A game about forced loneliness, made by TACStudios
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121 value: 3 - Add Water Planes
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125 value: "The stream itself is constructed from simple planes that are added
126 to the scene by right clicking in the Hierarchy panel and selecting 3D Object->Plane.
127 Then we apply the WaterStream material. The planes are placed in the stream
128 channel that\u2019s cut into the terrain, and then scaled along the Z axis
129 to stretch them along the length of the stream. Water flows in the local
130 -Z direction of the planes. Planes are scaled as long as they need to be
131 in order to reach from one stream height drop to the next.\r\n\r\nNotice
132 that the edges of the stream mesh are transparent at the start and at the
133 end. This is to allow the stream meshes to blend together correctly with
134 the waterfall meshes that link the stream planes together.\r\n\n"
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