A game about forced loneliness, made by TACStudios
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1#ifdef UNITY_SHADER_VARIABLES_MATRIX_DEFS_HDCAMERA_INCLUDED 2 #error Mixing HDCamera and legacy Unity matrix definitions 3#endif 4 5#ifndef UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED 6#define UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED 7 8#define UNITY_MATRIX_M unity_ObjectToWorld 9#define UNITY_MATRIX_I_M unity_WorldToObject 10#define UNITY_MATRIX_V unity_MatrixV 11#define UNITY_MATRIX_I_V unity_MatrixInvV 12#define UNITY_MATRIX_P OptimizeProjectionMatrix(glstate_matrix_projection) 13#define UNITY_MATRIX_I_P _InvProjMatrix 14#define UNITY_MATRIX_VP unity_MatrixVP 15#define UNITY_MATRIX_I_VP _InvViewProjMatrix 16#define UNITY_MATRIX_MV mul(UNITY_MATRIX_V, UNITY_MATRIX_M) 17#define UNITY_MATRIX_T_MV transpose(UNITY_MATRIX_MV) 18#define UNITY_MATRIX_IT_MV transpose(mul(UNITY_MATRIX_I_M, UNITY_MATRIX_I_V)) 19#define UNITY_MATRIX_MVP mul(UNITY_MATRIX_VP, UNITY_MATRIX_M) 20#define UNITY_PREV_MATRIX_M unity_MatrixPreviousM 21#define UNITY_PREV_MATRIX_I_M unity_MatrixPreviousMI 22 23#endif // UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED