A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3using System.Runtime.CompilerServices; 4 5[assembly: AssemblyTitle("UnityEditor.TestRunner")] 6[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")] 7[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] 8[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")] 9[assembly: InternalsVisibleTo("Unity.IntegrationTests")] 10[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")] 11[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.Editor")] 12[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.EditorTests")] 13[assembly: InternalsVisibleTo("Unity.PackageValidationSuite.Editor")] 14 15[assembly: AssemblyVersion("1.0.0")]