A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.PerformanceTesting.Data
4{
5 /// <summary>
6 /// Represents information about Hardware.
7 /// </summary>
8 [Serializable]
9 public class Hardware
10 {
11 /// <summary>
12 /// Operating system.
13 /// </summary>
14 [RequiredMember] public string OperatingSystem;
15
16 /// <summary>
17 /// Device model.
18 /// </summary>
19 [RequiredMember] public string DeviceModel;
20
21 /// <summary>
22 /// Device name.
23 /// </summary>
24 [RequiredMember] public string DeviceName;
25
26 /// <summary>
27 /// Processor type name.
28 /// </summary>
29 [RequiredMember] public string ProcessorType;
30
31 /// <summary>
32 /// Processor thread count.
33 /// </summary>
34 [RequiredMember] public int ProcessorCount;
35
36 /// <summary>
37 /// Graphics device name.
38 /// </summary>
39 [RequiredMember] public string GraphicsDeviceName;
40
41 /// <summary>
42 /// System Memory size in MegaBytes.
43 /// </summary>
44 [RequiredMember] public int SystemMemorySizeMB;
45 }
46}