A game about forced loneliness, made by TACStudios
1namespace Unity.PerformanceTesting.Data 2{ 3 /// <summary> 4 /// Represents Project version. 5 /// </summary> 6 public class Project 7 { 8 /// <summary> 9 /// Name of the project. 10 /// </summary> 11 [RequiredMember] public string Name; 12 13 /// <summary> 14 /// Version of the project unrelated to changeset e.g. package version. 15 /// </summary> 16 [RequiredMember] public string Version; 17 18 /// <summary> 19 /// Commit branch. 20 /// </summary> 21 [RequiredMember] public string Branch; 22 23 /// <summary> 24 /// Commit changeset. 25 /// </summary> 26 [RequiredMember] public string Changeset; 27 28 /// <summary> 29 /// Commit datetime in Unix Epoch milliseconds format. 30 /// </summary> 31 [RequiredMember] public int Date; 32 } 33}