A game about forced loneliness, made by TACStudios
at master 63 kB view raw
1{ 2 "m_SGVersion": 3, 3 "m_Type": "UnityEditor.ShaderGraph.GraphData", 4 "m_ObjectId": "f198cccbc467442abc0325a776617e34", 5 "m_Properties": [], 6 "m_Keywords": [], 7 "m_Dropdowns": [], 8 "m_CategoryData": [ 9 { 10 "m_Id": "92eff720e4574470a2f0ac22044160fe" 11 } 12 ], 13 "m_Nodes": [ 14 { 15 "m_Id": "826ec29b2d924198b116e8a5cef02caf" 16 }, 17 { 18 "m_Id": "4fed3fa288d34314a273cbe0951184a7" 19 }, 20 { 21 "m_Id": "57f11d49911f432eb0fc28f862fae050" 22 }, 23 { 24 "m_Id": "9ec512ea33934b97a399dab03da682e9" 25 }, 26 { 27 "m_Id": "3a989c589d03419c9a1213194b4ca957" 28 }, 29 { 30 "m_Id": "9ce9624b2108410184dace8b36a06f7f" 31 }, 32 { 33 "m_Id": "c04950bcab0e4b3dafb32297135f263f" 34 }, 35 { 36 "m_Id": "0683466fd2094639967e5b3520e4ca50" 37 }, 38 { 39 "m_Id": "d60d81bdfe364cda8e66e7ea2d6a1d15" 40 }, 41 { 42 "m_Id": "8e47b8d3449c40f885b8e67d01e262e7" 43 }, 44 { 45 "m_Id": "f8bff539435646daadd59598fb20cc21" 46 }, 47 { 48 "m_Id": "b22c82b04c544ab888673c469318c4bd" 49 }, 50 { 51 "m_Id": "c61001c1eac34ef686d2b7db42c1e7a3" 52 }, 53 { 54 "m_Id": "e421c9d27bac444c865676599144ec3c" 55 }, 56 { 57 "m_Id": "322306c469fa4b5d999dacf591cb8709" 58 }, 59 { 60 "m_Id": "4948878e512046b2a89e5c39f3540eae" 61 }, 62 { 63 "m_Id": "131577b169d6406f98cdd993990c914b" 64 } 65 ], 66 "m_GroupDatas": [ 67 { 68 "m_Id": "d5c455c2ed7c45b1b084743a2042ac51" 69 }, 70 { 71 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 72 } 73 ], 74 "m_StickyNoteDatas": [ 75 { 76 "m_Id": "56d5f26088914a8daf3d4ab61c543a4c" 77 }, 78 { 79 "m_Id": "715ed007605c42b685758174b96d98e1" 80 }, 81 { 82 "m_Id": "243dcf6a121646f5bfb68c91f085fae1" 83 }, 84 { 85 "m_Id": "6ae22c1493b844219a6e8a627e9f20a5" 86 }, 87 { 88 "m_Id": "e1766cee5ea148bb8808562eb5bcab26" 89 } 90 ], 91 "m_Edges": [ 92 { 93 "m_OutputSlot": { 94 "m_Node": { 95 "m_Id": "0683466fd2094639967e5b3520e4ca50" 96 }, 97 "m_SlotId": 1 98 }, 99 "m_InputSlot": { 100 "m_Node": { 101 "m_Id": "d60d81bdfe364cda8e66e7ea2d6a1d15" 102 }, 103 "m_SlotId": 0 104 } 105 }, 106 { 107 "m_OutputSlot": { 108 "m_Node": { 109 "m_Id": "0683466fd2094639967e5b3520e4ca50" 110 }, 111 "m_SlotId": 2 112 }, 113 "m_InputSlot": { 114 "m_Node": { 115 "m_Id": "d60d81bdfe364cda8e66e7ea2d6a1d15" 116 }, 117 "m_SlotId": 1 118 } 119 }, 120 { 121 "m_OutputSlot": { 122 "m_Node": { 123 "m_Id": "0683466fd2094639967e5b3520e4ca50" 124 }, 125 "m_SlotId": 3 126 }, 127 "m_InputSlot": { 128 "m_Node": { 129 "m_Id": "d60d81bdfe364cda8e66e7ea2d6a1d15" 130 }, 131 "m_SlotId": 2 132 } 133 }, 134 { 135 "m_OutputSlot": { 136 "m_Node": { 137 "m_Id": "0683466fd2094639967e5b3520e4ca50" 138 }, 139 "m_SlotId": 4 140 }, 141 "m_InputSlot": { 142 "m_Node": { 143 "m_Id": "d60d81bdfe364cda8e66e7ea2d6a1d15" 144 }, 145 "m_SlotId": 3 146 } 147 }, 148 { 149 "m_OutputSlot": { 150 "m_Node": { 151 "m_Id": "4948878e512046b2a89e5c39f3540eae" 152 }, 153 "m_SlotId": 0 154 }, 155 "m_InputSlot": { 156 "m_Node": { 157 "m_Id": "131577b169d6406f98cdd993990c914b" 158 }, 159 "m_SlotId": 0 160 } 161 }, 162 { 163 "m_OutputSlot": { 164 "m_Node": { 165 "m_Id": "4948878e512046b2a89e5c39f3540eae" 166 }, 167 "m_SlotId": 0 168 }, 169 "m_InputSlot": { 170 "m_Node": { 171 "m_Id": "322306c469fa4b5d999dacf591cb8709" 172 }, 173 "m_SlotId": 1 174 } 175 }, 176 { 177 "m_OutputSlot": { 178 "m_Node": { 179 "m_Id": "b22c82b04c544ab888673c469318c4bd" 180 }, 181 "m_SlotId": 0 182 }, 183 "m_InputSlot": { 184 "m_Node": { 185 "m_Id": "e421c9d27bac444c865676599144ec3c" 186 }, 187 "m_SlotId": 1 188 } 189 }, 190 { 191 "m_OutputSlot": { 192 "m_Node": { 193 "m_Id": "c04950bcab0e4b3dafb32297135f263f" 194 }, 195 "m_SlotId": 0 196 }, 197 "m_InputSlot": { 198 "m_Node": { 199 "m_Id": "0683466fd2094639967e5b3520e4ca50" 200 }, 201 "m_SlotId": 0 202 } 203 }, 204 { 205 "m_OutputSlot": { 206 "m_Node": { 207 "m_Id": "c61001c1eac34ef686d2b7db42c1e7a3" 208 }, 209 "m_SlotId": 0 210 }, 211 "m_InputSlot": { 212 "m_Node": { 213 "m_Id": "e421c9d27bac444c865676599144ec3c" 214 }, 215 "m_SlotId": 2 216 } 217 }, 218 { 219 "m_OutputSlot": { 220 "m_Node": { 221 "m_Id": "e421c9d27bac444c865676599144ec3c" 222 }, 223 "m_SlotId": 5 224 }, 225 "m_InputSlot": { 226 "m_Node": { 227 "m_Id": "322306c469fa4b5d999dacf591cb8709" 228 }, 229 "m_SlotId": 0 230 } 231 }, 232 { 233 "m_OutputSlot": { 234 "m_Node": { 235 "m_Id": "f8bff539435646daadd59598fb20cc21" 236 }, 237 "m_SlotId": 0 238 }, 239 "m_InputSlot": { 240 "m_Node": { 241 "m_Id": "e421c9d27bac444c865676599144ec3c" 242 }, 243 "m_SlotId": 0 244 } 245 } 246 ], 247 "m_VertexContext": { 248 "m_Position": { 249 "x": 0.0, 250 "y": 0.0 251 }, 252 "m_Blocks": [ 253 { 254 "m_Id": "826ec29b2d924198b116e8a5cef02caf" 255 }, 256 { 257 "m_Id": "4fed3fa288d34314a273cbe0951184a7" 258 }, 259 { 260 "m_Id": "57f11d49911f432eb0fc28f862fae050" 261 } 262 ] 263 }, 264 "m_FragmentContext": { 265 "m_Position": { 266 "x": 0.0, 267 "y": 200.0 268 }, 269 "m_Blocks": [ 270 { 271 "m_Id": "9ec512ea33934b97a399dab03da682e9" 272 }, 273 { 274 "m_Id": "3a989c589d03419c9a1213194b4ca957" 275 }, 276 { 277 "m_Id": "9ce9624b2108410184dace8b36a06f7f" 278 } 279 ] 280 }, 281 "m_PreviewData": { 282 "serializedMesh": { 283 "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", 284 "m_Guid": "" 285 }, 286 "preventRotation": false 287 }, 288 "m_Path": "Shader Graphs", 289 "m_GraphPrecision": 1, 290 "m_PreviewMode": 2, 291 "m_OutputNode": { 292 "m_Id": "" 293 }, 294 "m_SubDatas": [], 295 "m_ActiveTargets": [ 296 { 297 "m_Id": "449035ec90c84b39aaef1c4fd91fd3fb" 298 }, 299 { 300 "m_Id": "624a017b5ac34150861d5b3692e08e81" 301 }, 302 { 303 "m_Id": "214fb73219f046e8b2092454b8665b2a" 304 } 305 ] 306} 307 308{ 309 "m_SGVersion": 0, 310 "m_Type": "UnityEditor.ShaderGraph.MatrixSplitNode", 311 "m_ObjectId": "0683466fd2094639967e5b3520e4ca50", 312 "m_Group": { 313 "m_Id": "d5c455c2ed7c45b1b084743a2042ac51" 314 }, 315 "m_Name": "Matrix Split", 316 "m_DrawState": { 317 "m_Expanded": true, 318 "m_Position": { 319 "serializedVersion": "2", 320 "x": -827.5001220703125, 321 "y": 206.00001525878907, 322 "width": 145.0, 323 "height": 183.50001525878907 324 } 325 }, 326 "m_Slots": [ 327 { 328 "m_Id": "c573322d353145938ecd75efcc90feba" 329 }, 330 { 331 "m_Id": "70704be5eff84e5894196a81727f7e20" 332 }, 333 { 334 "m_Id": "679a9863a3dd46a59136932ac0b429e2" 335 }, 336 { 337 "m_Id": "907a5aa081cc443b9c9939a5120758b8" 338 }, 339 { 340 "m_Id": "faa1d938e6104d598a34f496e14d57ce" 341 } 342 ], 343 "synonyms": [], 344 "m_Precision": 0, 345 "m_PreviewExpanded": true, 346 "m_DismissedVersion": 0, 347 "m_PreviewMode": 0, 348 "m_CustomColors": { 349 "m_SerializableColors": [] 350 }, 351 "m_Axis": 0 352} 353 354{ 355 "m_SGVersion": 0, 356 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 357 "m_ObjectId": "08380de3801b4fbd8cfa0554aff09379", 358 "m_Id": 0, 359 "m_DisplayName": "Out", 360 "m_SlotType": 1, 361 "m_Hidden": false, 362 "m_ShaderOutputName": "Out", 363 "m_StageCapability": 3, 364 "m_Value": { 365 "x": 0.0, 366 "y": 0.0, 367 "z": 1.0 368 }, 369 "m_DefaultValue": { 370 "x": 0.0, 371 "y": 0.0, 372 "z": 1.0 373 }, 374 "m_Labels": [] 375} 376 377{ 378 "m_SGVersion": 0, 379 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 380 "m_ObjectId": "0911e5dd8bc54e1db4528a5ada99e216", 381 "m_Id": 2, 382 "m_DisplayName": "Out", 383 "m_SlotType": 1, 384 "m_Hidden": false, 385 "m_ShaderOutputName": "Out", 386 "m_StageCapability": 3, 387 "m_Value": { 388 "e00": 0.0, 389 "e01": 0.0, 390 "e02": 0.0, 391 "e03": 0.0, 392 "e10": 0.0, 393 "e11": 0.0, 394 "e12": 0.0, 395 "e13": 0.0, 396 "e20": 0.0, 397 "e21": 0.0, 398 "e22": 0.0, 399 "e23": 0.0, 400 "e30": 0.0, 401 "e31": 0.0, 402 "e32": 0.0, 403 "e33": 0.0 404 }, 405 "m_DefaultValue": { 406 "e00": 1.0, 407 "e01": 0.0, 408 "e02": 0.0, 409 "e03": 0.0, 410 "e10": 0.0, 411 "e11": 1.0, 412 "e12": 0.0, 413 "e13": 0.0, 414 "e20": 0.0, 415 "e21": 0.0, 416 "e22": 1.0, 417 "e23": 0.0, 418 "e30": 0.0, 419 "e31": 0.0, 420 "e32": 0.0, 421 "e33": 1.0 422 } 423} 424 425{ 426 "m_SGVersion": 0, 427 "m_Type": "UnityEditor.ShaderGraph.Matrix2MaterialSlot", 428 "m_ObjectId": "114c12c5027147beb8e8fa585a79f18b", 429 "m_Id": 6, 430 "m_DisplayName": "2x2", 431 "m_SlotType": 1, 432 "m_Hidden": false, 433 "m_ShaderOutputName": "2x2", 434 "m_StageCapability": 3, 435 "m_Value": { 436 "e00": 1.0, 437 "e01": 0.0, 438 "e02": 0.0, 439 "e03": 0.0, 440 "e10": 0.0, 441 "e11": 1.0, 442 "e12": 0.0, 443 "e13": 0.0, 444 "e20": 0.0, 445 "e21": 0.0, 446 "e22": 1.0, 447 "e23": 0.0, 448 "e30": 0.0, 449 "e31": 0.0, 450 "e32": 0.0, 451 "e33": 1.0 452 }, 453 "m_DefaultValue": { 454 "e00": 1.0, 455 "e01": 0.0, 456 "e02": 0.0, 457 "e03": 0.0, 458 "e10": 0.0, 459 "e11": 1.0, 460 "e12": 0.0, 461 "e13": 0.0, 462 "e20": 0.0, 463 "e21": 0.0, 464 "e22": 1.0, 465 "e23": 0.0, 466 "e30": 0.0, 467 "e31": 0.0, 468 "e32": 0.0, 469 "e33": 1.0 470 } 471} 472 473{ 474 "m_SGVersion": 0, 475 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 476 "m_ObjectId": "11c98c2c86cb43d0bf899047aaefa37f", 477 "m_Id": 6, 478 "m_DisplayName": "B", 479 "m_SlotType": 1, 480 "m_Hidden": false, 481 "m_ShaderOutputName": "B", 482 "m_StageCapability": 2, 483 "m_Value": 0.0, 484 "m_DefaultValue": 0.0, 485 "m_Labels": [] 486} 487 488{ 489 "m_SGVersion": 2, 490 "m_Type": "UnityEditor.ShaderGraph.TransformNode", 491 "m_ObjectId": "131577b169d6406f98cdd993990c914b", 492 "m_Group": { 493 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 494 }, 495 "m_Name": "Transform", 496 "m_DrawState": { 497 "m_Expanded": true, 498 "m_Position": { 499 "serializedVersion": "2", 500 "x": -509.9999694824219, 501 "y": 1081.0001220703125, 502 "width": 212.49993896484376, 503 "height": 340.0 504 } 505 }, 506 "m_Slots": [ 507 { 508 "m_Id": "5535ded02f814d7cba94dcce9fa86e8f" 509 }, 510 { 511 "m_Id": "a35c80475a3a4ed0b35907ddfdf1ab9a" 512 } 513 ], 514 "synonyms": [ 515 "world", 516 "tangent", 517 "object", 518 "view", 519 "screen", 520 "convert" 521 ], 522 "m_Precision": 0, 523 "m_PreviewExpanded": true, 524 "m_DismissedVersion": 0, 525 "m_PreviewMode": 2, 526 "m_CustomColors": { 527 "m_SerializableColors": [] 528 }, 529 "m_Conversion": { 530 "from": 3, 531 "to": 2 532 }, 533 "m_ConversionType": 2, 534 "m_Normalize": true 535} 536 537{ 538 "m_SGVersion": 0, 539 "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", 540 "m_ObjectId": "17b95c16578a4912b1da6908e2c827c9", 541 "m_Id": 0, 542 "m_DisplayName": "Out", 543 "m_SlotType": 1, 544 "m_Hidden": false, 545 "m_ShaderOutputName": "Out", 546 "m_StageCapability": 3, 547 "m_Value": { 548 "e00": 1.0, 549 "e01": 0.0, 550 "e02": 0.0, 551 "e03": 0.0, 552 "e10": 0.0, 553 "e11": 1.0, 554 "e12": 0.0, 555 "e13": 0.0, 556 "e20": 0.0, 557 "e21": 0.0, 558 "e22": 1.0, 559 "e23": 0.0, 560 "e30": 0.0, 561 "e31": 0.0, 562 "e32": 0.0, 563 "e33": 1.0 564 }, 565 "m_DefaultValue": { 566 "e00": 1.0, 567 "e01": 0.0, 568 "e02": 0.0, 569 "e03": 0.0, 570 "e10": 0.0, 571 "e11": 1.0, 572 "e12": 0.0, 573 "e13": 0.0, 574 "e20": 0.0, 575 "e21": 0.0, 576 "e22": 1.0, 577 "e23": 0.0, 578 "e30": 0.0, 579 "e31": 0.0, 580 "e32": 0.0, 581 "e33": 1.0 582 } 583} 584 585{ 586 "m_SGVersion": 0, 587 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget", 588 "m_ObjectId": "1a571aa1046649f59dade41a8125710b" 589} 590 591{ 592 "m_SGVersion": 0, 593 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 594 "m_ObjectId": "1bbb1c46ce3e420dbc4dc881d4559949", 595 "m_Id": 3, 596 "m_DisplayName": "M3", 597 "m_SlotType": 0, 598 "m_Hidden": false, 599 "m_ShaderOutputName": "M3", 600 "m_StageCapability": 3, 601 "m_Value": { 602 "x": 0.0, 603 "y": 0.0, 604 "z": 0.0, 605 "w": 0.0 606 }, 607 "m_DefaultValue": { 608 "x": 0.0, 609 "y": 0.0, 610 "z": 0.0, 611 "w": 0.0 612 }, 613 "m_Labels": [] 614} 615 616{ 617 "m_SGVersion": 1, 618 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", 619 "m_ObjectId": "214fb73219f046e8b2092454b8665b2a", 620 "m_Datas": [], 621 "m_ActiveSubTarget": { 622 "m_Id": "cbcf61aeeab04f4083b141d9388d4732" 623 }, 624 "m_AllowMaterialOverride": false, 625 "m_SurfaceType": 0, 626 "m_ZTestMode": 4, 627 "m_ZWriteControl": 0, 628 "m_AlphaMode": 0, 629 "m_RenderFace": 2, 630 "m_AlphaClip": false, 631 "m_CastShadows": true, 632 "m_ReceiveShadows": true, 633 "m_DisableTint": false, 634 "m_AdditionalMotionVectorMode": 0, 635 "m_AlembicMotionVectors": false, 636 "m_SupportsLODCrossFade": false, 637 "m_CustomEditorGUI": "", 638 "m_SupportVFX": false 639} 640 641{ 642 "m_SGVersion": 0, 643 "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", 644 "m_ObjectId": "237c54493a3c4b43ae158ddd5eeb3414", 645 "m_Id": 0, 646 "m_DisplayName": "Normal", 647 "m_SlotType": 0, 648 "m_Hidden": false, 649 "m_ShaderOutputName": "Normal", 650 "m_StageCapability": 1, 651 "m_Value": { 652 "x": 0.0, 653 "y": 0.0, 654 "z": 0.0 655 }, 656 "m_DefaultValue": { 657 "x": 0.0, 658 "y": 0.0, 659 "z": 0.0 660 }, 661 "m_Labels": [], 662 "m_Space": 0 663} 664 665{ 666 "m_SGVersion": 0, 667 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 668 "m_ObjectId": "243dcf6a121646f5bfb68c91f085fae1", 669 "m_Title": "", 670 "m_Content": "In this example, we use the Matrix Construction node to create a matrix for transforming a tangent space normal map from tangent space to world space.", 671 "m_TextSize": 0, 672 "m_Theme": 0, 673 "m_Position": { 674 "serializedVersion": "2", 675 "x": -750.5000610351563, 676 "y": 617.5000610351563, 677 "width": 200.0, 678 "height": 100.0 679 }, 680 "m_Group": { 681 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 682 } 683} 684 685{ 686 "m_SGVersion": 0, 687 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 688 "m_ObjectId": "2c4f5693ef6848f3befd31a3b0cc906b", 689 "m_Id": 0, 690 "m_DisplayName": "M0", 691 "m_SlotType": 0, 692 "m_Hidden": false, 693 "m_ShaderOutputName": "M0", 694 "m_StageCapability": 3, 695 "m_Value": { 696 "x": 0.0, 697 "y": 0.0, 698 "z": 0.0, 699 "w": 0.0 700 }, 701 "m_DefaultValue": { 702 "x": 0.0, 703 "y": 0.0, 704 "z": 0.0, 705 "w": 0.0 706 }, 707 "m_Labels": [] 708} 709 710{ 711 "m_SGVersion": 0, 712 "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", 713 "m_ObjectId": "322306c469fa4b5d999dacf591cb8709", 714 "m_Group": { 715 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 716 }, 717 "m_Name": "Multiply", 718 "m_DrawState": { 719 "m_Expanded": true, 720 "m_Position": { 721 "serializedVersion": "2", 722 "x": -509.9999694824219, 723 "y": 725.5000610351563, 724 "width": 207.99990844726563, 725 "height": 302.00006103515627 726 } 727 }, 728 "m_Slots": [ 729 { 730 "m_Id": "e181894a2fbd4faa85b5e0664336ceaa" 731 }, 732 { 733 "m_Id": "aed0d816e65649e587a775f28dc10d97" 734 }, 735 { 736 "m_Id": "0911e5dd8bc54e1db4528a5ada99e216" 737 } 738 ], 739 "synonyms": [ 740 "multiplication", 741 "times", 742 "x" 743 ], 744 "m_Precision": 0, 745 "m_PreviewExpanded": true, 746 "m_DismissedVersion": 0, 747 "m_PreviewMode": 0, 748 "m_CustomColors": { 749 "m_SerializableColors": [] 750 } 751} 752 753{ 754 "m_SGVersion": 0, 755 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", 756 "m_ObjectId": "35802fd69bce452b8df80a8a1178a84a", 757 "m_Distortion": false, 758 "m_DistortionMode": 0, 759 "m_DistortionDepthTest": true, 760 "m_AddPrecomputedVelocity": false, 761 "m_TransparentWritesMotionVec": false, 762 "m_DepthOffset": false, 763 "m_ConservativeDepthOffset": false, 764 "m_TransparencyFog": true, 765 "m_AlphaTestShadow": false, 766 "m_BackThenFrontRendering": false, 767 "m_TransparentDepthPrepass": false, 768 "m_TransparentDepthPostpass": false, 769 "m_TransparentPerPixelSorting": false, 770 "m_SupportLodCrossFade": false 771} 772 773{ 774 "m_SGVersion": 0, 775 "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", 776 "m_ObjectId": "35e13a18f34547ecb572457593b802ec", 777 "m_Id": 4, 778 "m_DisplayName": "4x4", 779 "m_SlotType": 1, 780 "m_Hidden": false, 781 "m_ShaderOutputName": "4x4", 782 "m_StageCapability": 3, 783 "m_Value": { 784 "e00": 1.0, 785 "e01": 0.0, 786 "e02": 0.0, 787 "e03": 0.0, 788 "e10": 0.0, 789 "e11": 1.0, 790 "e12": 0.0, 791 "e13": 0.0, 792 "e20": 0.0, 793 "e21": 0.0, 794 "e22": 1.0, 795 "e23": 0.0, 796 "e30": 0.0, 797 "e31": 0.0, 798 "e32": 0.0, 799 "e33": 1.0 800 }, 801 "m_DefaultValue": { 802 "e00": 1.0, 803 "e01": 0.0, 804 "e02": 0.0, 805 "e03": 0.0, 806 "e10": 0.0, 807 "e11": 1.0, 808 "e12": 0.0, 809 "e13": 0.0, 810 "e20": 0.0, 811 "e21": 0.0, 812 "e22": 1.0, 813 "e23": 0.0, 814 "e30": 0.0, 815 "e31": 0.0, 816 "e32": 0.0, 817 "e33": 1.0 818 } 819} 820 821{ 822 "m_SGVersion": 0, 823 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 824 "m_ObjectId": "3a989c589d03419c9a1213194b4ca957", 825 "m_Group": { 826 "m_Id": "" 827 }, 828 "m_Name": "SurfaceDescription.Emission", 829 "m_DrawState": { 830 "m_Expanded": true, 831 "m_Position": { 832 "serializedVersion": "2", 833 "x": 0.0, 834 "y": 0.0, 835 "width": 0.0, 836 "height": 0.0 837 } 838 }, 839 "m_Slots": [ 840 { 841 "m_Id": "7613196b6f0649589ca7cd8cda90468c" 842 } 843 ], 844 "synonyms": [], 845 "m_Precision": 0, 846 "m_PreviewExpanded": true, 847 "m_DismissedVersion": 0, 848 "m_PreviewMode": 0, 849 "m_CustomColors": { 850 "m_SerializableColors": [] 851 }, 852 "m_SerializedDescriptor": "SurfaceDescription.Emission" 853} 854 855{ 856 "m_SGVersion": 0, 857 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 858 "m_ObjectId": "402af06bb97c444cad8d0b39ed2ce846", 859 "m_Id": 1, 860 "m_DisplayName": "M1", 861 "m_SlotType": 0, 862 "m_Hidden": false, 863 "m_ShaderOutputName": "M1", 864 "m_StageCapability": 3, 865 "m_Value": { 866 "x": 0.0, 867 "y": 0.0, 868 "z": 0.0, 869 "w": 0.0 870 }, 871 "m_DefaultValue": { 872 "x": 0.0, 873 "y": 0.0, 874 "z": 0.0, 875 "w": 0.0 876 }, 877 "m_Labels": [] 878} 879 880{ 881 "m_SGVersion": 0, 882 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 883 "m_ObjectId": "431e17ca77064dffa2de5c98cf74441a", 884 "m_Id": 0, 885 "m_DisplayName": "M0", 886 "m_SlotType": 0, 887 "m_Hidden": false, 888 "m_ShaderOutputName": "M0", 889 "m_StageCapability": 3, 890 "m_Value": { 891 "x": 0.0, 892 "y": 0.0, 893 "z": 0.0, 894 "w": 0.0 895 }, 896 "m_DefaultValue": { 897 "x": 0.0, 898 "y": 0.0, 899 "z": 0.0, 900 "w": 0.0 901 }, 902 "m_Labels": [] 903} 904 905{ 906 "m_SGVersion": 0, 907 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget", 908 "m_ObjectId": "43572d0b2aa7499eb2994e8f807bf297" 909} 910 911{ 912 "m_SGVersion": 2, 913 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget", 914 "m_ObjectId": "449035ec90c84b39aaef1c4fd91fd3fb", 915 "m_Datas": [], 916 "m_ActiveSubTarget": { 917 "m_Id": "1a571aa1046649f59dade41a8125710b" 918 }, 919 "m_AllowMaterialOverride": false, 920 "m_SurfaceType": 0, 921 "m_ZWriteControl": 0, 922 "m_ZTestMode": 4, 923 "m_AlphaMode": 0, 924 "m_RenderFace": 2, 925 "m_AlphaClip": false, 926 "m_CustomEditorGUI": "" 927} 928 929{ 930 "m_SGVersion": 0, 931 "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", 932 "m_ObjectId": "4948878e512046b2a89e5c39f3540eae", 933 "m_Group": { 934 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 935 }, 936 "m_Name": "Sample Texture 2D", 937 "m_DrawState": { 938 "m_Expanded": false, 939 "m_Position": { 940 "serializedVersion": "2", 941 "x": -1025.0, 942 "y": 1081.0001220703125, 943 "width": 208.00006103515626, 944 "height": 338.0 945 } 946 }, 947 "m_Slots": [ 948 { 949 "m_Id": "bdfe43ece37f40e2bf29fb5f657d0f7a" 950 }, 951 { 952 "m_Id": "d8f4eb497b854877b83c2860e0ce6008" 953 }, 954 { 955 "m_Id": "816cdd8718d6415bafb73752260278c8" 956 }, 957 { 958 "m_Id": "11c98c2c86cb43d0bf899047aaefa37f" 959 }, 960 { 961 "m_Id": "b3297e5fc75d43f6ac02b5197f9f579c" 962 }, 963 { 964 "m_Id": "90c4d85af3a445f1ae771a3166ed4019" 965 }, 966 { 967 "m_Id": "b6fb1263e3724b93ae7831a83f3a36b9" 968 }, 969 { 970 "m_Id": "e8ce95ca1cea4966863d789633a5d999" 971 } 972 ], 973 "synonyms": [ 974 "tex2d" 975 ], 976 "m_Precision": 0, 977 "m_PreviewExpanded": true, 978 "m_DismissedVersion": 0, 979 "m_PreviewMode": 0, 980 "m_CustomColors": { 981 "m_SerializableColors": [] 982 }, 983 "m_TextureType": 1, 984 "m_NormalMapSpace": 0, 985 "m_EnableGlobalMipBias": true, 986 "m_MipSamplingMode": 0 987} 988 989{ 990 "m_SGVersion": 0, 991 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 992 "m_ObjectId": "4fed3fa288d34314a273cbe0951184a7", 993 "m_Group": { 994 "m_Id": "" 995 }, 996 "m_Name": "VertexDescription.Normal", 997 "m_DrawState": { 998 "m_Expanded": true, 999 "m_Position": { 1000 "serializedVersion": "2", 1001 "x": 0.0, 1002 "y": 0.0, 1003 "width": 0.0, 1004 "height": 0.0 1005 } 1006 }, 1007 "m_Slots": [ 1008 { 1009 "m_Id": "237c54493a3c4b43ae158ddd5eeb3414" 1010 } 1011 ], 1012 "synonyms": [], 1013 "m_Precision": 0, 1014 "m_PreviewExpanded": true, 1015 "m_DismissedVersion": 0, 1016 "m_PreviewMode": 0, 1017 "m_CustomColors": { 1018 "m_SerializableColors": [] 1019 }, 1020 "m_SerializedDescriptor": "VertexDescription.Normal" 1021} 1022 1023{ 1024 "m_SGVersion": 0, 1025 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1026 "m_ObjectId": "50c745006cb4440c9fb4ea4eda6b2e3a", 1027 "m_Id": 0, 1028 "m_DisplayName": "M0", 1029 "m_SlotType": 0, 1030 "m_Hidden": false, 1031 "m_ShaderOutputName": "M0", 1032 "m_StageCapability": 3, 1033 "m_Value": { 1034 "x": 0.0, 1035 "y": 0.0, 1036 "z": 0.0, 1037 "w": 0.0 1038 }, 1039 "m_DefaultValue": { 1040 "x": 0.0, 1041 "y": 0.0, 1042 "z": 0.0, 1043 "w": 0.0 1044 }, 1045 "m_Labels": [] 1046} 1047 1048{ 1049 "m_SGVersion": 0, 1050 "m_Type": "UnityEditor.ShaderGraph.Matrix2MaterialSlot", 1051 "m_ObjectId": "5264ec6d7226409093419f866384c54b", 1052 "m_Id": 6, 1053 "m_DisplayName": "2x2", 1054 "m_SlotType": 1, 1055 "m_Hidden": false, 1056 "m_ShaderOutputName": "2x2", 1057 "m_StageCapability": 3, 1058 "m_Value": { 1059 "e00": 1.0, 1060 "e01": 0.0, 1061 "e02": 0.0, 1062 "e03": 0.0, 1063 "e10": 0.0, 1064 "e11": 1.0, 1065 "e12": 0.0, 1066 "e13": 0.0, 1067 "e20": 0.0, 1068 "e21": 0.0, 1069 "e22": 1.0, 1070 "e23": 0.0, 1071 "e30": 0.0, 1072 "e31": 0.0, 1073 "e32": 0.0, 1074 "e33": 1.0 1075 }, 1076 "m_DefaultValue": { 1077 "e00": 1.0, 1078 "e01": 0.0, 1079 "e02": 0.0, 1080 "e03": 0.0, 1081 "e10": 0.0, 1082 "e11": 1.0, 1083 "e12": 0.0, 1084 "e13": 0.0, 1085 "e20": 0.0, 1086 "e21": 0.0, 1087 "e22": 1.0, 1088 "e23": 0.0, 1089 "e30": 0.0, 1090 "e31": 0.0, 1091 "e32": 0.0, 1092 "e33": 1.0 1093 } 1094} 1095 1096{ 1097 "m_SGVersion": 0, 1098 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 1099 "m_ObjectId": "5535ded02f814d7cba94dcce9fa86e8f", 1100 "m_Id": 0, 1101 "m_DisplayName": "In", 1102 "m_SlotType": 0, 1103 "m_Hidden": false, 1104 "m_ShaderOutputName": "In", 1105 "m_StageCapability": 3, 1106 "m_Value": { 1107 "x": 0.0, 1108 "y": 0.0, 1109 "z": 0.0 1110 }, 1111 "m_DefaultValue": { 1112 "x": 0.0, 1113 "y": 0.0, 1114 "z": 0.0 1115 }, 1116 "m_Labels": [] 1117} 1118 1119{ 1120 "m_SGVersion": 0, 1121 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1122 "m_ObjectId": "56d5f26088914a8daf3d4ab61c543a4c", 1123 "m_Title": "Matrix Contruction Node", 1124 "m_Content": "The Matrix Contruction node allows you to create a matrix from seperate values that represent rows or columns \n\nWhen the dropdown is set to Row, the input ports represent the rows of the matrix. When it's set to Column, the ports represent the columns of the matrix.\n\nYou can choose the data type of your resulting matrix by using the 4x4, 3x3, or 2x2 output ports.", 1125 "m_TextSize": 0, 1126 "m_Theme": 0, 1127 "m_Position": { 1128 "serializedVersion": "2", 1129 "x": -566.5000610351563, 1130 "y": -83.00000762939453, 1131 "width": 253.00003051757813, 1132 "height": 208.85003662109376 1133 }, 1134 "m_Group": { 1135 "m_Id": "" 1136 } 1137} 1138 1139{ 1140 "m_SGVersion": 0, 1141 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1142 "m_ObjectId": "57f11d49911f432eb0fc28f862fae050", 1143 "m_Group": { 1144 "m_Id": "" 1145 }, 1146 "m_Name": "VertexDescription.Tangent", 1147 "m_DrawState": { 1148 "m_Expanded": true, 1149 "m_Position": { 1150 "serializedVersion": "2", 1151 "x": 0.0, 1152 "y": 0.0, 1153 "width": 0.0, 1154 "height": 0.0 1155 } 1156 }, 1157 "m_Slots": [ 1158 { 1159 "m_Id": "9585422b95c14fbaab64e691cc156d44" 1160 } 1161 ], 1162 "synonyms": [], 1163 "m_Precision": 0, 1164 "m_PreviewExpanded": true, 1165 "m_DismissedVersion": 0, 1166 "m_PreviewMode": 0, 1167 "m_CustomColors": { 1168 "m_SerializableColors": [] 1169 }, 1170 "m_SerializedDescriptor": "VertexDescription.Tangent" 1171} 1172 1173{ 1174 "m_SGVersion": 0, 1175 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", 1176 "m_ObjectId": "624a017b5ac34150861d5b3692e08e81", 1177 "m_ActiveSubTarget": { 1178 "m_Id": "43572d0b2aa7499eb2994e8f807bf297" 1179 }, 1180 "m_Datas": [ 1181 { 1182 "m_Id": "35802fd69bce452b8df80a8a1178a84a" 1183 }, 1184 { 1185 "m_Id": "75122a5835654e9db66377204c42f045" 1186 }, 1187 { 1188 "m_Id": "70d6cffc555a4e80acd042cfe85e2af2" 1189 } 1190 ], 1191 "m_CustomEditorGUI": "", 1192 "m_SupportVFX": false, 1193 "m_SupportLineRendering": false 1194} 1195 1196{ 1197 "m_SGVersion": 0, 1198 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1199 "m_ObjectId": "679a9863a3dd46a59136932ac0b429e2", 1200 "m_Id": 2, 1201 "m_DisplayName": "M1", 1202 "m_SlotType": 1, 1203 "m_Hidden": false, 1204 "m_ShaderOutputName": "M1", 1205 "m_StageCapability": 3, 1206 "m_Value": { 1207 "x": 0.0, 1208 "y": 0.0, 1209 "z": 0.0, 1210 "w": 0.0 1211 }, 1212 "m_DefaultValue": { 1213 "x": 0.0, 1214 "y": 0.0, 1215 "z": 0.0, 1216 "w": 0.0 1217 } 1218} 1219 1220{ 1221 "m_SGVersion": 0, 1222 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1223 "m_ObjectId": "6ae22c1493b844219a6e8a627e9f20a5", 1224 "m_Title": "", 1225 "m_Content": "Multiplying a vector by a matrix transforms the vector using the matrix's data.", 1226 "m_TextSize": 0, 1227 "m_Theme": 0, 1228 "m_Position": { 1229 "serializedVersion": "2", 1230 "x": -749.5000610351563, 1231 "y": 894.5000610351563, 1232 "width": 200.0, 1233 "height": 100.00006103515625 1234 }, 1235 "m_Group": { 1236 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 1237 } 1238} 1239 1240{ 1241 "m_SGVersion": 0, 1242 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1243 "m_ObjectId": "6d208953319a4edc910b077313eed05f", 1244 "m_Id": 3, 1245 "m_DisplayName": "M3", 1246 "m_SlotType": 0, 1247 "m_Hidden": false, 1248 "m_ShaderOutputName": "M3", 1249 "m_StageCapability": 3, 1250 "m_Value": { 1251 "x": 0.0, 1252 "y": 0.0, 1253 "z": 0.0, 1254 "w": 0.0 1255 }, 1256 "m_DefaultValue": { 1257 "x": 0.0, 1258 "y": 0.0, 1259 "z": 0.0, 1260 "w": 0.0 1261 }, 1262 "m_Labels": [] 1263} 1264 1265{ 1266 "m_SGVersion": 0, 1267 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1268 "m_ObjectId": "70704be5eff84e5894196a81727f7e20", 1269 "m_Id": 1, 1270 "m_DisplayName": "M0", 1271 "m_SlotType": 1, 1272 "m_Hidden": false, 1273 "m_ShaderOutputName": "M0", 1274 "m_StageCapability": 3, 1275 "m_Value": { 1276 "x": 0.0, 1277 "y": 0.0, 1278 "z": 0.0, 1279 "w": 0.0 1280 }, 1281 "m_DefaultValue": { 1282 "x": 0.0, 1283 "y": 0.0, 1284 "z": 0.0, 1285 "w": 0.0 1286 } 1287} 1288 1289{ 1290 "m_SGVersion": 0, 1291 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData", 1292 "m_ObjectId": "70d6cffc555a4e80acd042cfe85e2af2", 1293 "m_EnableShadowMatte": false, 1294 "m_DistortionOnly": false 1295} 1296 1297{ 1298 "m_SGVersion": 0, 1299 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1300 "m_ObjectId": "715ed007605c42b685758174b96d98e1", 1301 "m_Title": "", 1302 "m_Content": "In this example, we bring in a matrix using the Transformation Matrix node, split it into rows using the Matrix Split node, and then join the rows back together using the Matrix Construction node.", 1303 "m_TextSize": 0, 1304 "m_Theme": 0, 1305 "m_Position": { 1306 "serializedVersion": "2", 1307 "x": -672.0000610351563, 1308 "y": 400.5000305175781, 1309 "width": 200.00003051757813, 1310 "height": 115.00003051757813 1311 }, 1312 "m_Group": { 1313 "m_Id": "d5c455c2ed7c45b1b084743a2042ac51" 1314 } 1315} 1316 1317{ 1318 "m_SGVersion": 0, 1319 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", 1320 "m_ObjectId": "75122a5835654e9db66377204c42f045", 1321 "m_MaterialNeedsUpdateHash": 0, 1322 "m_SurfaceType": 0, 1323 "m_RenderingPass": 1, 1324 "m_BlendMode": 0, 1325 "m_ZTest": 4, 1326 "m_ZWrite": false, 1327 "m_TransparentCullMode": 2, 1328 "m_OpaqueCullMode": 2, 1329 "m_SortPriority": 0, 1330 "m_AlphaTest": false, 1331 "m_TransparentDepthPrepass": false, 1332 "m_TransparentDepthPostpass": false, 1333 "m_SupportLodCrossFade": false, 1334 "m_DoubleSidedMode": 0, 1335 "m_DOTSInstancing": false, 1336 "m_CustomVelocity": false, 1337 "m_Tessellation": false, 1338 "m_TessellationMode": 0, 1339 "m_TessellationFactorMinDistance": 20.0, 1340 "m_TessellationFactorMaxDistance": 50.0, 1341 "m_TessellationFactorTriangleSize": 100.0, 1342 "m_TessellationShapeFactor": 0.75, 1343 "m_TessellationBackFaceCullEpsilon": -0.25, 1344 "m_TessellationMaxDisplacement": 0.009999999776482582, 1345 "m_DebugSymbols": false, 1346 "m_Version": 2, 1347 "inspectorFoldoutMask": 0 1348} 1349 1350{ 1351 "m_SGVersion": 0, 1352 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 1353 "m_ObjectId": "7613196b6f0649589ca7cd8cda90468c", 1354 "m_Id": 0, 1355 "m_DisplayName": "Emission", 1356 "m_SlotType": 0, 1357 "m_Hidden": false, 1358 "m_ShaderOutputName": "Emission", 1359 "m_StageCapability": 2, 1360 "m_Value": { 1361 "x": 0.0, 1362 "y": 0.0, 1363 "z": 0.0 1364 }, 1365 "m_DefaultValue": { 1366 "x": 0.0, 1367 "y": 0.0, 1368 "z": 0.0 1369 }, 1370 "m_Labels": [], 1371 "m_ColorMode": 1, 1372 "m_DefaultColor": { 1373 "r": 0.0, 1374 "g": 0.0, 1375 "b": 0.0, 1376 "a": 1.0 1377 } 1378} 1379 1380{ 1381 "m_SGVersion": 0, 1382 "m_Type": "UnityEditor.ShaderGraph.GroupData", 1383 "m_ObjectId": "780a6452d0174e86aa4a12fc152f75cb", 1384 "m_Title": "Tangent to World Space Transformation", 1385 "m_Position": { 1386 "x": -1050.0, 1387 "y": 559.0000610351563 1388 } 1389} 1390 1391{ 1392 "m_SGVersion": 0, 1393 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1394 "m_ObjectId": "7b84445185e0473fb68af54035f6c6ec", 1395 "m_Id": 2, 1396 "m_DisplayName": "M2", 1397 "m_SlotType": 0, 1398 "m_Hidden": false, 1399 "m_ShaderOutputName": "M2", 1400 "m_StageCapability": 3, 1401 "m_Value": { 1402 "x": 0.0, 1403 "y": 0.0, 1404 "z": 0.0, 1405 "w": 0.0 1406 }, 1407 "m_DefaultValue": { 1408 "x": 0.0, 1409 "y": 0.0, 1410 "z": 0.0, 1411 "w": 0.0 1412 }, 1413 "m_Labels": [] 1414} 1415 1416{ 1417 "m_SGVersion": 0, 1418 "m_Type": "UnityEditor.ShaderGraph.Matrix3MaterialSlot", 1419 "m_ObjectId": "80360696f0f24c71a3203b7f2213738a", 1420 "m_Id": 5, 1421 "m_DisplayName": "3x3", 1422 "m_SlotType": 1, 1423 "m_Hidden": false, 1424 "m_ShaderOutputName": "3x3", 1425 "m_StageCapability": 3, 1426 "m_Value": { 1427 "e00": 1.0, 1428 "e01": 0.0, 1429 "e02": 0.0, 1430 "e03": 0.0, 1431 "e10": 0.0, 1432 "e11": 1.0, 1433 "e12": 0.0, 1434 "e13": 0.0, 1435 "e20": 0.0, 1436 "e21": 0.0, 1437 "e22": 1.0, 1438 "e23": 0.0, 1439 "e30": 0.0, 1440 "e31": 0.0, 1441 "e32": 0.0, 1442 "e33": 1.0 1443 }, 1444 "m_DefaultValue": { 1445 "e00": 1.0, 1446 "e01": 0.0, 1447 "e02": 0.0, 1448 "e03": 0.0, 1449 "e10": 0.0, 1450 "e11": 1.0, 1451 "e12": 0.0, 1452 "e13": 0.0, 1453 "e20": 0.0, 1454 "e21": 0.0, 1455 "e22": 1.0, 1456 "e23": 0.0, 1457 "e30": 0.0, 1458 "e31": 0.0, 1459 "e32": 0.0, 1460 "e33": 1.0 1461 } 1462} 1463 1464{ 1465 "m_SGVersion": 0, 1466 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1467 "m_ObjectId": "816cdd8718d6415bafb73752260278c8", 1468 "m_Id": 5, 1469 "m_DisplayName": "G", 1470 "m_SlotType": 1, 1471 "m_Hidden": false, 1472 "m_ShaderOutputName": "G", 1473 "m_StageCapability": 2, 1474 "m_Value": 0.0, 1475 "m_DefaultValue": 0.0, 1476 "m_Labels": [] 1477} 1478 1479{ 1480 "m_SGVersion": 0, 1481 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1482 "m_ObjectId": "81e5efddabef4bd99533342769aad486", 1483 "m_Id": 2, 1484 "m_DisplayName": "M2", 1485 "m_SlotType": 0, 1486 "m_Hidden": false, 1487 "m_ShaderOutputName": "M2", 1488 "m_StageCapability": 3, 1489 "m_Value": { 1490 "x": 0.0, 1491 "y": 0.0, 1492 "z": 0.0, 1493 "w": 0.0 1494 }, 1495 "m_DefaultValue": { 1496 "x": 0.0, 1497 "y": 0.0, 1498 "z": 0.0, 1499 "w": 0.0 1500 }, 1501 "m_Labels": [] 1502} 1503 1504{ 1505 "m_SGVersion": 0, 1506 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1507 "m_ObjectId": "826ec29b2d924198b116e8a5cef02caf", 1508 "m_Group": { 1509 "m_Id": "" 1510 }, 1511 "m_Name": "VertexDescription.Position", 1512 "m_DrawState": { 1513 "m_Expanded": true, 1514 "m_Position": { 1515 "serializedVersion": "2", 1516 "x": 0.0, 1517 "y": 0.0, 1518 "width": 0.0, 1519 "height": 0.0 1520 } 1521 }, 1522 "m_Slots": [ 1523 { 1524 "m_Id": "c3f0b01775f149d4991841b951ecc723" 1525 } 1526 ], 1527 "synonyms": [], 1528 "m_Precision": 0, 1529 "m_PreviewExpanded": true, 1530 "m_DismissedVersion": 0, 1531 "m_PreviewMode": 0, 1532 "m_CustomColors": { 1533 "m_SerializableColors": [] 1534 }, 1535 "m_SerializedDescriptor": "VertexDescription.Position" 1536} 1537 1538{ 1539 "m_SGVersion": 0, 1540 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 1541 "m_ObjectId": "8c16258e164e40e59c65875030d150fa", 1542 "m_Id": 0, 1543 "m_DisplayName": "Out", 1544 "m_SlotType": 1, 1545 "m_Hidden": false, 1546 "m_ShaderOutputName": "Out", 1547 "m_StageCapability": 3, 1548 "m_Value": { 1549 "x": 0.0, 1550 "y": 0.0, 1551 "z": 1.0 1552 }, 1553 "m_DefaultValue": { 1554 "x": 0.0, 1555 "y": 0.0, 1556 "z": 1.0 1557 }, 1558 "m_Labels": [] 1559} 1560 1561{ 1562 "m_SGVersion": 0, 1563 "m_Type": "UnityEditor.ShaderGraph.Matrix2MaterialSlot", 1564 "m_ObjectId": "8d4cfa01b0d745489db61492ae41dc70", 1565 "m_Id": 6, 1566 "m_DisplayName": "2x2", 1567 "m_SlotType": 1, 1568 "m_Hidden": false, 1569 "m_ShaderOutputName": "2x2", 1570 "m_StageCapability": 3, 1571 "m_Value": { 1572 "e00": 1.0, 1573 "e01": 0.0, 1574 "e02": 0.0, 1575 "e03": 0.0, 1576 "e10": 0.0, 1577 "e11": 1.0, 1578 "e12": 0.0, 1579 "e13": 0.0, 1580 "e20": 0.0, 1581 "e21": 0.0, 1582 "e22": 1.0, 1583 "e23": 0.0, 1584 "e30": 0.0, 1585 "e31": 0.0, 1586 "e32": 0.0, 1587 "e33": 1.0 1588 }, 1589 "m_DefaultValue": { 1590 "e00": 1.0, 1591 "e01": 0.0, 1592 "e02": 0.0, 1593 "e03": 0.0, 1594 "e10": 0.0, 1595 "e11": 1.0, 1596 "e12": 0.0, 1597 "e13": 0.0, 1598 "e20": 0.0, 1599 "e21": 0.0, 1600 "e22": 1.0, 1601 "e23": 0.0, 1602 "e30": 0.0, 1603 "e31": 0.0, 1604 "e32": 0.0, 1605 "e33": 1.0 1606 } 1607} 1608 1609{ 1610 "m_SGVersion": 0, 1611 "m_Type": "UnityEditor.ShaderGraph.MatrixConstructionNode", 1612 "m_ObjectId": "8e47b8d3449c40f885b8e67d01e262e7", 1613 "m_Group": { 1614 "m_Id": "" 1615 }, 1616 "m_Name": "Matrix Construction", 1617 "m_DrawState": { 1618 "m_Expanded": true, 1619 "m_Position": { 1620 "serializedVersion": "2", 1621 "x": -754.0000610351563, 1622 "y": -71.00001525878906, 1623 "width": 158.5, 1624 "height": 183.50003051757813 1625 } 1626 }, 1627 "m_Slots": [ 1628 { 1629 "m_Id": "50c745006cb4440c9fb4ea4eda6b2e3a" 1630 }, 1631 { 1632 "m_Id": "b31df2626f4b4746aab9ba4016f994f1" 1633 }, 1634 { 1635 "m_Id": "ecabd898fa9e4f39b68b370d120a126b" 1636 }, 1637 { 1638 "m_Id": "1bbb1c46ce3e420dbc4dc881d4559949" 1639 }, 1640 { 1641 "m_Id": "e2cbac04cfdc4fe7a6e590fd52b79161" 1642 }, 1643 { 1644 "m_Id": "94541fe0343c4cde88a52e061270e04c" 1645 }, 1646 { 1647 "m_Id": "114c12c5027147beb8e8fa585a79f18b" 1648 } 1649 ], 1650 "synonyms": [], 1651 "m_Precision": 0, 1652 "m_PreviewExpanded": true, 1653 "m_DismissedVersion": 0, 1654 "m_PreviewMode": 0, 1655 "m_CustomColors": { 1656 "m_SerializableColors": [] 1657 }, 1658 "m_Axis": 0 1659} 1660 1661{ 1662 "m_SGVersion": 0, 1663 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1664 "m_ObjectId": "8f5cabe8582f468e9c14e6d52839729e", 1665 "m_Id": 1, 1666 "m_DisplayName": "M1", 1667 "m_SlotType": 0, 1668 "m_Hidden": false, 1669 "m_ShaderOutputName": "M1", 1670 "m_StageCapability": 3, 1671 "m_Value": { 1672 "x": 0.0, 1673 "y": 0.0, 1674 "z": 0.0, 1675 "w": 0.0 1676 }, 1677 "m_DefaultValue": { 1678 "x": 0.0, 1679 "y": 0.0, 1680 "z": 0.0, 1681 "w": 0.0 1682 }, 1683 "m_Labels": [] 1684} 1685 1686{ 1687 "m_SGVersion": 0, 1688 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1689 "m_ObjectId": "907a5aa081cc443b9c9939a5120758b8", 1690 "m_Id": 3, 1691 "m_DisplayName": "M2", 1692 "m_SlotType": 1, 1693 "m_Hidden": false, 1694 "m_ShaderOutputName": "M2", 1695 "m_StageCapability": 3, 1696 "m_Value": { 1697 "x": 0.0, 1698 "y": 0.0, 1699 "z": 0.0, 1700 "w": 0.0 1701 }, 1702 "m_DefaultValue": { 1703 "x": 0.0, 1704 "y": 0.0, 1705 "z": 0.0, 1706 "w": 0.0 1707 } 1708} 1709 1710{ 1711 "m_SGVersion": 0, 1712 "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", 1713 "m_ObjectId": "90c4d85af3a445f1ae771a3166ed4019", 1714 "m_Id": 1, 1715 "m_DisplayName": "Texture", 1716 "m_SlotType": 0, 1717 "m_Hidden": false, 1718 "m_ShaderOutputName": "Texture", 1719 "m_StageCapability": 3, 1720 "m_BareResource": false, 1721 "m_Texture": { 1722 "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"d7aa8e05f3b6118478e7caf71b9232c2\",\"type\":3}}", 1723 "m_Guid": "" 1724 }, 1725 "m_DefaultType": 3 1726} 1727 1728{ 1729 "m_SGVersion": 0, 1730 "m_Type": "UnityEditor.ShaderGraph.CategoryData", 1731 "m_ObjectId": "92eff720e4574470a2f0ac22044160fe", 1732 "m_Name": "", 1733 "m_ChildObjectList": [] 1734} 1735 1736{ 1737 "m_SGVersion": 0, 1738 "m_Type": "UnityEditor.ShaderGraph.Matrix3MaterialSlot", 1739 "m_ObjectId": "94541fe0343c4cde88a52e061270e04c", 1740 "m_Id": 5, 1741 "m_DisplayName": "3x3", 1742 "m_SlotType": 1, 1743 "m_Hidden": false, 1744 "m_ShaderOutputName": "3x3", 1745 "m_StageCapability": 3, 1746 "m_Value": { 1747 "e00": 1.0, 1748 "e01": 0.0, 1749 "e02": 0.0, 1750 "e03": 0.0, 1751 "e10": 0.0, 1752 "e11": 1.0, 1753 "e12": 0.0, 1754 "e13": 0.0, 1755 "e20": 0.0, 1756 "e21": 0.0, 1757 "e22": 1.0, 1758 "e23": 0.0, 1759 "e30": 0.0, 1760 "e31": 0.0, 1761 "e32": 0.0, 1762 "e33": 1.0 1763 }, 1764 "m_DefaultValue": { 1765 "e00": 1.0, 1766 "e01": 0.0, 1767 "e02": 0.0, 1768 "e03": 0.0, 1769 "e10": 0.0, 1770 "e11": 1.0, 1771 "e12": 0.0, 1772 "e13": 0.0, 1773 "e20": 0.0, 1774 "e21": 0.0, 1775 "e22": 1.0, 1776 "e23": 0.0, 1777 "e30": 0.0, 1778 "e31": 0.0, 1779 "e32": 0.0, 1780 "e33": 1.0 1781 } 1782} 1783 1784{ 1785 "m_SGVersion": 0, 1786 "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", 1787 "m_ObjectId": "9585422b95c14fbaab64e691cc156d44", 1788 "m_Id": 0, 1789 "m_DisplayName": "Tangent", 1790 "m_SlotType": 0, 1791 "m_Hidden": false, 1792 "m_ShaderOutputName": "Tangent", 1793 "m_StageCapability": 1, 1794 "m_Value": { 1795 "x": 0.0, 1796 "y": 0.0, 1797 "z": 0.0 1798 }, 1799 "m_DefaultValue": { 1800 "x": 0.0, 1801 "y": 0.0, 1802 "z": 0.0 1803 }, 1804 "m_Labels": [], 1805 "m_Space": 0 1806} 1807 1808{ 1809 "m_SGVersion": 0, 1810 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1811 "m_ObjectId": "9ce9624b2108410184dace8b36a06f7f", 1812 "m_Group": { 1813 "m_Id": "" 1814 }, 1815 "m_Name": "SurfaceDescription.Alpha", 1816 "m_DrawState": { 1817 "m_Expanded": true, 1818 "m_Position": { 1819 "serializedVersion": "2", 1820 "x": 0.0, 1821 "y": 0.0, 1822 "width": 0.0, 1823 "height": 0.0 1824 } 1825 }, 1826 "m_Slots": [ 1827 { 1828 "m_Id": "fdf88a550a93454397091f08c2b7c3e3" 1829 } 1830 ], 1831 "synonyms": [], 1832 "m_Precision": 0, 1833 "m_PreviewExpanded": true, 1834 "m_DismissedVersion": 0, 1835 "m_PreviewMode": 0, 1836 "m_CustomColors": { 1837 "m_SerializableColors": [] 1838 }, 1839 "m_SerializedDescriptor": "SurfaceDescription.Alpha" 1840} 1841 1842{ 1843 "m_SGVersion": 0, 1844 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1845 "m_ObjectId": "9ec512ea33934b97a399dab03da682e9", 1846 "m_Group": { 1847 "m_Id": "" 1848 }, 1849 "m_Name": "SurfaceDescription.BaseColor", 1850 "m_DrawState": { 1851 "m_Expanded": true, 1852 "m_Position": { 1853 "serializedVersion": "2", 1854 "x": 0.0, 1855 "y": 0.0, 1856 "width": 0.0, 1857 "height": 0.0 1858 } 1859 }, 1860 "m_Slots": [ 1861 { 1862 "m_Id": "cc497e12261a440890306803bdf5b4db" 1863 } 1864 ], 1865 "synonyms": [], 1866 "m_Precision": 0, 1867 "m_PreviewExpanded": true, 1868 "m_DismissedVersion": 0, 1869 "m_PreviewMode": 0, 1870 "m_CustomColors": { 1871 "m_SerializableColors": [] 1872 }, 1873 "m_SerializedDescriptor": "SurfaceDescription.BaseColor" 1874} 1875 1876{ 1877 "m_SGVersion": 0, 1878 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 1879 "m_ObjectId": "a35c80475a3a4ed0b35907ddfdf1ab9a", 1880 "m_Id": 1, 1881 "m_DisplayName": "Out", 1882 "m_SlotType": 1, 1883 "m_Hidden": false, 1884 "m_ShaderOutputName": "Out", 1885 "m_StageCapability": 3, 1886 "m_Value": { 1887 "x": 0.0, 1888 "y": 0.0, 1889 "z": 0.0 1890 }, 1891 "m_DefaultValue": { 1892 "x": 0.0, 1893 "y": 0.0, 1894 "z": 0.0 1895 }, 1896 "m_Labels": [] 1897} 1898 1899{ 1900 "m_SGVersion": 0, 1901 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 1902 "m_ObjectId": "aed0d816e65649e587a775f28dc10d97", 1903 "m_Id": 1, 1904 "m_DisplayName": "B", 1905 "m_SlotType": 0, 1906 "m_Hidden": false, 1907 "m_ShaderOutputName": "B", 1908 "m_StageCapability": 3, 1909 "m_Value": { 1910 "e00": 2.0, 1911 "e01": 2.0, 1912 "e02": 2.0, 1913 "e03": 2.0, 1914 "e10": 2.0, 1915 "e11": 2.0, 1916 "e12": 2.0, 1917 "e13": 2.0, 1918 "e20": 2.0, 1919 "e21": 2.0, 1920 "e22": 2.0, 1921 "e23": 2.0, 1922 "e30": 2.0, 1923 "e31": 2.0, 1924 "e32": 2.0, 1925 "e33": 2.0 1926 }, 1927 "m_DefaultValue": { 1928 "e00": 1.0, 1929 "e01": 0.0, 1930 "e02": 0.0, 1931 "e03": 0.0, 1932 "e10": 0.0, 1933 "e11": 1.0, 1934 "e12": 0.0, 1935 "e13": 0.0, 1936 "e20": 0.0, 1937 "e21": 0.0, 1938 "e22": 1.0, 1939 "e23": 0.0, 1940 "e30": 0.0, 1941 "e31": 0.0, 1942 "e32": 0.0, 1943 "e33": 1.0 1944 } 1945} 1946 1947{ 1948 "m_SGVersion": 0, 1949 "m_Type": "UnityEditor.ShaderGraph.Matrix3MaterialSlot", 1950 "m_ObjectId": "b003a0e2151c4f099ac780cb6f5c6e04", 1951 "m_Id": 5, 1952 "m_DisplayName": "3x3", 1953 "m_SlotType": 1, 1954 "m_Hidden": false, 1955 "m_ShaderOutputName": "3x3", 1956 "m_StageCapability": 3, 1957 "m_Value": { 1958 "e00": 1.0, 1959 "e01": 0.0, 1960 "e02": 0.0, 1961 "e03": 0.0, 1962 "e10": 0.0, 1963 "e11": 1.0, 1964 "e12": 0.0, 1965 "e13": 0.0, 1966 "e20": 0.0, 1967 "e21": 0.0, 1968 "e22": 1.0, 1969 "e23": 0.0, 1970 "e30": 0.0, 1971 "e31": 0.0, 1972 "e32": 0.0, 1973 "e33": 1.0 1974 }, 1975 "m_DefaultValue": { 1976 "e00": 1.0, 1977 "e01": 0.0, 1978 "e02": 0.0, 1979 "e03": 0.0, 1980 "e10": 0.0, 1981 "e11": 1.0, 1982 "e12": 0.0, 1983 "e13": 0.0, 1984 "e20": 0.0, 1985 "e21": 0.0, 1986 "e22": 1.0, 1987 "e23": 0.0, 1988 "e30": 0.0, 1989 "e31": 0.0, 1990 "e32": 0.0, 1991 "e33": 1.0 1992 } 1993} 1994 1995{ 1996 "m_SGVersion": 0, 1997 "m_Type": "UnityEditor.ShaderGraph.BitangentVectorNode", 1998 "m_ObjectId": "b22c82b04c544ab888673c469318c4bd", 1999 "m_Group": { 2000 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 2001 }, 2002 "m_Name": "Bitangent Vector", 2003 "m_DrawState": { 2004 "m_Expanded": true, 2005 "m_Position": { 2006 "serializedVersion": "2", 2007 "x": -1025.0, 2008 "y": 749.0000610351563, 2009 "width": 206.00006103515626, 2010 "height": 130.5 2011 } 2012 }, 2013 "m_Slots": [ 2014 { 2015 "m_Id": "08380de3801b4fbd8cfa0554aff09379" 2016 } 2017 ], 2018 "synonyms": [ 2019 "binormal" 2020 ], 2021 "m_Precision": 0, 2022 "m_PreviewExpanded": false, 2023 "m_DismissedVersion": 0, 2024 "m_PreviewMode": 2, 2025 "m_CustomColors": { 2026 "m_SerializableColors": [] 2027 }, 2028 "m_Space": 2 2029} 2030 2031{ 2032 "m_SGVersion": 0, 2033 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 2034 "m_ObjectId": "b31df2626f4b4746aab9ba4016f994f1", 2035 "m_Id": 1, 2036 "m_DisplayName": "M1", 2037 "m_SlotType": 0, 2038 "m_Hidden": false, 2039 "m_ShaderOutputName": "M1", 2040 "m_StageCapability": 3, 2041 "m_Value": { 2042 "x": 0.0, 2043 "y": 0.0, 2044 "z": 0.0, 2045 "w": 0.0 2046 }, 2047 "m_DefaultValue": { 2048 "x": 0.0, 2049 "y": 0.0, 2050 "z": 0.0, 2051 "w": 0.0 2052 }, 2053 "m_Labels": [] 2054} 2055 2056{ 2057 "m_SGVersion": 0, 2058 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2059 "m_ObjectId": "b3297e5fc75d43f6ac02b5197f9f579c", 2060 "m_Id": 7, 2061 "m_DisplayName": "A", 2062 "m_SlotType": 1, 2063 "m_Hidden": false, 2064 "m_ShaderOutputName": "A", 2065 "m_StageCapability": 2, 2066 "m_Value": 0.0, 2067 "m_DefaultValue": 0.0, 2068 "m_Labels": [] 2069} 2070 2071{ 2072 "m_SGVersion": 0, 2073 "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", 2074 "m_ObjectId": "b6fb1263e3724b93ae7831a83f3a36b9", 2075 "m_Id": 2, 2076 "m_DisplayName": "UV", 2077 "m_SlotType": 0, 2078 "m_Hidden": false, 2079 "m_ShaderOutputName": "UV", 2080 "m_StageCapability": 3, 2081 "m_Value": { 2082 "x": 0.0, 2083 "y": 0.0 2084 }, 2085 "m_DefaultValue": { 2086 "x": 0.0, 2087 "y": 0.0 2088 }, 2089 "m_Labels": [], 2090 "m_Channel": 0 2091} 2092 2093{ 2094 "m_SGVersion": 0, 2095 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 2096 "m_ObjectId": "bdfe43ece37f40e2bf29fb5f657d0f7a", 2097 "m_Id": 0, 2098 "m_DisplayName": "RGBA", 2099 "m_SlotType": 1, 2100 "m_Hidden": false, 2101 "m_ShaderOutputName": "RGBA", 2102 "m_StageCapability": 2, 2103 "m_Value": { 2104 "x": 0.0, 2105 "y": 0.0, 2106 "z": 0.0, 2107 "w": 0.0 2108 }, 2109 "m_DefaultValue": { 2110 "x": 0.0, 2111 "y": 0.0, 2112 "z": 0.0, 2113 "w": 0.0 2114 }, 2115 "m_Labels": [] 2116} 2117 2118{ 2119 "m_SGVersion": 0, 2120 "m_Type": "UnityEditor.ShaderGraph.TransformationMatrixNode", 2121 "m_ObjectId": "c04950bcab0e4b3dafb32297135f263f", 2122 "m_Group": { 2123 "m_Id": "d5c455c2ed7c45b1b084743a2042ac51" 2124 }, 2125 "m_Name": "Transformation Matrix", 2126 "m_DrawState": { 2127 "m_Expanded": true, 2128 "m_Position": { 2129 "serializedVersion": "2", 2130 "x": -1023.5001220703125, 2131 "y": 206.50003051757813, 2132 "width": 171.00006103515626, 2133 "height": 111.5 2134 } 2135 }, 2136 "m_Slots": [ 2137 { 2138 "m_Id": "17b95c16578a4912b1da6908e2c827c9" 2139 } 2140 ], 2141 "synonyms": [], 2142 "m_Precision": 0, 2143 "m_PreviewExpanded": true, 2144 "m_DismissedVersion": 0, 2145 "m_PreviewMode": 0, 2146 "m_CustomColors": { 2147 "m_SerializableColors": [] 2148 }, 2149 "m_matrix": -1, 2150 "m_MatrixType": 0 2151} 2152 2153{ 2154 "m_SGVersion": 0, 2155 "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", 2156 "m_ObjectId": "c3f0b01775f149d4991841b951ecc723", 2157 "m_Id": 0, 2158 "m_DisplayName": "Position", 2159 "m_SlotType": 0, 2160 "m_Hidden": false, 2161 "m_ShaderOutputName": "Position", 2162 "m_StageCapability": 1, 2163 "m_Value": { 2164 "x": 0.0, 2165 "y": 0.0, 2166 "z": 0.0 2167 }, 2168 "m_DefaultValue": { 2169 "x": 0.0, 2170 "y": 0.0, 2171 "z": 0.0 2172 }, 2173 "m_Labels": [], 2174 "m_Space": 0 2175} 2176 2177{ 2178 "m_SGVersion": 0, 2179 "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot", 2180 "m_ObjectId": "c573322d353145938ecd75efcc90feba", 2181 "m_Id": 0, 2182 "m_DisplayName": "In", 2183 "m_SlotType": 0, 2184 "m_Hidden": false, 2185 "m_ShaderOutputName": "In", 2186 "m_StageCapability": 3, 2187 "m_Value": { 2188 "e00": 1.0, 2189 "e01": 0.0, 2190 "e02": 0.0, 2191 "e03": 0.0, 2192 "e10": 0.0, 2193 "e11": 1.0, 2194 "e12": 0.0, 2195 "e13": 0.0, 2196 "e20": 0.0, 2197 "e21": 0.0, 2198 "e22": 1.0, 2199 "e23": 0.0, 2200 "e30": 0.0, 2201 "e31": 0.0, 2202 "e32": 0.0, 2203 "e33": 1.0 2204 }, 2205 "m_DefaultValue": { 2206 "e00": 1.0, 2207 "e01": 0.0, 2208 "e02": 0.0, 2209 "e03": 0.0, 2210 "e10": 0.0, 2211 "e11": 1.0, 2212 "e12": 0.0, 2213 "e13": 0.0, 2214 "e20": 0.0, 2215 "e21": 0.0, 2216 "e22": 1.0, 2217 "e23": 0.0, 2218 "e30": 0.0, 2219 "e31": 0.0, 2220 "e32": 0.0, 2221 "e33": 1.0 2222 } 2223} 2224 2225{ 2226 "m_SGVersion": 0, 2227 "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", 2228 "m_ObjectId": "c61001c1eac34ef686d2b7db42c1e7a3", 2229 "m_Group": { 2230 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 2231 }, 2232 "m_Name": "Normal Vector", 2233 "m_DrawState": { 2234 "m_Expanded": true, 2235 "m_Position": { 2236 "serializedVersion": "2", 2237 "x": -1025.0, 2238 "y": 879.5000610351563, 2239 "width": 206.00006103515626, 2240 "height": 130.50006103515626 2241 } 2242 }, 2243 "m_Slots": [ 2244 { 2245 "m_Id": "d7f6b3ba8c2145efbe41e7fab576aeb2" 2246 } 2247 ], 2248 "synonyms": [ 2249 "surface direction" 2250 ], 2251 "m_Precision": 0, 2252 "m_PreviewExpanded": false, 2253 "m_DismissedVersion": 0, 2254 "m_PreviewMode": 2, 2255 "m_CustomColors": { 2256 "m_SerializableColors": [] 2257 }, 2258 "m_Space": 2 2259} 2260 2261{ 2262 "m_SGVersion": 2, 2263 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", 2264 "m_ObjectId": "cbcf61aeeab04f4083b141d9388d4732" 2265} 2266 2267{ 2268 "m_SGVersion": 0, 2269 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 2270 "m_ObjectId": "cc497e12261a440890306803bdf5b4db", 2271 "m_Id": 0, 2272 "m_DisplayName": "Base Color", 2273 "m_SlotType": 0, 2274 "m_Hidden": false, 2275 "m_ShaderOutputName": "BaseColor", 2276 "m_StageCapability": 2, 2277 "m_Value": { 2278 "x": 0.5, 2279 "y": 0.5, 2280 "z": 0.5 2281 }, 2282 "m_DefaultValue": { 2283 "x": 0.0, 2284 "y": 0.0, 2285 "z": 0.0 2286 }, 2287 "m_Labels": [], 2288 "m_ColorMode": 0, 2289 "m_DefaultColor": { 2290 "r": 0.5, 2291 "g": 0.5, 2292 "b": 0.5, 2293 "a": 1.0 2294 } 2295} 2296 2297{ 2298 "m_SGVersion": 0, 2299 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 2300 "m_ObjectId": "d321a7cf26ce42288bbee43657b39108", 2301 "m_Id": 3, 2302 "m_DisplayName": "M3", 2303 "m_SlotType": 0, 2304 "m_Hidden": false, 2305 "m_ShaderOutputName": "M3", 2306 "m_StageCapability": 3, 2307 "m_Value": { 2308 "x": 0.0, 2309 "y": 0.0, 2310 "z": 0.0, 2311 "w": 0.0 2312 }, 2313 "m_DefaultValue": { 2314 "x": 0.0, 2315 "y": 0.0, 2316 "z": 0.0, 2317 "w": 0.0 2318 }, 2319 "m_Labels": [] 2320} 2321 2322{ 2323 "m_SGVersion": 0, 2324 "m_Type": "UnityEditor.ShaderGraph.GroupData", 2325 "m_ObjectId": "d5c455c2ed7c45b1b084743a2042ac51", 2326 "m_Title": "The Basics", 2327 "m_Position": { 2328 "x": -1048.500244140625, 2329 "y": 147.50003051757813 2330 } 2331} 2332 2333{ 2334 "m_SGVersion": 0, 2335 "m_Type": "UnityEditor.ShaderGraph.MatrixConstructionNode", 2336 "m_ObjectId": "d60d81bdfe364cda8e66e7ea2d6a1d15", 2337 "m_Group": { 2338 "m_Id": "d5c455c2ed7c45b1b084743a2042ac51" 2339 }, 2340 "m_Name": "Matrix Construction", 2341 "m_DrawState": { 2342 "m_Expanded": true, 2343 "m_Position": { 2344 "serializedVersion": "2", 2345 "x": -462.00006103515627, 2346 "y": 206.50003051757813, 2347 "width": 158.5, 2348 "height": 183.50003051757813 2349 } 2350 }, 2351 "m_Slots": [ 2352 { 2353 "m_Id": "431e17ca77064dffa2de5c98cf74441a" 2354 }, 2355 { 2356 "m_Id": "402af06bb97c444cad8d0b39ed2ce846" 2357 }, 2358 { 2359 "m_Id": "81e5efddabef4bd99533342769aad486" 2360 }, 2361 { 2362 "m_Id": "d321a7cf26ce42288bbee43657b39108" 2363 }, 2364 { 2365 "m_Id": "ddb7d0fdae03416fbe5ae1780d874cf9" 2366 }, 2367 { 2368 "m_Id": "80360696f0f24c71a3203b7f2213738a" 2369 }, 2370 { 2371 "m_Id": "5264ec6d7226409093419f866384c54b" 2372 } 2373 ], 2374 "synonyms": [], 2375 "m_Precision": 0, 2376 "m_PreviewExpanded": true, 2377 "m_DismissedVersion": 0, 2378 "m_PreviewMode": 0, 2379 "m_CustomColors": { 2380 "m_SerializableColors": [] 2381 }, 2382 "m_Axis": 0 2383} 2384 2385{ 2386 "m_SGVersion": 0, 2387 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 2388 "m_ObjectId": "d7f6b3ba8c2145efbe41e7fab576aeb2", 2389 "m_Id": 0, 2390 "m_DisplayName": "Out", 2391 "m_SlotType": 1, 2392 "m_Hidden": false, 2393 "m_ShaderOutputName": "Out", 2394 "m_StageCapability": 3, 2395 "m_Value": { 2396 "x": 0.0, 2397 "y": 0.0, 2398 "z": 1.0 2399 }, 2400 "m_DefaultValue": { 2401 "x": 0.0, 2402 "y": 0.0, 2403 "z": 1.0 2404 }, 2405 "m_Labels": [] 2406} 2407 2408{ 2409 "m_SGVersion": 0, 2410 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2411 "m_ObjectId": "d8f4eb497b854877b83c2860e0ce6008", 2412 "m_Id": 4, 2413 "m_DisplayName": "R", 2414 "m_SlotType": 1, 2415 "m_Hidden": false, 2416 "m_ShaderOutputName": "R", 2417 "m_StageCapability": 2, 2418 "m_Value": 0.0, 2419 "m_DefaultValue": 0.0, 2420 "m_Labels": [] 2421} 2422 2423{ 2424 "m_SGVersion": 0, 2425 "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", 2426 "m_ObjectId": "ddb7d0fdae03416fbe5ae1780d874cf9", 2427 "m_Id": 4, 2428 "m_DisplayName": "4x4", 2429 "m_SlotType": 1, 2430 "m_Hidden": false, 2431 "m_ShaderOutputName": "4x4", 2432 "m_StageCapability": 3, 2433 "m_Value": { 2434 "e00": 1.0, 2435 "e01": 0.0, 2436 "e02": 0.0, 2437 "e03": 0.0, 2438 "e10": 0.0, 2439 "e11": 1.0, 2440 "e12": 0.0, 2441 "e13": 0.0, 2442 "e20": 0.0, 2443 "e21": 0.0, 2444 "e22": 1.0, 2445 "e23": 0.0, 2446 "e30": 0.0, 2447 "e31": 0.0, 2448 "e32": 0.0, 2449 "e33": 1.0 2450 }, 2451 "m_DefaultValue": { 2452 "e00": 1.0, 2453 "e01": 0.0, 2454 "e02": 0.0, 2455 "e03": 0.0, 2456 "e10": 0.0, 2457 "e11": 1.0, 2458 "e12": 0.0, 2459 "e13": 0.0, 2460 "e20": 0.0, 2461 "e21": 0.0, 2462 "e22": 1.0, 2463 "e23": 0.0, 2464 "e30": 0.0, 2465 "e31": 0.0, 2466 "e32": 0.0, 2467 "e33": 1.0 2468 } 2469} 2470 2471{ 2472 "m_SGVersion": 0, 2473 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 2474 "m_ObjectId": "e1766cee5ea148bb8808562eb5bcab26", 2475 "m_Title": "", 2476 "m_Content": "Notice that the result is the same as if we had used the Transform node to do the same task.", 2477 "m_TextSize": 0, 2478 "m_Theme": 0, 2479 "m_Position": { 2480 "serializedVersion": "2", 2481 "x": -751.0000610351563, 2482 "y": 1164.5001220703125, 2483 "width": 200.0, 2484 "height": 100.0 2485 }, 2486 "m_Group": { 2487 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 2488 } 2489} 2490 2491{ 2492 "m_SGVersion": 0, 2493 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 2494 "m_ObjectId": "e181894a2fbd4faa85b5e0664336ceaa", 2495 "m_Id": 0, 2496 "m_DisplayName": "A", 2497 "m_SlotType": 0, 2498 "m_Hidden": false, 2499 "m_ShaderOutputName": "A", 2500 "m_StageCapability": 3, 2501 "m_Value": { 2502 "e00": 0.0, 2503 "e01": 0.0, 2504 "e02": 0.0, 2505 "e03": 0.0, 2506 "e10": 0.0, 2507 "e11": 0.0, 2508 "e12": 0.0, 2509 "e13": 0.0, 2510 "e20": 0.0, 2511 "e21": 0.0, 2512 "e22": 0.0, 2513 "e23": 0.0, 2514 "e30": 0.0, 2515 "e31": 0.0, 2516 "e32": 0.0, 2517 "e33": 0.0 2518 }, 2519 "m_DefaultValue": { 2520 "e00": 1.0, 2521 "e01": 0.0, 2522 "e02": 0.0, 2523 "e03": 0.0, 2524 "e10": 0.0, 2525 "e11": 1.0, 2526 "e12": 0.0, 2527 "e13": 0.0, 2528 "e20": 0.0, 2529 "e21": 0.0, 2530 "e22": 1.0, 2531 "e23": 0.0, 2532 "e30": 0.0, 2533 "e31": 0.0, 2534 "e32": 0.0, 2535 "e33": 1.0 2536 } 2537} 2538 2539{ 2540 "m_SGVersion": 0, 2541 "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot", 2542 "m_ObjectId": "e2cbac04cfdc4fe7a6e590fd52b79161", 2543 "m_Id": 4, 2544 "m_DisplayName": "4x4", 2545 "m_SlotType": 1, 2546 "m_Hidden": false, 2547 "m_ShaderOutputName": "4x4", 2548 "m_StageCapability": 3, 2549 "m_Value": { 2550 "e00": 1.0, 2551 "e01": 0.0, 2552 "e02": 0.0, 2553 "e03": 0.0, 2554 "e10": 0.0, 2555 "e11": 1.0, 2556 "e12": 0.0, 2557 "e13": 0.0, 2558 "e20": 0.0, 2559 "e21": 0.0, 2560 "e22": 1.0, 2561 "e23": 0.0, 2562 "e30": 0.0, 2563 "e31": 0.0, 2564 "e32": 0.0, 2565 "e33": 1.0 2566 }, 2567 "m_DefaultValue": { 2568 "e00": 1.0, 2569 "e01": 0.0, 2570 "e02": 0.0, 2571 "e03": 0.0, 2572 "e10": 0.0, 2573 "e11": 1.0, 2574 "e12": 0.0, 2575 "e13": 0.0, 2576 "e20": 0.0, 2577 "e21": 0.0, 2578 "e22": 1.0, 2579 "e23": 0.0, 2580 "e30": 0.0, 2581 "e31": 0.0, 2582 "e32": 0.0, 2583 "e33": 1.0 2584 } 2585} 2586 2587{ 2588 "m_SGVersion": 0, 2589 "m_Type": "UnityEditor.ShaderGraph.MatrixConstructionNode", 2590 "m_ObjectId": "e421c9d27bac444c865676599144ec3c", 2591 "m_Group": { 2592 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 2593 }, 2594 "m_Name": "Matrix Construction", 2595 "m_DrawState": { 2596 "m_Expanded": false, 2597 "m_Position": { 2598 "serializedVersion": "2", 2599 "x": -767.4999389648438, 2600 "y": 725.5000610351563, 2601 "width": 158.49993896484376, 2602 "height": 159.5 2603 } 2604 }, 2605 "m_Slots": [ 2606 { 2607 "m_Id": "2c4f5693ef6848f3befd31a3b0cc906b" 2608 }, 2609 { 2610 "m_Id": "8f5cabe8582f468e9c14e6d52839729e" 2611 }, 2612 { 2613 "m_Id": "7b84445185e0473fb68af54035f6c6ec" 2614 }, 2615 { 2616 "m_Id": "6d208953319a4edc910b077313eed05f" 2617 }, 2618 { 2619 "m_Id": "35e13a18f34547ecb572457593b802ec" 2620 }, 2621 { 2622 "m_Id": "b003a0e2151c4f099ac780cb6f5c6e04" 2623 }, 2624 { 2625 "m_Id": "8d4cfa01b0d745489db61492ae41dc70" 2626 } 2627 ], 2628 "synonyms": [], 2629 "m_Precision": 0, 2630 "m_PreviewExpanded": true, 2631 "m_DismissedVersion": 0, 2632 "m_PreviewMode": 0, 2633 "m_CustomColors": { 2634 "m_SerializableColors": [] 2635 }, 2636 "m_Axis": 1 2637} 2638 2639{ 2640 "m_SGVersion": 0, 2641 "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", 2642 "m_ObjectId": "e8ce95ca1cea4966863d789633a5d999", 2643 "m_Id": 3, 2644 "m_DisplayName": "Sampler", 2645 "m_SlotType": 0, 2646 "m_Hidden": false, 2647 "m_ShaderOutputName": "Sampler", 2648 "m_StageCapability": 3, 2649 "m_BareResource": false 2650} 2651 2652{ 2653 "m_SGVersion": 0, 2654 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 2655 "m_ObjectId": "ecabd898fa9e4f39b68b370d120a126b", 2656 "m_Id": 2, 2657 "m_DisplayName": "M2", 2658 "m_SlotType": 0, 2659 "m_Hidden": false, 2660 "m_ShaderOutputName": "M2", 2661 "m_StageCapability": 3, 2662 "m_Value": { 2663 "x": 0.0, 2664 "y": 0.0, 2665 "z": 0.0, 2666 "w": 0.0 2667 }, 2668 "m_DefaultValue": { 2669 "x": 0.0, 2670 "y": 0.0, 2671 "z": 0.0, 2672 "w": 0.0 2673 }, 2674 "m_Labels": [] 2675} 2676 2677{ 2678 "m_SGVersion": 0, 2679 "m_Type": "UnityEditor.ShaderGraph.TangentVectorNode", 2680 "m_ObjectId": "f8bff539435646daadd59598fb20cc21", 2681 "m_Group": { 2682 "m_Id": "780a6452d0174e86aa4a12fc152f75cb" 2683 }, 2684 "m_Name": "Tangent Vector", 2685 "m_DrawState": { 2686 "m_Expanded": true, 2687 "m_Position": { 2688 "serializedVersion": "2", 2689 "x": -1025.0, 2690 "y": 618.5000610351563, 2691 "width": 206.00006103515626, 2692 "height": 130.5 2693 } 2694 }, 2695 "m_Slots": [ 2696 { 2697 "m_Id": "8c16258e164e40e59c65875030d150fa" 2698 } 2699 ], 2700 "synonyms": [], 2701 "m_Precision": 0, 2702 "m_PreviewExpanded": false, 2703 "m_DismissedVersion": 0, 2704 "m_PreviewMode": 2, 2705 "m_CustomColors": { 2706 "m_SerializableColors": [] 2707 }, 2708 "m_Space": 2 2709} 2710 2711{ 2712 "m_SGVersion": 0, 2713 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 2714 "m_ObjectId": "faa1d938e6104d598a34f496e14d57ce", 2715 "m_Id": 4, 2716 "m_DisplayName": "M3", 2717 "m_SlotType": 1, 2718 "m_Hidden": false, 2719 "m_ShaderOutputName": "M3", 2720 "m_StageCapability": 3, 2721 "m_Value": { 2722 "x": 0.0, 2723 "y": 0.0, 2724 "z": 0.0, 2725 "w": 0.0 2726 }, 2727 "m_DefaultValue": { 2728 "x": 0.0, 2729 "y": 0.0, 2730 "z": 0.0, 2731 "w": 0.0 2732 } 2733} 2734 2735{ 2736 "m_SGVersion": 0, 2737 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2738 "m_ObjectId": "fdf88a550a93454397091f08c2b7c3e3", 2739 "m_Id": 0, 2740 "m_DisplayName": "Alpha", 2741 "m_SlotType": 0, 2742 "m_Hidden": false, 2743 "m_ShaderOutputName": "Alpha", 2744 "m_StageCapability": 2, 2745 "m_Value": 1.0, 2746 "m_DefaultValue": 1.0, 2747 "m_Labels": [] 2748} 2749