A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.PerformanceTesting.Editor 4{ 5 internal struct SamplePoint : IComparable<SamplePoint> 6 { 7 public double sample; 8 public int index; 9 10 public SamplePoint(double _sample, int _index) 11 { 12 sample = _sample; 13 index = _index; 14 } 15 16 public int CompareTo(SamplePoint other) 17 { 18 return sample.CompareTo(other.sample); 19 } 20 } 21}