A game about forced loneliness, made by TACStudios
1#ifdef UNITY_SHADER_VARIABLES_MATRIX_DEFS_HDCAMERA_INCLUDED
2 #error Mixing HDCamera and legacy Unity matrix definitions
3#endif
4
5#ifndef UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED
6#define UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED
7
8#define UNITY_MATRIX_M unity_ObjectToWorld
9#define UNITY_MATRIX_I_M unity_WorldToObject
10#define UNITY_MATRIX_V unity_MatrixV
11#define UNITY_MATRIX_I_V unity_MatrixInvV
12#define UNITY_MATRIX_P OptimizeProjectionMatrix(glstate_matrix_projection)
13#define UNITY_MATRIX_I_P _InvProjMatrix
14#define UNITY_MATRIX_VP unity_MatrixVP
15#define UNITY_MATRIX_I_VP _InvViewProjMatrix
16#define UNITY_MATRIX_MV mul(UNITY_MATRIX_V, UNITY_MATRIX_M)
17#define UNITY_MATRIX_T_MV transpose(UNITY_MATRIX_MV)
18#define UNITY_MATRIX_IT_MV transpose(mul(UNITY_MATRIX_I_M, UNITY_MATRIX_I_V))
19#define UNITY_MATRIX_MVP mul(UNITY_MATRIX_VP, UNITY_MATRIX_M)
20#define UNITY_PREV_MATRIX_M unity_MatrixPreviousM
21#define UNITY_PREV_MATRIX_I_M unity_MatrixPreviousMI
22
23#endif // UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED