A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.PerformanceTesting.Data 4{ 5 /// <summary> 6 /// Represents information about Editor version. 7 /// </summary> 8 [Serializable] 9 public class Editor 10 { 11 /// <summary> 12 /// Full editor version including changeset. 13 /// </summary> 14 [RequiredMember] public string Version; 15 16 /// <summary> 17 /// Branch name from which the editor was built. 18 /// </summary> 19 [RequiredMember] public string Branch; 20 21 /// <summary> 22 /// Changeset 12 characters long. 23 /// </summary> 24 [RequiredMember] public string Changeset; 25 26 /// <summary> 27 /// Editor version datetime in Unix Epoch milliseconds format. 28 /// </summary> 29 [RequiredMember] public int Date; 30 } 31}