A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.PerformanceTesting.Data 4{ 5 /// <summary> 6 /// Represents information about Hardware. 7 /// </summary> 8 [Serializable] 9 public class Hardware 10 { 11 /// <summary> 12 /// Operating system. 13 /// </summary> 14 [RequiredMember] public string OperatingSystem; 15 16 /// <summary> 17 /// Device model. 18 /// </summary> 19 [RequiredMember] public string DeviceModel; 20 21 /// <summary> 22 /// Device name. 23 /// </summary> 24 [RequiredMember] public string DeviceName; 25 26 /// <summary> 27 /// Processor type name. 28 /// </summary> 29 [RequiredMember] public string ProcessorType; 30 31 /// <summary> 32 /// Processor thread count. 33 /// </summary> 34 [RequiredMember] public int ProcessorCount; 35 36 /// <summary> 37 /// Graphics device name. 38 /// </summary> 39 [RequiredMember] public string GraphicsDeviceName; 40 41 /// <summary> 42 /// System Memory size in MegaBytes. 43 /// </summary> 44 [RequiredMember] public int SystemMemorySizeMB; 45 } 46}