A game about forced loneliness, made by TACStudios
1namespace Unity.PerformanceTesting.Data
2{
3 /// <summary>
4 /// Represents Project version.
5 /// </summary>
6 public class Project
7 {
8 /// <summary>
9 /// Name of the project.
10 /// </summary>
11 [RequiredMember] public string Name;
12
13 /// <summary>
14 /// Version of the project unrelated to changeset e.g. package version.
15 /// </summary>
16 [RequiredMember] public string Version;
17
18 /// <summary>
19 /// Commit branch.
20 /// </summary>
21 [RequiredMember] public string Branch;
22
23 /// <summary>
24 /// Commit changeset.
25 /// </summary>
26 [RequiredMember] public string Changeset;
27
28 /// <summary>
29 /// Commit datetime in Unix Epoch milliseconds format.
30 /// </summary>
31 [RequiredMember] public int Date;
32 }
33}