A game about forced loneliness, made by TACStudios
at master 1933 lines 46 kB view raw
1{ 2 "m_SGVersion": 3, 3 "m_Type": "UnityEditor.ShaderGraph.GraphData", 4 "m_ObjectId": "f198cccbc467442abc0325a776617e34", 5 "m_Properties": [], 6 "m_Keywords": [], 7 "m_Dropdowns": [], 8 "m_CategoryData": [ 9 { 10 "m_Id": "92eff720e4574470a2f0ac22044160fe" 11 } 12 ], 13 "m_Nodes": [ 14 { 15 "m_Id": "826ec29b2d924198b116e8a5cef02caf" 16 }, 17 { 18 "m_Id": "4fed3fa288d34314a273cbe0951184a7" 19 }, 20 { 21 "m_Id": "57f11d49911f432eb0fc28f862fae050" 22 }, 23 { 24 "m_Id": "9ec512ea33934b97a399dab03da682e9" 25 }, 26 { 27 "m_Id": "c4f5f98f20344c69bb43456c18d84671" 28 }, 29 { 30 "m_Id": "0ad8fa7ac3ac4a1bb51b823beb5ea300" 31 }, 32 { 33 "m_Id": "5387587a432f4150b846fa7345568a5a" 34 }, 35 { 36 "m_Id": "89f98ef7cd294e7aac6bce4c59aa50b4" 37 }, 38 { 39 "m_Id": "b92a6003dfab4a5e85ac858e58e325b1" 40 }, 41 { 42 "m_Id": "bc67f97b35ca493ea14155b89b855732" 43 }, 44 { 45 "m_Id": "676904052b9b4998b7a71802459e623c" 46 }, 47 { 48 "m_Id": "3a989c589d03419c9a1213194b4ca957" 49 }, 50 { 51 "m_Id": "9ce9624b2108410184dace8b36a06f7f" 52 }, 53 { 54 "m_Id": "33796320ea144439b6c510edd741ccb3" 55 }, 56 { 57 "m_Id": "4cf9908aba154fe0b45e74a4d021412f" 58 }, 59 { 60 "m_Id": "d6bc5274254e48629f8278e8f578f4af" 61 } 62 ], 63 "m_GroupDatas": [ 64 { 65 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 66 }, 67 { 68 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 69 } 70 ], 71 "m_StickyNoteDatas": [ 72 { 73 "m_Id": "56d5f26088914a8daf3d4ab61c543a4c" 74 }, 75 { 76 "m_Id": "289211a9cb274d8091d8056cbfd05ef5" 77 }, 78 { 79 "m_Id": "16fa24a878a84e4fbe76d69de506d007" 80 }, 81 { 82 "m_Id": "dff931509fd649d1ba10bf29a67026be" 83 } 84 ], 85 "m_Edges": [ 86 { 87 "m_OutputSlot": { 88 "m_Node": { 89 "m_Id": "0ad8fa7ac3ac4a1bb51b823beb5ea300" 90 }, 91 "m_SlotId": 0 92 }, 93 "m_InputSlot": { 94 "m_Node": { 95 "m_Id": "d6bc5274254e48629f8278e8f578f4af" 96 }, 97 "m_SlotId": 0 98 } 99 }, 100 { 101 "m_OutputSlot": { 102 "m_Node": { 103 "m_Id": "676904052b9b4998b7a71802459e623c" 104 }, 105 "m_SlotId": 0 106 }, 107 "m_InputSlot": { 108 "m_Node": { 109 "m_Id": "4cf9908aba154fe0b45e74a4d021412f" 110 }, 111 "m_SlotId": 1 112 } 113 }, 114 { 115 "m_OutputSlot": { 116 "m_Node": { 117 "m_Id": "89f98ef7cd294e7aac6bce4c59aa50b4" 118 }, 119 "m_SlotId": 0 120 }, 121 "m_InputSlot": { 122 "m_Node": { 123 "m_Id": "b92a6003dfab4a5e85ac858e58e325b1" 124 }, 125 "m_SlotId": 0 126 } 127 }, 128 { 129 "m_OutputSlot": { 130 "m_Node": { 131 "m_Id": "b92a6003dfab4a5e85ac858e58e325b1" 132 }, 133 "m_SlotId": 1 134 }, 135 "m_InputSlot": { 136 "m_Node": { 137 "m_Id": "bc67f97b35ca493ea14155b89b855732" 138 }, 139 "m_SlotId": 0 140 } 141 }, 142 { 143 "m_OutputSlot": { 144 "m_Node": { 145 "m_Id": "bc67f97b35ca493ea14155b89b855732" 146 }, 147 "m_SlotId": 1 148 }, 149 "m_InputSlot": { 150 "m_Node": { 151 "m_Id": "4cf9908aba154fe0b45e74a4d021412f" 152 }, 153 "m_SlotId": 0 154 } 155 }, 156 { 157 "m_OutputSlot": { 158 "m_Node": { 159 "m_Id": "c4f5f98f20344c69bb43456c18d84671" 160 }, 161 "m_SlotId": 0 162 }, 163 "m_InputSlot": { 164 "m_Node": { 165 "m_Id": "d6bc5274254e48629f8278e8f578f4af" 166 }, 167 "m_SlotId": 1 168 } 169 }, 170 { 171 "m_OutputSlot": { 172 "m_Node": { 173 "m_Id": "d6bc5274254e48629f8278e8f578f4af" 174 }, 175 "m_SlotId": 2 176 }, 177 "m_InputSlot": { 178 "m_Node": { 179 "m_Id": "5387587a432f4150b846fa7345568a5a" 180 }, 181 "m_SlotId": 2 182 } 183 } 184 ], 185 "m_VertexContext": { 186 "m_Position": { 187 "x": 0.0, 188 "y": 0.0 189 }, 190 "m_Blocks": [ 191 { 192 "m_Id": "826ec29b2d924198b116e8a5cef02caf" 193 }, 194 { 195 "m_Id": "4fed3fa288d34314a273cbe0951184a7" 196 }, 197 { 198 "m_Id": "57f11d49911f432eb0fc28f862fae050" 199 } 200 ] 201 }, 202 "m_FragmentContext": { 203 "m_Position": { 204 "x": 0.0, 205 "y": 200.0 206 }, 207 "m_Blocks": [ 208 { 209 "m_Id": "9ec512ea33934b97a399dab03da682e9" 210 }, 211 { 212 "m_Id": "3a989c589d03419c9a1213194b4ca957" 213 }, 214 { 215 "m_Id": "9ce9624b2108410184dace8b36a06f7f" 216 } 217 ] 218 }, 219 "m_PreviewData": { 220 "serializedMesh": { 221 "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", 222 "m_Guid": "" 223 }, 224 "preventRotation": false 225 }, 226 "m_Path": "Shader Graphs", 227 "m_GraphPrecision": 1, 228 "m_PreviewMode": 2, 229 "m_OutputNode": { 230 "m_Id": "" 231 }, 232 "m_SubDatas": [], 233 "m_ActiveTargets": [ 234 { 235 "m_Id": "449035ec90c84b39aaef1c4fd91fd3fb" 236 }, 237 { 238 "m_Id": "624a017b5ac34150861d5b3692e08e81" 239 }, 240 { 241 "m_Id": "214fb73219f046e8b2092454b8665b2a" 242 } 243 ] 244} 245 246{ 247 "m_SGVersion": 0, 248 "m_Type": "UnityEditor.ShaderGraph.UVNode", 249 "m_ObjectId": "0ad8fa7ac3ac4a1bb51b823beb5ea300", 250 "m_Group": { 251 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 252 }, 253 "m_Name": "UV", 254 "m_DrawState": { 255 "m_Expanded": true, 256 "m_Position": { 257 "serializedVersion": "2", 258 "x": -704.9999389648438, 259 "y": 93.0, 260 "width": 144.99993896484376, 261 "height": 128.50001525878907 262 } 263 }, 264 "m_Slots": [ 265 { 266 "m_Id": "3b71ad4bd8344ea49f57d15d1d174dff" 267 } 268 ], 269 "synonyms": [ 270 "texcoords", 271 "coords", 272 "coordinates" 273 ], 274 "m_Precision": 0, 275 "m_PreviewExpanded": false, 276 "m_DismissedVersion": 0, 277 "m_PreviewMode": 0, 278 "m_CustomColors": { 279 "m_SerializableColors": [] 280 }, 281 "m_OutputChannel": 0 282} 283 284{ 285 "m_SGVersion": 0, 286 "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", 287 "m_ObjectId": "104e17b269d349319e909b01c9447a39", 288 "m_Id": 1, 289 "m_DisplayName": "Texture", 290 "m_SlotType": 0, 291 "m_Hidden": false, 292 "m_ShaderOutputName": "Texture", 293 "m_StageCapability": 3, 294 "m_BareResource": false, 295 "m_Texture": { 296 "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"a7ff24a0f3bd4dd4aaf9265ba8da09ba\",\"type\":3}}", 297 "m_Guid": "" 298 }, 299 "m_DefaultType": 0 300} 301 302{ 303 "m_SGVersion": 0, 304 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 305 "m_ObjectId": "115194f264674892bec23058a58f622a", 306 "m_Id": 0, 307 "m_DisplayName": "Out", 308 "m_SlotType": 1, 309 "m_Hidden": false, 310 "m_ShaderOutputName": "Out", 311 "m_StageCapability": 3, 312 "m_Value": { 313 "x": 0.0, 314 "y": 0.0, 315 "z": 0.0, 316 "w": 0.0 317 }, 318 "m_DefaultValue": { 319 "x": 0.0, 320 "y": 0.0, 321 "z": 0.0, 322 "w": 0.0 323 }, 324 "m_Labels": [] 325} 326 327{ 328 "m_SGVersion": 0, 329 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 330 "m_ObjectId": "155933b9b8744df0ba201b72e0fd9a4e", 331 "m_Id": 0, 332 "m_DisplayName": "Out", 333 "m_SlotType": 1, 334 "m_Hidden": false, 335 "m_ShaderOutputName": "Out", 336 "m_StageCapability": 3, 337 "m_Value": 0.0, 338 "m_DefaultValue": 0.0, 339 "m_Labels": [] 340} 341 342{ 343 "m_SGVersion": 0, 344 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 345 "m_ObjectId": "155fdc199ae1424a9b60c2a397486675", 346 "m_Id": 2, 347 "m_DisplayName": "Out", 348 "m_SlotType": 1, 349 "m_Hidden": false, 350 "m_ShaderOutputName": "Out", 351 "m_StageCapability": 3, 352 "m_Value": { 353 "x": 0.0, 354 "y": 0.0, 355 "z": 0.0, 356 "w": 0.0 357 }, 358 "m_DefaultValue": { 359 "x": 0.0, 360 "y": 0.0, 361 "z": 0.0, 362 "w": 0.0 363 } 364} 365 366{ 367 "m_SGVersion": 0, 368 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 369 "m_ObjectId": "16fa24a878a84e4fbe76d69de506d007", 370 "m_Title": "", 371 "m_Content": "Originally, our gradient goes from zero to one.", 372 "m_TextSize": 0, 373 "m_Theme": 0, 374 "m_Position": { 375 "serializedVersion": "2", 376 "x": -1453.5001220703125, 377 "y": 216.00003051757813, 378 "width": 200.0, 379 "height": 100.0 380 }, 381 "m_Group": { 382 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 383 } 384} 385 386{ 387 "m_SGVersion": 0, 388 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget", 389 "m_ObjectId": "1a571aa1046649f59dade41a8125710b" 390} 391 392{ 393 "m_SGVersion": 1, 394 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", 395 "m_ObjectId": "214fb73219f046e8b2092454b8665b2a", 396 "m_Datas": [], 397 "m_ActiveSubTarget": { 398 "m_Id": "cbcf61aeeab04f4083b141d9388d4732" 399 }, 400 "m_AllowMaterialOverride": false, 401 "m_SurfaceType": 0, 402 "m_ZTestMode": 4, 403 "m_ZWriteControl": 0, 404 "m_AlphaMode": 0, 405 "m_RenderFace": 2, 406 "m_AlphaClip": false, 407 "m_CastShadows": true, 408 "m_ReceiveShadows": true, 409 "m_DisableTint": false, 410 "m_AdditionalMotionVectorMode": 0, 411 "m_AlembicMotionVectors": false, 412 "m_SupportsLODCrossFade": false, 413 "m_CustomEditorGUI": "", 414 "m_SupportVFX": false 415} 416 417{ 418 "m_SGVersion": 0, 419 "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", 420 "m_ObjectId": "237c54493a3c4b43ae158ddd5eeb3414", 421 "m_Id": 0, 422 "m_DisplayName": "Normal", 423 "m_SlotType": 0, 424 "m_Hidden": false, 425 "m_ShaderOutputName": "Normal", 426 "m_StageCapability": 1, 427 "m_Value": { 428 "x": 0.0, 429 "y": 0.0, 430 "z": 0.0 431 }, 432 "m_DefaultValue": { 433 "x": 0.0, 434 "y": 0.0, 435 "z": 0.0 436 }, 437 "m_Labels": [], 438 "m_Space": 0 439} 440 441{ 442 "m_SGVersion": 0, 443 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 444 "m_ObjectId": "289211a9cb274d8091d8056cbfd05ef5", 445 "m_Title": "", 446 "m_Content": "Subtracting Time from UV Coordinates scrolls them.\n\nIt's scrolling diagonally because time is being subtracted from both U and V equally.", 447 "m_TextSize": 0, 448 "m_Theme": 0, 449 "m_Position": { 450 "serializedVersion": "2", 451 "x": -661.0000610351563, 452 "y": 308.0000305175781, 453 "width": 200.00003051757813, 454 "height": 100.0 455 }, 456 "m_Group": { 457 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 458 } 459} 460 461{ 462 "m_SGVersion": 0, 463 "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", 464 "m_ObjectId": "2c32e2eeadad48bb8c1e34018c3fd3c0", 465 "m_Id": 3, 466 "m_DisplayName": "Sampler", 467 "m_SlotType": 0, 468 "m_Hidden": false, 469 "m_ShaderOutputName": "Sampler", 470 "m_StageCapability": 3, 471 "m_BareResource": false 472} 473 474{ 475 "m_SGVersion": 0, 476 "m_Type": "UnityEditor.ShaderGraph.SubtractNode", 477 "m_ObjectId": "33796320ea144439b6c510edd741ccb3", 478 "m_Group": { 479 "m_Id": "" 480 }, 481 "m_Name": "Subtract", 482 "m_DrawState": { 483 "m_Expanded": true, 484 "m_Position": { 485 "serializedVersion": "2", 486 "x": -910.0000610351563, 487 "y": -105.00003051757813, 488 "width": 126.0, 489 "height": 118.00003051757813 490 } 491 }, 492 "m_Slots": [ 493 { 494 "m_Id": "61a3e13c579f4612b3733da8efbc7615" 495 }, 496 { 497 "m_Id": "b4df49e68c794ba992a7ec2366e898a4" 498 }, 499 { 500 "m_Id": "6a1851e543304f7ea9be0c829803e054" 501 } 502 ], 503 "synonyms": [ 504 "subtraction", 505 "remove", 506 "minus", 507 "take away" 508 ], 509 "m_Precision": 0, 510 "m_PreviewExpanded": false, 511 "m_DismissedVersion": 0, 512 "m_PreviewMode": 0, 513 "m_CustomColors": { 514 "m_SerializableColors": [] 515 } 516} 517 518{ 519 "m_SGVersion": 0, 520 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", 521 "m_ObjectId": "35802fd69bce452b8df80a8a1178a84a", 522 "m_Distortion": false, 523 "m_DistortionMode": 0, 524 "m_DistortionDepthTest": true, 525 "m_AddPrecomputedVelocity": false, 526 "m_TransparentWritesMotionVec": false, 527 "m_DepthOffset": false, 528 "m_ConservativeDepthOffset": false, 529 "m_TransparencyFog": true, 530 "m_AlphaTestShadow": false, 531 "m_BackThenFrontRendering": false, 532 "m_TransparentDepthPrepass": false, 533 "m_TransparentDepthPostpass": false, 534 "m_TransparentPerPixelSorting": false, 535 "m_SupportLodCrossFade": false 536} 537 538{ 539 "m_SGVersion": 0, 540 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 541 "m_ObjectId": "380d59e94c80474c9b5c1d05befe75b8", 542 "m_Id": 1, 543 "m_DisplayName": "B", 544 "m_SlotType": 0, 545 "m_Hidden": false, 546 "m_ShaderOutputName": "B", 547 "m_StageCapability": 3, 548 "m_Value": { 549 "x": 1.0, 550 "y": 1.0, 551 "z": 1.0, 552 "w": 1.0 553 }, 554 "m_DefaultValue": { 555 "x": 0.0, 556 "y": 0.0, 557 "z": 0.0, 558 "w": 0.0 559 } 560} 561 562{ 563 "m_SGVersion": 0, 564 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 565 "m_ObjectId": "3a989c589d03419c9a1213194b4ca957", 566 "m_Group": { 567 "m_Id": "" 568 }, 569 "m_Name": "SurfaceDescription.Emission", 570 "m_DrawState": { 571 "m_Expanded": true, 572 "m_Position": { 573 "serializedVersion": "2", 574 "x": 0.0, 575 "y": 0.0, 576 "width": 0.0, 577 "height": 0.0 578 } 579 }, 580 "m_Slots": [ 581 { 582 "m_Id": "7613196b6f0649589ca7cd8cda90468c" 583 } 584 ], 585 "synonyms": [], 586 "m_Precision": 0, 587 "m_PreviewExpanded": true, 588 "m_DismissedVersion": 0, 589 "m_PreviewMode": 0, 590 "m_CustomColors": { 591 "m_SerializableColors": [] 592 }, 593 "m_SerializedDescriptor": "SurfaceDescription.Emission" 594} 595 596{ 597 "m_SGVersion": 0, 598 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 599 "m_ObjectId": "3b71ad4bd8344ea49f57d15d1d174dff", 600 "m_Id": 0, 601 "m_DisplayName": "Out", 602 "m_SlotType": 1, 603 "m_Hidden": false, 604 "m_ShaderOutputName": "Out", 605 "m_StageCapability": 3, 606 "m_Value": { 607 "x": 0.0, 608 "y": 0.0, 609 "z": 0.0, 610 "w": 0.0 611 }, 612 "m_DefaultValue": { 613 "x": 0.0, 614 "y": 0.0, 615 "z": 0.0, 616 "w": 0.0 617 }, 618 "m_Labels": [] 619} 620 621{ 622 "m_SGVersion": 0, 623 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 624 "m_ObjectId": "3df05d9882a2482ea41291f0752b6aad", 625 "m_Id": 0, 626 "m_DisplayName": "A", 627 "m_SlotType": 0, 628 "m_Hidden": false, 629 "m_ShaderOutputName": "A", 630 "m_StageCapability": 3, 631 "m_Value": { 632 "x": 1.0, 633 "y": 1.0, 634 "z": 1.0, 635 "w": 1.0 636 }, 637 "m_DefaultValue": { 638 "x": 0.0, 639 "y": 0.0, 640 "z": 0.0, 641 "w": 0.0 642 } 643} 644 645{ 646 "m_SGVersion": 0, 647 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 648 "m_ObjectId": "3ea46eb1f205461bbf86ff154938c640", 649 "m_Id": 3, 650 "m_DisplayName": "B", 651 "m_SlotType": 1, 652 "m_Hidden": false, 653 "m_ShaderOutputName": "B", 654 "m_StageCapability": 3, 655 "m_Value": 0.0, 656 "m_DefaultValue": 0.0, 657 "m_Labels": [] 658} 659 660{ 661 "m_SGVersion": 0, 662 "m_Type": "UnityEditor.ShaderGraph.GroupData", 663 "m_ObjectId": "43289082e81a49c0ad57b6d2dd1bed6e", 664 "m_Title": "Adjust the Range of a Set of Values", 665 "m_Position": { 666 "x": -1531.500244140625, 667 "y": 18.999969482421876 668 } 669} 670 671{ 672 "m_SGVersion": 0, 673 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget", 674 "m_ObjectId": "43572d0b2aa7499eb2994e8f807bf297" 675} 676 677{ 678 "m_SGVersion": 2, 679 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget", 680 "m_ObjectId": "449035ec90c84b39aaef1c4fd91fd3fb", 681 "m_Datas": [], 682 "m_ActiveSubTarget": { 683 "m_Id": "1a571aa1046649f59dade41a8125710b" 684 }, 685 "m_AllowMaterialOverride": false, 686 "m_SurfaceType": 0, 687 "m_ZWriteControl": 0, 688 "m_ZTestMode": 4, 689 "m_AlphaMode": 0, 690 "m_RenderFace": 2, 691 "m_AlphaClip": false, 692 "m_CustomEditorGUI": "" 693} 694 695{ 696 "m_SGVersion": 0, 697 "m_Type": "UnityEditor.ShaderGraph.SubtractNode", 698 "m_ObjectId": "4cf9908aba154fe0b45e74a4d021412f", 699 "m_Group": { 700 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 701 }, 702 "m_Name": "Subtract", 703 "m_DrawState": { 704 "m_Expanded": true, 705 "m_Position": { 706 "serializedVersion": "2", 707 "x": -979.5000610351563, 708 "y": 77.5, 709 "width": 208.0, 710 "height": 302.00006103515627 711 } 712 }, 713 "m_Slots": [ 714 { 715 "m_Id": "a6345cf9212d4127aa8a7408219a13f9" 716 }, 717 { 718 "m_Id": "d89c1ebe6fd54e4fa03bdeb8c293c1f7" 719 }, 720 { 721 "m_Id": "baaa8acf7b71435185592899b932839e" 722 } 723 ], 724 "synonyms": [ 725 "subtraction", 726 "remove", 727 "minus", 728 "take away" 729 ], 730 "m_Precision": 0, 731 "m_PreviewExpanded": true, 732 "m_DismissedVersion": 0, 733 "m_PreviewMode": 0, 734 "m_CustomColors": { 735 "m_SerializableColors": [] 736 } 737} 738 739{ 740 "m_SGVersion": 0, 741 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 742 "m_ObjectId": "4fed3fa288d34314a273cbe0951184a7", 743 "m_Group": { 744 "m_Id": "" 745 }, 746 "m_Name": "VertexDescription.Normal", 747 "m_DrawState": { 748 "m_Expanded": true, 749 "m_Position": { 750 "serializedVersion": "2", 751 "x": 0.0, 752 "y": 0.0, 753 "width": 0.0, 754 "height": 0.0 755 } 756 }, 757 "m_Slots": [ 758 { 759 "m_Id": "237c54493a3c4b43ae158ddd5eeb3414" 760 } 761 ], 762 "synonyms": [], 763 "m_Precision": 0, 764 "m_PreviewExpanded": true, 765 "m_DismissedVersion": 0, 766 "m_PreviewMode": 0, 767 "m_CustomColors": { 768 "m_SerializableColors": [] 769 }, 770 "m_SerializedDescriptor": "VertexDescription.Normal" 771} 772 773{ 774 "m_SGVersion": 0, 775 "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", 776 "m_ObjectId": "5387587a432f4150b846fa7345568a5a", 777 "m_Group": { 778 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 779 }, 780 "m_Name": "Sample Texture 2D", 781 "m_DrawState": { 782 "m_Expanded": false, 783 "m_Position": { 784 "serializedVersion": "2", 785 "x": -404.5000305175781, 786 "y": 93.00003051757813, 787 "width": 207.99996948242188, 788 "height": 336.9999694824219 789 } 790 }, 791 "m_Slots": [ 792 { 793 "m_Id": "f229a97d9ffc44409048eff7812fbf19" 794 }, 795 { 796 "m_Id": "cb68605324d9440eae521ebd646ca0f1" 797 }, 798 { 799 "m_Id": "d242e230dcc545c1a23a4bdb7f57f917" 800 }, 801 { 802 "m_Id": "d1f6a9b3a0984f73975d27022f2b38fa" 803 }, 804 { 805 "m_Id": "b4baebfeeabd43aaab786c1f554c7b08" 806 }, 807 { 808 "m_Id": "104e17b269d349319e909b01c9447a39" 809 }, 810 { 811 "m_Id": "97545b1f73c44056888d6cd31509b03f" 812 }, 813 { 814 "m_Id": "2c32e2eeadad48bb8c1e34018c3fd3c0" 815 } 816 ], 817 "synonyms": [ 818 "tex2d" 819 ], 820 "m_Precision": 0, 821 "m_PreviewExpanded": true, 822 "m_DismissedVersion": 0, 823 "m_PreviewMode": 0, 824 "m_CustomColors": { 825 "m_SerializableColors": [] 826 }, 827 "m_TextureType": 0, 828 "m_NormalMapSpace": 0, 829 "m_EnableGlobalMipBias": true, 830 "m_MipSamplingMode": 0 831} 832 833{ 834 "m_SGVersion": 0, 835 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 836 "m_ObjectId": "56d5f26088914a8daf3d4ab61c543a4c", 837 "m_Title": "Subtract Node", 838 "m_Content": "The Subtract Node removes the value of B from A.", 839 "m_TextSize": 0, 840 "m_Theme": 0, 841 "m_Position": { 842 "serializedVersion": "2", 843 "x": -763.5000610351563, 844 "y": -97.50000762939453, 845 "width": 200.0, 846 "height": 100.00000762939453 847 }, 848 "m_Group": { 849 "m_Id": "" 850 } 851} 852 853{ 854 "m_SGVersion": 0, 855 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 856 "m_ObjectId": "57f11d49911f432eb0fc28f862fae050", 857 "m_Group": { 858 "m_Id": "" 859 }, 860 "m_Name": "VertexDescription.Tangent", 861 "m_DrawState": { 862 "m_Expanded": true, 863 "m_Position": { 864 "serializedVersion": "2", 865 "x": 0.0, 866 "y": 0.0, 867 "width": 0.0, 868 "height": 0.0 869 } 870 }, 871 "m_Slots": [ 872 { 873 "m_Id": "9585422b95c14fbaab64e691cc156d44" 874 } 875 ], 876 "synonyms": [], 877 "m_Precision": 0, 878 "m_PreviewExpanded": true, 879 "m_DismissedVersion": 0, 880 "m_PreviewMode": 0, 881 "m_CustomColors": { 882 "m_SerializableColors": [] 883 }, 884 "m_SerializedDescriptor": "VertexDescription.Tangent" 885} 886 887{ 888 "m_SGVersion": 0, 889 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 890 "m_ObjectId": "61a3e13c579f4612b3733da8efbc7615", 891 "m_Id": 0, 892 "m_DisplayName": "A", 893 "m_SlotType": 0, 894 "m_Hidden": false, 895 "m_ShaderOutputName": "A", 896 "m_StageCapability": 3, 897 "m_Value": { 898 "x": 1.0, 899 "y": 1.0, 900 "z": 1.0, 901 "w": 1.0 902 }, 903 "m_DefaultValue": { 904 "x": 0.0, 905 "y": 0.0, 906 "z": 0.0, 907 "w": 0.0 908 } 909} 910 911{ 912 "m_SGVersion": 0, 913 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", 914 "m_ObjectId": "624a017b5ac34150861d5b3692e08e81", 915 "m_ActiveSubTarget": { 916 "m_Id": "43572d0b2aa7499eb2994e8f807bf297" 917 }, 918 "m_Datas": [ 919 { 920 "m_Id": "35802fd69bce452b8df80a8a1178a84a" 921 }, 922 { 923 "m_Id": "75122a5835654e9db66377204c42f045" 924 }, 925 { 926 "m_Id": "70d6cffc555a4e80acd042cfe85e2af2" 927 } 928 ], 929 "m_CustomEditorGUI": "", 930 "m_SupportVFX": false, 931 "m_SupportLineRendering": false 932} 933 934{ 935 "m_SGVersion": 0, 936 "m_Type": "UnityEditor.ShaderGraph.Vector1Node", 937 "m_ObjectId": "676904052b9b4998b7a71802459e623c", 938 "m_Group": { 939 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 940 }, 941 "m_Name": "Float", 942 "m_DrawState": { 943 "m_Expanded": true, 944 "m_Position": { 945 "serializedVersion": "2", 946 "x": -1161.0001220703125, 947 "y": 358.0, 948 "width": 125.5, 949 "height": 77.00006103515625 950 } 951 }, 952 "m_Slots": [ 953 { 954 "m_Id": "f21addb055e04ab1b3b7565637d35b7a" 955 }, 956 { 957 "m_Id": "155933b9b8744df0ba201b72e0fd9a4e" 958 } 959 ], 960 "synonyms": [ 961 "Vector 1", 962 "1", 963 "v1", 964 "vec1", 965 "scalar" 966 ], 967 "m_Precision": 0, 968 "m_PreviewExpanded": true, 969 "m_DismissedVersion": 0, 970 "m_PreviewMode": 0, 971 "m_CustomColors": { 972 "m_SerializableColors": [] 973 }, 974 "m_Value": 0.0 975} 976 977{ 978 "m_SGVersion": 0, 979 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 980 "m_ObjectId": "6a1851e543304f7ea9be0c829803e054", 981 "m_Id": 2, 982 "m_DisplayName": "Out", 983 "m_SlotType": 1, 984 "m_Hidden": false, 985 "m_ShaderOutputName": "Out", 986 "m_StageCapability": 3, 987 "m_Value": { 988 "x": 0.0, 989 "y": 0.0, 990 "z": 0.0, 991 "w": 0.0 992 }, 993 "m_DefaultValue": { 994 "x": 0.0, 995 "y": 0.0, 996 "z": 0.0, 997 "w": 0.0 998 } 999} 1000 1001{ 1002 "m_SGVersion": 0, 1003 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData", 1004 "m_ObjectId": "70d6cffc555a4e80acd042cfe85e2af2", 1005 "m_EnableShadowMatte": false, 1006 "m_DistortionOnly": false 1007} 1008 1009{ 1010 "m_SGVersion": 0, 1011 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", 1012 "m_ObjectId": "75122a5835654e9db66377204c42f045", 1013 "m_MaterialNeedsUpdateHash": 0, 1014 "m_SurfaceType": 0, 1015 "m_RenderingPass": 1, 1016 "m_BlendMode": 0, 1017 "m_ZTest": 4, 1018 "m_ZWrite": false, 1019 "m_TransparentCullMode": 2, 1020 "m_OpaqueCullMode": 2, 1021 "m_SortPriority": 0, 1022 "m_AlphaTest": false, 1023 "m_TransparentDepthPrepass": false, 1024 "m_TransparentDepthPostpass": false, 1025 "m_SupportLodCrossFade": false, 1026 "m_DoubleSidedMode": 0, 1027 "m_DOTSInstancing": false, 1028 "m_CustomVelocity": false, 1029 "m_Tessellation": false, 1030 "m_TessellationMode": 0, 1031 "m_TessellationFactorMinDistance": 20.0, 1032 "m_TessellationFactorMaxDistance": 50.0, 1033 "m_TessellationFactorTriangleSize": 100.0, 1034 "m_TessellationShapeFactor": 0.75, 1035 "m_TessellationBackFaceCullEpsilon": -0.25, 1036 "m_TessellationMaxDisplacement": 0.009999999776482582, 1037 "m_DebugSymbols": false, 1038 "m_Version": 2, 1039 "inspectorFoldoutMask": 0 1040} 1041 1042{ 1043 "m_SGVersion": 0, 1044 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 1045 "m_ObjectId": "7613196b6f0649589ca7cd8cda90468c", 1046 "m_Id": 0, 1047 "m_DisplayName": "Emission", 1048 "m_SlotType": 0, 1049 "m_Hidden": false, 1050 "m_ShaderOutputName": "Emission", 1051 "m_StageCapability": 2, 1052 "m_Value": { 1053 "x": 0.0, 1054 "y": 0.0, 1055 "z": 0.0 1056 }, 1057 "m_DefaultValue": { 1058 "x": 0.0, 1059 "y": 0.0, 1060 "z": 0.0 1061 }, 1062 "m_Labels": [], 1063 "m_ColorMode": 1, 1064 "m_DefaultColor": { 1065 "r": 0.0, 1066 "g": 0.0, 1067 "b": 0.0, 1068 "a": 1.0 1069 } 1070} 1071 1072{ 1073 "m_SGVersion": 0, 1074 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1075 "m_ObjectId": "826ec29b2d924198b116e8a5cef02caf", 1076 "m_Group": { 1077 "m_Id": "" 1078 }, 1079 "m_Name": "VertexDescription.Position", 1080 "m_DrawState": { 1081 "m_Expanded": true, 1082 "m_Position": { 1083 "serializedVersion": "2", 1084 "x": 0.0, 1085 "y": 0.0, 1086 "width": 0.0, 1087 "height": 0.0 1088 } 1089 }, 1090 "m_Slots": [ 1091 { 1092 "m_Id": "c3f0b01775f149d4991841b951ecc723" 1093 } 1094 ], 1095 "synonyms": [], 1096 "m_Precision": 0, 1097 "m_PreviewExpanded": true, 1098 "m_DismissedVersion": 0, 1099 "m_PreviewMode": 0, 1100 "m_CustomColors": { 1101 "m_SerializableColors": [] 1102 }, 1103 "m_SerializedDescriptor": "VertexDescription.Position" 1104} 1105 1106{ 1107 "m_SGVersion": 0, 1108 "m_Type": "UnityEditor.ShaderGraph.UVNode", 1109 "m_ObjectId": "89f98ef7cd294e7aac6bce4c59aa50b4", 1110 "m_Group": { 1111 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 1112 }, 1113 "m_Name": "UV", 1114 "m_DrawState": { 1115 "m_Expanded": true, 1116 "m_Position": { 1117 "serializedVersion": "2", 1118 "x": -1506.5001220703125, 1119 "y": 77.5000228881836, 1120 "width": 145.0, 1121 "height": 128.49996948242188 1122 } 1123 }, 1124 "m_Slots": [ 1125 { 1126 "m_Id": "115194f264674892bec23058a58f622a" 1127 } 1128 ], 1129 "synonyms": [ 1130 "texcoords", 1131 "coords", 1132 "coordinates" 1133 ], 1134 "m_Precision": 0, 1135 "m_PreviewExpanded": false, 1136 "m_DismissedVersion": 0, 1137 "m_PreviewMode": 0, 1138 "m_CustomColors": { 1139 "m_SerializableColors": [] 1140 }, 1141 "m_OutputChannel": 0 1142} 1143 1144{ 1145 "m_SGVersion": 0, 1146 "m_Type": "UnityEditor.ShaderGraph.CategoryData", 1147 "m_ObjectId": "92eff720e4574470a2f0ac22044160fe", 1148 "m_Name": "", 1149 "m_ChildObjectList": [] 1150} 1151 1152{ 1153 "m_SGVersion": 0, 1154 "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", 1155 "m_ObjectId": "9585422b95c14fbaab64e691cc156d44", 1156 "m_Id": 0, 1157 "m_DisplayName": "Tangent", 1158 "m_SlotType": 0, 1159 "m_Hidden": false, 1160 "m_ShaderOutputName": "Tangent", 1161 "m_StageCapability": 1, 1162 "m_Value": { 1163 "x": 0.0, 1164 "y": 0.0, 1165 "z": 0.0 1166 }, 1167 "m_DefaultValue": { 1168 "x": 0.0, 1169 "y": 0.0, 1170 "z": 0.0 1171 }, 1172 "m_Labels": [], 1173 "m_Space": 0 1174} 1175 1176{ 1177 "m_SGVersion": 0, 1178 "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", 1179 "m_ObjectId": "97545b1f73c44056888d6cd31509b03f", 1180 "m_Id": 2, 1181 "m_DisplayName": "UV", 1182 "m_SlotType": 0, 1183 "m_Hidden": false, 1184 "m_ShaderOutputName": "UV", 1185 "m_StageCapability": 3, 1186 "m_Value": { 1187 "x": 0.0, 1188 "y": 0.0 1189 }, 1190 "m_DefaultValue": { 1191 "x": 0.0, 1192 "y": 0.0 1193 }, 1194 "m_Labels": [], 1195 "m_Channel": 0 1196} 1197 1198{ 1199 "m_SGVersion": 0, 1200 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1201 "m_ObjectId": "9a7f80b9ad204553ad0bf1d7ec9c65cf", 1202 "m_Id": 1, 1203 "m_DisplayName": "Sine Time", 1204 "m_SlotType": 1, 1205 "m_Hidden": false, 1206 "m_ShaderOutputName": "Sine Time", 1207 "m_StageCapability": 3, 1208 "m_Value": 0.0, 1209 "m_DefaultValue": 0.0, 1210 "m_Labels": [] 1211} 1212 1213{ 1214 "m_SGVersion": 0, 1215 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1216 "m_ObjectId": "9ce9624b2108410184dace8b36a06f7f", 1217 "m_Group": { 1218 "m_Id": "" 1219 }, 1220 "m_Name": "SurfaceDescription.Alpha", 1221 "m_DrawState": { 1222 "m_Expanded": true, 1223 "m_Position": { 1224 "serializedVersion": "2", 1225 "x": 0.0, 1226 "y": 0.0, 1227 "width": 0.0, 1228 "height": 0.0 1229 } 1230 }, 1231 "m_Slots": [ 1232 { 1233 "m_Id": "fdf88a550a93454397091f08c2b7c3e3" 1234 } 1235 ], 1236 "synonyms": [], 1237 "m_Precision": 0, 1238 "m_PreviewExpanded": true, 1239 "m_DismissedVersion": 0, 1240 "m_PreviewMode": 0, 1241 "m_CustomColors": { 1242 "m_SerializableColors": [] 1243 }, 1244 "m_SerializedDescriptor": "SurfaceDescription.Alpha" 1245} 1246 1247{ 1248 "m_SGVersion": 0, 1249 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1250 "m_ObjectId": "9ec512ea33934b97a399dab03da682e9", 1251 "m_Group": { 1252 "m_Id": "" 1253 }, 1254 "m_Name": "SurfaceDescription.BaseColor", 1255 "m_DrawState": { 1256 "m_Expanded": true, 1257 "m_Position": { 1258 "serializedVersion": "2", 1259 "x": 0.0, 1260 "y": 0.0, 1261 "width": 0.0, 1262 "height": 0.0 1263 } 1264 }, 1265 "m_Slots": [ 1266 { 1267 "m_Id": "cc497e12261a440890306803bdf5b4db" 1268 } 1269 ], 1270 "synonyms": [], 1271 "m_Precision": 0, 1272 "m_PreviewExpanded": true, 1273 "m_DismissedVersion": 0, 1274 "m_PreviewMode": 0, 1275 "m_CustomColors": { 1276 "m_SerializableColors": [] 1277 }, 1278 "m_SerializedDescriptor": "SurfaceDescription.BaseColor" 1279} 1280 1281{ 1282 "m_SGVersion": 0, 1283 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1284 "m_ObjectId": "a6345cf9212d4127aa8a7408219a13f9", 1285 "m_Id": 0, 1286 "m_DisplayName": "A", 1287 "m_SlotType": 0, 1288 "m_Hidden": false, 1289 "m_ShaderOutputName": "A", 1290 "m_StageCapability": 3, 1291 "m_Value": { 1292 "x": 1.0, 1293 "y": 1.0, 1294 "z": 1.0, 1295 "w": 1.0 1296 }, 1297 "m_DefaultValue": { 1298 "x": 0.0, 1299 "y": 0.0, 1300 "z": 0.0, 1301 "w": 0.0 1302 } 1303} 1304 1305{ 1306 "m_SGVersion": 0, 1307 "m_Type": "UnityEditor.ShaderGraph.GroupData", 1308 "m_ObjectId": "a797eef0ae86488296b2c38203d39a9e", 1309 "m_Title": "Scrolling UVs", 1310 "m_Position": { 1311 "x": -730.0001220703125, 1312 "y": 16.50000762939453 1313 } 1314} 1315 1316{ 1317 "m_SGVersion": 0, 1318 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1319 "m_ObjectId": "b4baebfeeabd43aaab786c1f554c7b08", 1320 "m_Id": 7, 1321 "m_DisplayName": "A", 1322 "m_SlotType": 1, 1323 "m_Hidden": false, 1324 "m_ShaderOutputName": "A", 1325 "m_StageCapability": 2, 1326 "m_Value": 0.0, 1327 "m_DefaultValue": 0.0, 1328 "m_Labels": [] 1329} 1330 1331{ 1332 "m_SGVersion": 0, 1333 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1334 "m_ObjectId": "b4df49e68c794ba992a7ec2366e898a4", 1335 "m_Id": 1, 1336 "m_DisplayName": "B", 1337 "m_SlotType": 0, 1338 "m_Hidden": false, 1339 "m_ShaderOutputName": "B", 1340 "m_StageCapability": 3, 1341 "m_Value": { 1342 "x": 1.0, 1343 "y": 1.0, 1344 "z": 1.0, 1345 "w": 1.0 1346 }, 1347 "m_DefaultValue": { 1348 "x": 0.0, 1349 "y": 0.0, 1350 "z": 0.0, 1351 "w": 0.0 1352 } 1353} 1354 1355{ 1356 "m_SGVersion": 0, 1357 "m_Type": "UnityEditor.ShaderGraph.SplitNode", 1358 "m_ObjectId": "b92a6003dfab4a5e85ac858e58e325b1", 1359 "m_Group": { 1360 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 1361 }, 1362 "m_Name": "Split", 1363 "m_DrawState": { 1364 "m_Expanded": false, 1365 "m_Position": { 1366 "serializedVersion": "2", 1367 "x": -1361.5001220703125, 1368 "y": 77.5000228881836, 1369 "width": 118.0, 1370 "height": 76.9999771118164 1371 } 1372 }, 1373 "m_Slots": [ 1374 { 1375 "m_Id": "eb62ef57e32843eca99df2b7b31dd943" 1376 }, 1377 { 1378 "m_Id": "e33b2b9c697746cfb76bd3c9f98f22e6" 1379 }, 1380 { 1381 "m_Id": "d10e5d503f1745c98571b275128ebda4" 1382 }, 1383 { 1384 "m_Id": "3ea46eb1f205461bbf86ff154938c640" 1385 }, 1386 { 1387 "m_Id": "d40bdb7aa571406590b0934e9ae24337" 1388 } 1389 ], 1390 "synonyms": [ 1391 "separate" 1392 ], 1393 "m_Precision": 0, 1394 "m_PreviewExpanded": true, 1395 "m_DismissedVersion": 0, 1396 "m_PreviewMode": 0, 1397 "m_CustomColors": { 1398 "m_SerializableColors": [] 1399 } 1400} 1401 1402{ 1403 "m_SGVersion": 0, 1404 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1405 "m_ObjectId": "baaa8acf7b71435185592899b932839e", 1406 "m_Id": 2, 1407 "m_DisplayName": "Out", 1408 "m_SlotType": 1, 1409 "m_Hidden": false, 1410 "m_ShaderOutputName": "Out", 1411 "m_StageCapability": 3, 1412 "m_Value": { 1413 "x": 0.0, 1414 "y": 0.0, 1415 "z": 0.0, 1416 "w": 0.0 1417 }, 1418 "m_DefaultValue": { 1419 "x": 0.0, 1420 "y": 0.0, 1421 "z": 0.0, 1422 "w": 0.0 1423 } 1424} 1425 1426{ 1427 "m_SGVersion": 0, 1428 "m_Type": "UnityEditor.ShaderGraph.PreviewNode", 1429 "m_ObjectId": "bc67f97b35ca493ea14155b89b855732", 1430 "m_Group": { 1431 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 1432 }, 1433 "m_Name": "Preview", 1434 "m_DrawState": { 1435 "m_Expanded": true, 1436 "m_Position": { 1437 "serializedVersion": "2", 1438 "x": -1243.5001220703125, 1439 "y": 77.5000228881836, 1440 "width": 208.0, 1441 "height": 278.0000305175781 1442 } 1443 }, 1444 "m_Slots": [ 1445 { 1446 "m_Id": "d7bf1b7951924c68ad17aff62addb713" 1447 }, 1448 { 1449 "m_Id": "e7d685c7b1964ba6bb173d9b8777fae0" 1450 } 1451 ], 1452 "synonyms": [], 1453 "m_Precision": 0, 1454 "m_PreviewExpanded": true, 1455 "m_DismissedVersion": 0, 1456 "m_PreviewMode": 0, 1457 "m_CustomColors": { 1458 "m_SerializableColors": [] 1459 }, 1460 "m_Width": 208.0, 1461 "m_Height": 208.0 1462} 1463 1464{ 1465 "m_SGVersion": 0, 1466 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1467 "m_ObjectId": "c08442df90404f748dde8f8480e1f3d3", 1468 "m_Id": 3, 1469 "m_DisplayName": "Delta Time", 1470 "m_SlotType": 1, 1471 "m_Hidden": false, 1472 "m_ShaderOutputName": "Delta Time", 1473 "m_StageCapability": 3, 1474 "m_Value": 0.0, 1475 "m_DefaultValue": 0.0, 1476 "m_Labels": [] 1477} 1478 1479{ 1480 "m_SGVersion": 0, 1481 "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", 1482 "m_ObjectId": "c3f0b01775f149d4991841b951ecc723", 1483 "m_Id": 0, 1484 "m_DisplayName": "Position", 1485 "m_SlotType": 0, 1486 "m_Hidden": false, 1487 "m_ShaderOutputName": "Position", 1488 "m_StageCapability": 1, 1489 "m_Value": { 1490 "x": 0.0, 1491 "y": 0.0, 1492 "z": 0.0 1493 }, 1494 "m_DefaultValue": { 1495 "x": 0.0, 1496 "y": 0.0, 1497 "z": 0.0 1498 }, 1499 "m_Labels": [], 1500 "m_Space": 0 1501} 1502 1503{ 1504 "m_SGVersion": 0, 1505 "m_Type": "UnityEditor.ShaderGraph.TimeNode", 1506 "m_ObjectId": "c4f5f98f20344c69bb43456c18d84671", 1507 "m_Group": { 1508 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 1509 }, 1510 "m_Name": "Time", 1511 "m_DrawState": { 1512 "m_Expanded": false, 1513 "m_Position": { 1514 "serializedVersion": "2", 1515 "x": -658.0, 1516 "y": 221.50001525878907, 1517 "width": 79.0, 1518 "height": 77.00004577636719 1519 } 1520 }, 1521 "m_Slots": [ 1522 { 1523 "m_Id": "eaebb1c3fe2f4ef4963aa97c81d84b00" 1524 }, 1525 { 1526 "m_Id": "9a7f80b9ad204553ad0bf1d7ec9c65cf" 1527 }, 1528 { 1529 "m_Id": "d47a766509c044c29cfa8db777c6aa16" 1530 }, 1531 { 1532 "m_Id": "c08442df90404f748dde8f8480e1f3d3" 1533 }, 1534 { 1535 "m_Id": "c608c36aaf104730914af07affbfc5bb" 1536 } 1537 ], 1538 "synonyms": [], 1539 "m_Precision": 0, 1540 "m_PreviewExpanded": true, 1541 "m_DismissedVersion": 0, 1542 "m_PreviewMode": 0, 1543 "m_CustomColors": { 1544 "m_SerializableColors": [] 1545 } 1546} 1547 1548{ 1549 "m_SGVersion": 0, 1550 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1551 "m_ObjectId": "c608c36aaf104730914af07affbfc5bb", 1552 "m_Id": 4, 1553 "m_DisplayName": "Smooth Delta", 1554 "m_SlotType": 1, 1555 "m_Hidden": false, 1556 "m_ShaderOutputName": "Smooth Delta", 1557 "m_StageCapability": 3, 1558 "m_Value": 0.0, 1559 "m_DefaultValue": 0.0, 1560 "m_Labels": [] 1561} 1562 1563{ 1564 "m_SGVersion": 0, 1565 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1566 "m_ObjectId": "cb68605324d9440eae521ebd646ca0f1", 1567 "m_Id": 4, 1568 "m_DisplayName": "R", 1569 "m_SlotType": 1, 1570 "m_Hidden": false, 1571 "m_ShaderOutputName": "R", 1572 "m_StageCapability": 2, 1573 "m_Value": 0.0, 1574 "m_DefaultValue": 0.0, 1575 "m_Labels": [] 1576} 1577 1578{ 1579 "m_SGVersion": 2, 1580 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", 1581 "m_ObjectId": "cbcf61aeeab04f4083b141d9388d4732" 1582} 1583 1584{ 1585 "m_SGVersion": 0, 1586 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 1587 "m_ObjectId": "cc497e12261a440890306803bdf5b4db", 1588 "m_Id": 0, 1589 "m_DisplayName": "Base Color", 1590 "m_SlotType": 0, 1591 "m_Hidden": false, 1592 "m_ShaderOutputName": "BaseColor", 1593 "m_StageCapability": 2, 1594 "m_Value": { 1595 "x": 0.5, 1596 "y": 0.5, 1597 "z": 0.5 1598 }, 1599 "m_DefaultValue": { 1600 "x": 0.0, 1601 "y": 0.0, 1602 "z": 0.0 1603 }, 1604 "m_Labels": [], 1605 "m_ColorMode": 0, 1606 "m_DefaultColor": { 1607 "r": 0.5, 1608 "g": 0.5, 1609 "b": 0.5, 1610 "a": 1.0 1611 } 1612} 1613 1614{ 1615 "m_SGVersion": 0, 1616 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1617 "m_ObjectId": "d10e5d503f1745c98571b275128ebda4", 1618 "m_Id": 2, 1619 "m_DisplayName": "G", 1620 "m_SlotType": 1, 1621 "m_Hidden": false, 1622 "m_ShaderOutputName": "G", 1623 "m_StageCapability": 3, 1624 "m_Value": 0.0, 1625 "m_DefaultValue": 0.0, 1626 "m_Labels": [] 1627} 1628 1629{ 1630 "m_SGVersion": 0, 1631 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1632 "m_ObjectId": "d1f6a9b3a0984f73975d27022f2b38fa", 1633 "m_Id": 6, 1634 "m_DisplayName": "B", 1635 "m_SlotType": 1, 1636 "m_Hidden": false, 1637 "m_ShaderOutputName": "B", 1638 "m_StageCapability": 2, 1639 "m_Value": 0.0, 1640 "m_DefaultValue": 0.0, 1641 "m_Labels": [] 1642} 1643 1644{ 1645 "m_SGVersion": 0, 1646 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1647 "m_ObjectId": "d242e230dcc545c1a23a4bdb7f57f917", 1648 "m_Id": 5, 1649 "m_DisplayName": "G", 1650 "m_SlotType": 1, 1651 "m_Hidden": false, 1652 "m_ShaderOutputName": "G", 1653 "m_StageCapability": 2, 1654 "m_Value": 0.0, 1655 "m_DefaultValue": 0.0, 1656 "m_Labels": [] 1657} 1658 1659{ 1660 "m_SGVersion": 0, 1661 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1662 "m_ObjectId": "d40bdb7aa571406590b0934e9ae24337", 1663 "m_Id": 4, 1664 "m_DisplayName": "A", 1665 "m_SlotType": 1, 1666 "m_Hidden": false, 1667 "m_ShaderOutputName": "A", 1668 "m_StageCapability": 3, 1669 "m_Value": 0.0, 1670 "m_DefaultValue": 0.0, 1671 "m_Labels": [] 1672} 1673 1674{ 1675 "m_SGVersion": 0, 1676 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1677 "m_ObjectId": "d47a766509c044c29cfa8db777c6aa16", 1678 "m_Id": 2, 1679 "m_DisplayName": "Cosine Time", 1680 "m_SlotType": 1, 1681 "m_Hidden": false, 1682 "m_ShaderOutputName": "Cosine Time", 1683 "m_StageCapability": 3, 1684 "m_Value": 0.0, 1685 "m_DefaultValue": 0.0, 1686 "m_Labels": [] 1687} 1688 1689{ 1690 "m_SGVersion": 0, 1691 "m_Type": "UnityEditor.ShaderGraph.SubtractNode", 1692 "m_ObjectId": "d6bc5274254e48629f8278e8f578f4af", 1693 "m_Group": { 1694 "m_Id": "a797eef0ae86488296b2c38203d39a9e" 1695 }, 1696 "m_Name": "Subtract", 1697 "m_DrawState": { 1698 "m_Expanded": true, 1699 "m_Position": { 1700 "serializedVersion": "2", 1701 "x": -545.0000610351563, 1702 "y": 93.00001525878906, 1703 "width": 129.5, 1704 "height": 118.00001525878906 1705 } 1706 }, 1707 "m_Slots": [ 1708 { 1709 "m_Id": "3df05d9882a2482ea41291f0752b6aad" 1710 }, 1711 { 1712 "m_Id": "380d59e94c80474c9b5c1d05befe75b8" 1713 }, 1714 { 1715 "m_Id": "155fdc199ae1424a9b60c2a397486675" 1716 } 1717 ], 1718 "synonyms": [ 1719 "subtraction", 1720 "remove", 1721 "minus", 1722 "take away" 1723 ], 1724 "m_Precision": 0, 1725 "m_PreviewExpanded": false, 1726 "m_DismissedVersion": 0, 1727 "m_PreviewMode": 0, 1728 "m_CustomColors": { 1729 "m_SerializableColors": [] 1730 } 1731} 1732 1733{ 1734 "m_SGVersion": 0, 1735 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1736 "m_ObjectId": "d7bf1b7951924c68ad17aff62addb713", 1737 "m_Id": 0, 1738 "m_DisplayName": "In", 1739 "m_SlotType": 0, 1740 "m_Hidden": false, 1741 "m_ShaderOutputName": "In", 1742 "m_StageCapability": 3, 1743 "m_Value": { 1744 "x": 0.0, 1745 "y": 0.0, 1746 "z": 0.0, 1747 "w": 0.0 1748 }, 1749 "m_DefaultValue": { 1750 "x": 0.0, 1751 "y": 0.0, 1752 "z": 0.0, 1753 "w": 0.0 1754 } 1755} 1756 1757{ 1758 "m_SGVersion": 0, 1759 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1760 "m_ObjectId": "d89c1ebe6fd54e4fa03bdeb8c293c1f7", 1761 "m_Id": 1, 1762 "m_DisplayName": "B", 1763 "m_SlotType": 0, 1764 "m_Hidden": false, 1765 "m_ShaderOutputName": "B", 1766 "m_StageCapability": 3, 1767 "m_Value": { 1768 "x": 1.0, 1769 "y": 1.0, 1770 "z": 1.0, 1771 "w": 1.0 1772 }, 1773 "m_DefaultValue": { 1774 "x": 0.0, 1775 "y": 0.0, 1776 "z": 0.0, 1777 "w": 0.0 1778 } 1779} 1780 1781{ 1782 "m_SGVersion": 0, 1783 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1784 "m_ObjectId": "dff931509fd649d1ba10bf29a67026be", 1785 "m_Title": "", 1786 "m_Content": "When we subtract 0.5 to it, now it goes from -0.5 to 0.5.", 1787 "m_TextSize": 0, 1788 "m_Theme": 0, 1789 "m_Position": { 1790 "serializedVersion": "2", 1791 "x": -973.5000610351563, 1792 "y": 389.5000305175781, 1793 "width": 200.0, 1794 "height": 100.00003051757813 1795 }, 1796 "m_Group": { 1797 "m_Id": "43289082e81a49c0ad57b6d2dd1bed6e" 1798 } 1799} 1800 1801{ 1802 "m_SGVersion": 0, 1803 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1804 "m_ObjectId": "e33b2b9c697746cfb76bd3c9f98f22e6", 1805 "m_Id": 1, 1806 "m_DisplayName": "R", 1807 "m_SlotType": 1, 1808 "m_Hidden": false, 1809 "m_ShaderOutputName": "R", 1810 "m_StageCapability": 3, 1811 "m_Value": 0.0, 1812 "m_DefaultValue": 0.0, 1813 "m_Labels": [] 1814} 1815 1816{ 1817 "m_SGVersion": 0, 1818 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1819 "m_ObjectId": "e7d685c7b1964ba6bb173d9b8777fae0", 1820 "m_Id": 1, 1821 "m_DisplayName": "Out", 1822 "m_SlotType": 1, 1823 "m_Hidden": false, 1824 "m_ShaderOutputName": "Out", 1825 "m_StageCapability": 3, 1826 "m_Value": { 1827 "x": 0.0, 1828 "y": 0.0, 1829 "z": 0.0, 1830 "w": 0.0 1831 }, 1832 "m_DefaultValue": { 1833 "x": 0.0, 1834 "y": 0.0, 1835 "z": 0.0, 1836 "w": 0.0 1837 } 1838} 1839 1840{ 1841 "m_SGVersion": 0, 1842 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1843 "m_ObjectId": "eaebb1c3fe2f4ef4963aa97c81d84b00", 1844 "m_Id": 0, 1845 "m_DisplayName": "Time", 1846 "m_SlotType": 1, 1847 "m_Hidden": false, 1848 "m_ShaderOutputName": "Time", 1849 "m_StageCapability": 3, 1850 "m_Value": 0.0, 1851 "m_DefaultValue": 0.0, 1852 "m_Labels": [] 1853} 1854 1855{ 1856 "m_SGVersion": 0, 1857 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1858 "m_ObjectId": "eb62ef57e32843eca99df2b7b31dd943", 1859 "m_Id": 0, 1860 "m_DisplayName": "In", 1861 "m_SlotType": 0, 1862 "m_Hidden": false, 1863 "m_ShaderOutputName": "In", 1864 "m_StageCapability": 3, 1865 "m_Value": { 1866 "x": 0.0, 1867 "y": 0.0, 1868 "z": 0.0, 1869 "w": 0.0 1870 }, 1871 "m_DefaultValue": { 1872 "x": 0.0, 1873 "y": 0.0, 1874 "z": 0.0, 1875 "w": 0.0 1876 } 1877} 1878 1879{ 1880 "m_SGVersion": 0, 1881 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1882 "m_ObjectId": "f21addb055e04ab1b3b7565637d35b7a", 1883 "m_Id": 1, 1884 "m_DisplayName": "X", 1885 "m_SlotType": 0, 1886 "m_Hidden": false, 1887 "m_ShaderOutputName": "X", 1888 "m_StageCapability": 3, 1889 "m_Value": 0.5, 1890 "m_DefaultValue": 0.0, 1891 "m_Labels": [] 1892} 1893 1894{ 1895 "m_SGVersion": 0, 1896 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1897 "m_ObjectId": "f229a97d9ffc44409048eff7812fbf19", 1898 "m_Id": 0, 1899 "m_DisplayName": "RGBA", 1900 "m_SlotType": 1, 1901 "m_Hidden": false, 1902 "m_ShaderOutputName": "RGBA", 1903 "m_StageCapability": 2, 1904 "m_Value": { 1905 "x": 0.0, 1906 "y": 0.0, 1907 "z": 0.0, 1908 "w": 0.0 1909 }, 1910 "m_DefaultValue": { 1911 "x": 0.0, 1912 "y": 0.0, 1913 "z": 0.0, 1914 "w": 0.0 1915 }, 1916 "m_Labels": [] 1917} 1918 1919{ 1920 "m_SGVersion": 0, 1921 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1922 "m_ObjectId": "fdf88a550a93454397091f08c2b7c3e3", 1923 "m_Id": 0, 1924 "m_DisplayName": "Alpha", 1925 "m_SlotType": 0, 1926 "m_Hidden": false, 1927 "m_ShaderOutputName": "Alpha", 1928 "m_StageCapability": 2, 1929 "m_Value": 1.0, 1930 "m_DefaultValue": 1.0, 1931 "m_Labels": [] 1932} 1933