A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine; 3 4namespace UnityEditor.TestTools.TestRunner.Api 5{ 6 [Serializable] 7 internal class TestRunProgress 8 { 9 [SerializeField] 10 public string RunGuid; 11 [SerializeField] 12 public ExecutionSettings ExecutionSettings; 13 14 [SerializeField] 15 public bool HasFinished; 16 17 [SerializeField] 18 public float Progress; 19 [SerializeField] 20 public string CurrentStepName; 21 [SerializeField] 22 public string CurrentStageName; 23 } 24}