A game about forced loneliness, made by TACStudios
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To 126 improve the appearance of the water reflections, we create a Reflection Probe 127 for each of the stream segments and place it at about head height and in 128 the middle of the stream. If were are objects like rocks and trees nearby, 129 they will be captured in the Reflection Probes and then reflected more accurately 130 in the water. 131 132 133 134 Especially notice how water to the right of this 135 point is correctly reflecting the high bank behind the signs while water 136 to the left is only reflecting the sky. This additional realism is contributed 137 by the Reflection Probes. 138 139 140' 141 objectReference: {fileID: 0} 142 m_RemovedComponents: [] 143 m_RemovedGameObjects: [] 144 m_AddedGameObjects: [] 145 m_AddedComponents: [] 146 m_SourcePrefab: {fileID: 100100000, guid: c4058e53767c32445a7b7cb7c5bc3dad, type: 3} 147--- !u!4 &8238880412239631815 stripped 148Transform: 149 m_CorrespondingSourceObject: {fileID: 4702955764361932724, guid: c4058e53767c32445a7b7cb7c5bc3dad, type: 3} 150 m_PrefabInstance: {fileID: 3680042658855434867} 151 m_PrefabAsset: {fileID: 0}