A game about forced loneliness, made by TACStudios
1using System;
2using System.Reflection;
3using System.Runtime.CompilerServices;
4
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6[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
7[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
8[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")]
9[assembly: InternalsVisibleTo("Unity.IntegrationTests")]
10[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")]
11[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.Editor")]
12[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.EditorTests")]
13[assembly: InternalsVisibleTo("Unity.PackageValidationSuite.Editor")]
14
15[assembly: AssemblyVersion("1.0.0")]