]
9 internal class LogSavingCallbacks : ScriptableObject, ICallbacks
10 {
11 public void RunStarted(ITestAdaptor testsToRun)
12 {
13 RemotePlayerLogController.instance.StartLogWriters();
14 }
15
16 public virtual void RunFinished(ITestResultAdaptor testResults)
17 {
18 RemotePlayerLogController.instance.StopLogWriters();
19 }
20
21 public void TestStarted(ITestAdaptor test)
22 {
23 }
24
25 public void TestFinished(ITestResultAdaptor result)
26 {
27 }
28 }
29}