A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.PerformanceTesting.Data
4{
5 /// <summary>
6 /// Represents information about Editor version.
7 /// </summary>
8 [Serializable]
9 public class Editor
10 {
11 /// <summary>
12 /// Full editor version including changeset.
13 /// </summary>
14 [RequiredMember] public string Version;
15
16 /// <summary>
17 /// Branch name from which the editor was built.
18 /// </summary>
19 [RequiredMember] public string Branch;
20
21 /// <summary>
22 /// Changeset 12 characters long.
23 /// </summary>
24 [RequiredMember] public string Changeset;
25
26 /// <summary>
27 /// Editor version datetime in Unix Epoch milliseconds format.
28 /// </summary>
29 [RequiredMember] public int Date;
30 }
31}