A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3
4namespace UnityEditor.TestTools.TestRunner.Api
5{
6 [Serializable]
7 internal class TestRunProgress
8 {
9 [SerializeField]
10 public string RunGuid;
11 [SerializeField]
12 public ExecutionSettings ExecutionSettings;
13
14 [SerializeField]
15 public bool HasFinished;
16
17 [SerializeField]
18 public float Progress;
19 [SerializeField]
20 public string CurrentStepName;
21 [SerializeField]
22 public string CurrentStageName;
23 }
24}