A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.PerformanceTesting.Editor
4{
5 internal struct SamplePoint : IComparable<SamplePoint>
6 {
7 public double sample;
8 public int index;
9
10 public SamplePoint(double _sample, int _index)
11 {
12 sample = _sample;
13 index = _index;
14 }
15
16 public int CompareTo(SamplePoint other)
17 {
18 return sample.CompareTo(other.sample);
19 }
20 }
21}