A game about forced loneliness, made by TACStudios
1{
2 "m_SGVersion": 3,
3 "m_Type": "UnityEditor.ShaderGraph.GraphData",
4 "m_ObjectId": "42b08057a8df49e497e188fb772d9895",
5 "m_Properties": [],
6 "m_Keywords": [],
7 "m_Dropdowns": [],
8 "m_CategoryData": [
9 {
10 "m_Id": "519689f8871d42beabb6cedc520454eb"
11 }
12 ],
13 "m_Nodes": [
14 {
15 "m_Id": "4f9bd58a8b134563b94ecc8bcbda3a12"
16 },
17 {
18 "m_Id": "e42f79255cb240489e7df0ad0763a739"
19 },
20 {
21 "m_Id": "78f1b10d9cb744a2813a24556e8dfe79"
22 },
23 {
24 "m_Id": "67477f420d1f47bdbc93a38e77a7811a"
25 },
26 {
27 "m_Id": "7226382093d14b8291ddce1fbf1bc051"
28 },
29 {
30 "m_Id": "b75cea93c1374cde88f00e05ccb586f1"
31 },
32 {
33 "m_Id": "26c5093be1ed4b6ea258009111d5c580"
34 },
35 {
36 "m_Id": "fc916c92fa5843f7930e557faea0a57e"
37 },
38 {
39 "m_Id": "900ae0c62ee44d02b126f40d6e634f99"
40 },
41 {
42 "m_Id": "e87aa8eb67a34c5b811add6c81631a61"
43 },
44 {
45 "m_Id": "a49a6de038624dac8404f575083e6e0b"
46 },
47 {
48 "m_Id": "3d60f2e6f37c4279a5e9191c19f4981f"
49 },
50 {
51 "m_Id": "a37765a4e16245cd95edfb6ef792901e"
52 },
53 {
54 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
55 },
56 {
57 "m_Id": "4778a050da3640559fe8be5974f9c6e2"
58 },
59 {
60 "m_Id": "f0d1710ac3ea46cfa7dae0f0c848b4ec"
61 },
62 {
63 "m_Id": "daa5c49a7f0b48128840ff8f3ce89439"
64 },
65 {
66 "m_Id": "d3b6249a822b426aab7fbdf7f661e5bb"
67 },
68 {
69 "m_Id": "6398e125ac4349f8958c4da49e9ba263"
70 },
71 {
72 "m_Id": "93bce0d133314f6b81c56222a6f1f32a"
73 },
74 {
75 "m_Id": "18727f7f8a544dd080789a4f5f9fcf6b"
76 },
77 {
78 "m_Id": "cf67c2fc3a36432bb0128e6cb3c816d3"
79 },
80 {
81 "m_Id": "84dbf991beb846d099abb99854d108d0"
82 }
83 ],
84 "m_GroupDatas": [
85 {
86 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
87 },
88 {
89 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
90 },
91 {
92 "m_Id": "92b59916c638400d885d8d67a94447d3"
93 }
94 ],
95 "m_StickyNoteDatas": [
96 {
97 "m_Id": "7eb2fff354034a3a84ca00913b4f89c2"
98 },
99 {
100 "m_Id": "d654f047b0b74542a5735b7603207e07"
101 },
102 {
103 "m_Id": "c3a9c278bdfd4dc19b6ead98025f93a0"
104 },
105 {
106 "m_Id": "6162e838bc694e9285e69461937c30a3"
107 },
108 {
109 "m_Id": "011aa84a22084608bec948128ab4aeec"
110 }
111 ],
112 "m_Edges": [
113 {
114 "m_OutputSlot": {
115 "m_Node": {
116 "m_Id": "26c5093be1ed4b6ea258009111d5c580"
117 },
118 "m_SlotId": 0
119 },
120 "m_InputSlot": {
121 "m_Node": {
122 "m_Id": "fc916c92fa5843f7930e557faea0a57e"
123 },
124 "m_SlotId": 0
125 }
126 },
127 {
128 "m_OutputSlot": {
129 "m_Node": {
130 "m_Id": "4778a050da3640559fe8be5974f9c6e2"
131 },
132 "m_SlotId": 2
133 },
134 "m_InputSlot": {
135 "m_Node": {
136 "m_Id": "daa5c49a7f0b48128840ff8f3ce89439"
137 },
138 "m_SlotId": 1
139 }
140 },
141 {
142 "m_OutputSlot": {
143 "m_Node": {
144 "m_Id": "6398e125ac4349f8958c4da49e9ba263"
145 },
146 "m_SlotId": 1
147 },
148 "m_InputSlot": {
149 "m_Node": {
150 "m_Id": "3d60f2e6f37c4279a5e9191c19f4981f"
151 },
152 "m_SlotId": 1
153 }
154 },
155 {
156 "m_OutputSlot": {
157 "m_Node": {
158 "m_Id": "a37765a4e16245cd95edfb6ef792901e"
159 },
160 "m_SlotId": 2
161 },
162 "m_InputSlot": {
163 "m_Node": {
164 "m_Id": "daa5c49a7f0b48128840ff8f3ce89439"
165 },
166 "m_SlotId": 0
167 }
168 },
169 {
170 "m_OutputSlot": {
171 "m_Node": {
172 "m_Id": "a49a6de038624dac8404f575083e6e0b"
173 },
174 "m_SlotId": 0
175 },
176 "m_InputSlot": {
177 "m_Node": {
178 "m_Id": "3d60f2e6f37c4279a5e9191c19f4981f"
179 },
180 "m_SlotId": 0
181 }
182 },
183 {
184 "m_OutputSlot": {
185 "m_Node": {
186 "m_Id": "a49a6de038624dac8404f575083e6e0b"
187 },
188 "m_SlotId": 0
189 },
190 "m_InputSlot": {
191 "m_Node": {
192 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
193 },
194 "m_SlotId": 0
195 }
196 },
197 {
198 "m_OutputSlot": {
199 "m_Node": {
200 "m_Id": "b75cea93c1374cde88f00e05ccb586f1"
201 },
202 "m_SlotId": 0
203 },
204 "m_InputSlot": {
205 "m_Node": {
206 "m_Id": "e87aa8eb67a34c5b811add6c81631a61"
207 },
208 "m_SlotId": 0
209 }
210 },
211 {
212 "m_OutputSlot": {
213 "m_Node": {
214 "m_Id": "d3b6249a822b426aab7fbdf7f661e5bb"
215 },
216 "m_SlotId": 2
217 },
218 "m_InputSlot": {
219 "m_Node": {
220 "m_Id": "6398e125ac4349f8958c4da49e9ba263"
221 },
222 "m_SlotId": 0
223 }
224 },
225 {
226 "m_OutputSlot": {
227 "m_Node": {
228 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
229 },
230 "m_SlotId": 1
231 },
232 "m_InputSlot": {
233 "m_Node": {
234 "m_Id": "a37765a4e16245cd95edfb6ef792901e"
235 },
236 "m_SlotId": 0
237 }
238 },
239 {
240 "m_OutputSlot": {
241 "m_Node": {
242 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
243 },
244 "m_SlotId": 1
245 },
246 "m_InputSlot": {
247 "m_Node": {
248 "m_Id": "a37765a4e16245cd95edfb6ef792901e"
249 },
250 "m_SlotId": 1
251 }
252 },
253 {
254 "m_OutputSlot": {
255 "m_Node": {
256 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
257 },
258 "m_SlotId": 2
259 },
260 "m_InputSlot": {
261 "m_Node": {
262 "m_Id": "4778a050da3640559fe8be5974f9c6e2"
263 },
264 "m_SlotId": 0
265 }
266 },
267 {
268 "m_OutputSlot": {
269 "m_Node": {
270 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
271 },
272 "m_SlotId": 2
273 },
274 "m_InputSlot": {
275 "m_Node": {
276 "m_Id": "4778a050da3640559fe8be5974f9c6e2"
277 },
278 "m_SlotId": 1
279 }
280 },
281 {
282 "m_OutputSlot": {
283 "m_Node": {
284 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
285 },
286 "m_SlotId": 3
287 },
288 "m_InputSlot": {
289 "m_Node": {
290 "m_Id": "f0d1710ac3ea46cfa7dae0f0c848b4ec"
291 },
292 "m_SlotId": 0
293 }
294 },
295 {
296 "m_OutputSlot": {
297 "m_Node": {
298 "m_Id": "d7a2e04ff6d5494db9f4faad87288355"
299 },
300 "m_SlotId": 3
301 },
302 "m_InputSlot": {
303 "m_Node": {
304 "m_Id": "f0d1710ac3ea46cfa7dae0f0c848b4ec"
305 },
306 "m_SlotId": 1
307 }
308 },
309 {
310 "m_OutputSlot": {
311 "m_Node": {
312 "m_Id": "daa5c49a7f0b48128840ff8f3ce89439"
313 },
314 "m_SlotId": 2
315 },
316 "m_InputSlot": {
317 "m_Node": {
318 "m_Id": "d3b6249a822b426aab7fbdf7f661e5bb"
319 },
320 "m_SlotId": 0
321 }
322 },
323 {
324 "m_OutputSlot": {
325 "m_Node": {
326 "m_Id": "e87aa8eb67a34c5b811add6c81631a61"
327 },
328 "m_SlotId": 2
329 },
330 "m_InputSlot": {
331 "m_Node": {
332 "m_Id": "900ae0c62ee44d02b126f40d6e634f99"
333 },
334 "m_SlotId": 0
335 }
336 },
337 {
338 "m_OutputSlot": {
339 "m_Node": {
340 "m_Id": "f0d1710ac3ea46cfa7dae0f0c848b4ec"
341 },
342 "m_SlotId": 2
343 },
344 "m_InputSlot": {
345 "m_Node": {
346 "m_Id": "d3b6249a822b426aab7fbdf7f661e5bb"
347 },
348 "m_SlotId": 1
349 }
350 },
351 {
352 "m_OutputSlot": {
353 "m_Node": {
354 "m_Id": "fc916c92fa5843f7930e557faea0a57e"
355 },
356 "m_SlotId": 1
357 },
358 "m_InputSlot": {
359 "m_Node": {
360 "m_Id": "e87aa8eb67a34c5b811add6c81631a61"
361 },
362 "m_SlotId": 1
363 }
364 }
365 ],
366 "m_VertexContext": {
367 "m_Position": {
368 "x": 0.0,
369 "y": 0.0
370 },
371 "m_Blocks": [
372 {
373 "m_Id": "4f9bd58a8b134563b94ecc8bcbda3a12"
374 },
375 {
376 "m_Id": "e42f79255cb240489e7df0ad0763a739"
377 },
378 {
379 "m_Id": "78f1b10d9cb744a2813a24556e8dfe79"
380 }
381 ]
382 },
383 "m_FragmentContext": {
384 "m_Position": {
385 "x": 0.0,
386 "y": 200.0
387 },
388 "m_Blocks": [
389 {
390 "m_Id": "67477f420d1f47bdbc93a38e77a7811a"
391 },
392 {
393 "m_Id": "cf67c2fc3a36432bb0128e6cb3c816d3"
394 },
395 {
396 "m_Id": "84dbf991beb846d099abb99854d108d0"
397 }
398 ]
399 },
400 "m_PreviewData": {
401 "serializedMesh": {
402 "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
403 "m_Guid": ""
404 },
405 "preventRotation": false
406 },
407 "m_Path": "Shader Graphs",
408 "m_GraphPrecision": 1,
409 "m_PreviewMode": 2,
410 "m_OutputNode": {
411 "m_Id": ""
412 },
413 "m_SubDatas": [],
414 "m_ActiveTargets": [
415 {
416 "m_Id": "b1103eb6d99a426b8bf6cbd60c39235d"
417 },
418 {
419 "m_Id": "8aeeb8f3451d4cb0971b37c587665c60"
420 },
421 {
422 "m_Id": "b37cd5aa88834d5c90974390c31be8fc"
423 }
424 ]
425}
426
427{
428 "m_SGVersion": 0,
429 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
430 "m_ObjectId": "0100d81d2bd24498b54c8a17772ee987",
431 "m_Id": 1,
432 "m_DisplayName": "Out",
433 "m_SlotType": 1,
434 "m_Hidden": false,
435 "m_ShaderOutputName": "Out",
436 "m_StageCapability": 3,
437 "m_Value": {
438 "x": 0.0,
439 "y": 0.0,
440 "z": 0.0,
441 "w": 0.0
442 },
443 "m_DefaultValue": {
444 "x": 0.0,
445 "y": 0.0,
446 "z": 0.0,
447 "w": 0.0
448 }
449}
450
451{
452 "m_SGVersion": 0,
453 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
454 "m_ObjectId": "0110f9bcef3046b79dbdd81bdec4c8f2",
455 "m_Id": 1,
456 "m_DisplayName": "Out",
457 "m_SlotType": 1,
458 "m_Hidden": false,
459 "m_ShaderOutputName": "Out",
460 "m_StageCapability": 3,
461 "m_Value": {
462 "x": 0.0,
463 "y": 0.0,
464 "z": 0.0,
465 "w": 0.0
466 },
467 "m_DefaultValue": {
468 "x": 0.0,
469 "y": 0.0,
470 "z": 0.0,
471 "w": 0.0
472 }
473}
474
475{
476 "m_SGVersion": 0,
477 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
478 "m_ObjectId": "011aa84a22084608bec948128ab4aeec",
479 "m_Title": "",
480 "m_Content": "Dividing by zero returns a NaN or Not A Number. This can cause bad rendering artifacts and should be avoided. Avoiding this can sometimes be tricky because some nodes, such as Normalize, use divide internally.",
481 "m_TextSize": 0,
482 "m_Theme": 0,
483 "m_Position": {
484 "serializedVersion": "2",
485 "x": -400.5000305175781,
486 "y": 241.00003051757813,
487 "width": 200.00001525878907,
488 "height": 122.0
489 },
490 "m_Group": {
491 "m_Id": "92b59916c638400d885d8d67a94447d3"
492 }
493}
494
495{
496 "m_SGVersion": 0,
497 "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
498 "m_ObjectId": "0160d794de8f404ca06223f9a60c6590",
499 "m_Id": 0,
500 "m_DisplayName": "Tangent",
501 "m_SlotType": 0,
502 "m_Hidden": false,
503 "m_ShaderOutputName": "Tangent",
504 "m_StageCapability": 1,
505 "m_Value": {
506 "x": 0.0,
507 "y": 0.0,
508 "z": 0.0
509 },
510 "m_DefaultValue": {
511 "x": 0.0,
512 "y": 0.0,
513 "z": 0.0
514 },
515 "m_Labels": [],
516 "m_Space": 0
517}
518
519{
520 "m_SGVersion": 0,
521 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
522 "m_ObjectId": "03da8bb046c7415a850c3b7fc745c874",
523 "m_Id": 1,
524 "m_DisplayName": "B",
525 "m_SlotType": 0,
526 "m_Hidden": false,
527 "m_ShaderOutputName": "B",
528 "m_StageCapability": 3,
529 "m_Value": {
530 "e00": 2.0,
531 "e01": 2.0,
532 "e02": 2.0,
533 "e03": 2.0,
534 "e10": 2.0,
535 "e11": 2.0,
536 "e12": 2.0,
537 "e13": 2.0,
538 "e20": 2.0,
539 "e21": 2.0,
540 "e22": 2.0,
541 "e23": 2.0,
542 "e30": 2.0,
543 "e31": 2.0,
544 "e32": 2.0,
545 "e33": 2.0
546 },
547 "m_DefaultValue": {
548 "e00": 1.0,
549 "e01": 0.0,
550 "e02": 0.0,
551 "e03": 0.0,
552 "e10": 0.0,
553 "e11": 1.0,
554 "e12": 0.0,
555 "e13": 0.0,
556 "e20": 0.0,
557 "e21": 0.0,
558 "e22": 1.0,
559 "e23": 0.0,
560 "e30": 0.0,
561 "e31": 0.0,
562 "e32": 0.0,
563 "e33": 1.0
564 }
565}
566
567{
568 "m_SGVersion": 0,
569 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
570 "m_ObjectId": "04a0ac03a5874efe9f97f134aa52b9a5",
571 "m_Id": 1,
572 "m_DisplayName": "B",
573 "m_SlotType": 0,
574 "m_Hidden": false,
575 "m_ShaderOutputName": "B",
576 "m_StageCapability": 3,
577 "m_Value": {
578 "x": 0.0,
579 "y": 0.0,
580 "z": 0.0,
581 "w": 0.0
582 },
583 "m_DefaultValue": {
584 "x": 0.0,
585 "y": 0.0,
586 "z": 0.0,
587 "w": 0.0
588 }
589}
590
591{
592 "m_SGVersion": 0,
593 "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
594 "m_ObjectId": "06f8b9e7d759499bbade3adb4bdbfcc2",
595 "m_Id": 0,
596 "m_DisplayName": "Position",
597 "m_SlotType": 0,
598 "m_Hidden": false,
599 "m_ShaderOutputName": "Position",
600 "m_StageCapability": 1,
601 "m_Value": {
602 "x": 0.0,
603 "y": 0.0,
604 "z": 0.0
605 },
606 "m_DefaultValue": {
607 "x": 0.0,
608 "y": 0.0,
609 "z": 0.0
610 },
611 "m_Labels": [],
612 "m_Space": 0
613}
614
615{
616 "m_SGVersion": 0,
617 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
618 "m_ObjectId": "0c70fc2901184f3e9c75946188456675",
619 "m_Id": 1,
620 "m_DisplayName": "B",
621 "m_SlotType": 0,
622 "m_Hidden": false,
623 "m_ShaderOutputName": "B",
624 "m_StageCapability": 3,
625 "m_Value": {
626 "x": 0.0,
627 "y": 0.0,
628 "z": 0.0,
629 "w": 0.0
630 },
631 "m_DefaultValue": {
632 "x": 0.0,
633 "y": 0.0,
634 "z": 0.0,
635 "w": 0.0
636 }
637}
638
639{
640 "m_SGVersion": 0,
641 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
642 "m_ObjectId": "104cda9dd9884595a8c2de6dcd874fde",
643 "m_Id": 3,
644 "m_DisplayName": "Delta Time",
645 "m_SlotType": 1,
646 "m_Hidden": false,
647 "m_ShaderOutputName": "Delta Time",
648 "m_StageCapability": 3,
649 "m_Value": 0.0,
650 "m_DefaultValue": 0.0,
651 "m_Labels": []
652}
653
654{
655 "m_SGVersion": 0,
656 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
657 "m_ObjectId": "149aa38c25aa49ee898a3a74be1e8f0c",
658 "m_Id": 0,
659 "m_DisplayName": "In",
660 "m_SlotType": 0,
661 "m_Hidden": false,
662 "m_ShaderOutputName": "In",
663 "m_StageCapability": 3,
664 "m_Value": {
665 "x": 0.0,
666 "y": 0.0,
667 "z": 0.0,
668 "w": 0.0
669 },
670 "m_DefaultValue": {
671 "x": 0.0,
672 "y": 0.0,
673 "z": 0.0,
674 "w": 0.0
675 }
676}
677
678{
679 "m_SGVersion": 0,
680 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
681 "m_ObjectId": "18535066490b4aa1a4d4d38aee3dd302",
682 "m_Id": 2,
683 "m_DisplayName": "Y",
684 "m_SlotType": 0,
685 "m_Hidden": false,
686 "m_ShaderOutputName": "Y",
687 "m_StageCapability": 3,
688 "m_Value": 0.4000000059604645,
689 "m_DefaultValue": 0.0,
690 "m_Labels": [
691 "Y"
692 ]
693}
694
695{
696 "m_SGVersion": 0,
697 "m_Type": "UnityEditor.ShaderGraph.NormalizeNode",
698 "m_ObjectId": "18727f7f8a544dd080789a4f5f9fcf6b",
699 "m_Group": {
700 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
701 },
702 "m_Name": "Normalize",
703 "m_DrawState": {
704 "m_Expanded": true,
705 "m_Position": {
706 "serializedVersion": "2",
707 "x": -480.5000305175781,
708 "y": 728.0,
709 "width": 127.49993896484375,
710 "height": 94.0
711 }
712 },
713 "m_Slots": [
714 {
715 "m_Id": "40da417492064ecb8277a115fe84fee4"
716 },
717 {
718 "m_Id": "4dfc82dcd85b4d7db0fa23dd3feeca72"
719 }
720 ],
721 "synonyms": [],
722 "m_Precision": 0,
723 "m_PreviewExpanded": false,
724 "m_DismissedVersion": 0,
725 "m_PreviewMode": 0,
726 "m_CustomColors": {
727 "m_SerializableColors": []
728 }
729}
730
731{
732 "m_SGVersion": 0,
733 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
734 "m_ObjectId": "19d297df923f40e5aa879f5cdd00f358",
735 "m_Id": 2,
736 "m_DisplayName": "G",
737 "m_SlotType": 1,
738 "m_Hidden": false,
739 "m_ShaderOutputName": "G",
740 "m_StageCapability": 3,
741 "m_Value": 0.0,
742 "m_DefaultValue": 0.0,
743 "m_Labels": []
744}
745
746{
747 "m_SGVersion": 0,
748 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
749 "m_ObjectId": "1e9a55a4974b4eaebb79cf5c2e416bef",
750 "m_Id": 2,
751 "m_DisplayName": "Cosine Time",
752 "m_SlotType": 1,
753 "m_Hidden": false,
754 "m_ShaderOutputName": "Cosine Time",
755 "m_StageCapability": 3,
756 "m_Value": 0.0,
757 "m_DefaultValue": 0.0,
758 "m_Labels": []
759}
760
761{
762 "m_SGVersion": 0,
763 "m_Type": "UnityEditor.ShaderGraph.TimeNode",
764 "m_ObjectId": "26c5093be1ed4b6ea258009111d5c580",
765 "m_Group": {
766 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
767 },
768 "m_Name": "Time",
769 "m_DrawState": {
770 "m_Expanded": false,
771 "m_Position": {
772 "serializedVersion": "2",
773 "x": -1106.5,
774 "y": 63.999942779541019,
775 "width": 79.0,
776 "height": 77.00003051757813
777 }
778 },
779 "m_Slots": [
780 {
781 "m_Id": "5140d9680a5c4b4fac3c433ba7094f5b"
782 },
783 {
784 "m_Id": "9c78a81adecc4ea0b6c02ec7e29fb42c"
785 },
786 {
787 "m_Id": "1e9a55a4974b4eaebb79cf5c2e416bef"
788 },
789 {
790 "m_Id": "104cda9dd9884595a8c2de6dcd874fde"
791 },
792 {
793 "m_Id": "787e0834a5264df784349ec8eba16f4b"
794 }
795 ],
796 "synonyms": [],
797 "m_Precision": 0,
798 "m_PreviewExpanded": true,
799 "m_DismissedVersion": 0,
800 "m_PreviewMode": 0,
801 "m_CustomColors": {
802 "m_SerializableColors": []
803 }
804}
805
806{
807 "m_SGVersion": 0,
808 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
809 "m_ObjectId": "2726662141a94969adc1e57a8c1fd230",
810 "m_Id": 2,
811 "m_DisplayName": "Out",
812 "m_SlotType": 1,
813 "m_Hidden": false,
814 "m_ShaderOutputName": "Out",
815 "m_StageCapability": 3,
816 "m_Value": {
817 "x": 0.0,
818 "y": 0.0,
819 "z": 0.0,
820 "w": 0.0
821 },
822 "m_DefaultValue": {
823 "x": 0.0,
824 "y": 0.0,
825 "z": 0.0,
826 "w": 0.0
827 }
828}
829
830{
831 "m_SGVersion": 0,
832 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
833 "m_ObjectId": "2c7f10453ff04798b99f2fb23d5e72f8",
834 "m_Id": 0,
835 "m_DisplayName": "Out",
836 "m_SlotType": 1,
837 "m_Hidden": false,
838 "m_ShaderOutputName": "Out",
839 "m_StageCapability": 3,
840 "m_Value": {
841 "x": 0.0,
842 "y": 0.0,
843 "z": 0.0
844 },
845 "m_DefaultValue": {
846 "x": 0.0,
847 "y": 0.0,
848 "z": 0.0
849 },
850 "m_Labels": []
851}
852
853{
854 "m_SGVersion": 0,
855 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
856 "m_ObjectId": "2cdc7e53a6874faaa53c5b06fc614884",
857 "m_Id": 1,
858 "m_DisplayName": "X",
859 "m_SlotType": 0,
860 "m_Hidden": false,
861 "m_ShaderOutputName": "X",
862 "m_StageCapability": 3,
863 "m_Value": 0.699999988079071,
864 "m_DefaultValue": 0.0,
865 "m_Labels": []
866}
867
868{
869 "m_SGVersion": 0,
870 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
871 "m_ObjectId": "2eb0e76a7b7640f28ca3be601525ec08"
872}
873
874{
875 "m_SGVersion": 0,
876 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
877 "m_ObjectId": "313a96b845a54580b408ad25f945d101",
878 "m_Id": 3,
879 "m_DisplayName": "Z",
880 "m_SlotType": 0,
881 "m_Hidden": false,
882 "m_ShaderOutputName": "Z",
883 "m_StageCapability": 3,
884 "m_Value": 0.30000001192092898,
885 "m_DefaultValue": 0.0,
886 "m_Labels": [
887 "Z"
888 ]
889}
890
891{
892 "m_SGVersion": 0,
893 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
894 "m_ObjectId": "3487e6d5637a4775991a61929cf9ca2a",
895 "m_Id": 0,
896 "m_DisplayName": "A",
897 "m_SlotType": 0,
898 "m_Hidden": false,
899 "m_ShaderOutputName": "A",
900 "m_StageCapability": 3,
901 "m_Value": {
902 "x": 0.0,
903 "y": 0.0,
904 "z": 0.0,
905 "w": 0.0
906 },
907 "m_DefaultValue": {
908 "x": 0.0,
909 "y": 0.0,
910 "z": 0.0,
911 "w": 0.0
912 }
913}
914
915{
916 "m_SGVersion": 0,
917 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
918 "m_ObjectId": "38b98f9e8c3a4bdab8124e6de3c29b52",
919 "m_Id": 0,
920 "m_DisplayName": "A",
921 "m_SlotType": 0,
922 "m_Hidden": false,
923 "m_ShaderOutputName": "A",
924 "m_StageCapability": 3,
925 "m_Value": {
926 "x": 0.0,
927 "y": 0.0,
928 "z": 0.0,
929 "w": 0.0
930 },
931 "m_DefaultValue": {
932 "x": 0.0,
933 "y": 0.0,
934 "z": 0.0,
935 "w": 0.0
936 }
937}
938
939{
940 "m_SGVersion": 0,
941 "m_Type": "UnityEditor.ShaderGraph.DivideNode",
942 "m_ObjectId": "3d60f2e6f37c4279a5e9191c19f4981f",
943 "m_Group": {
944 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
945 },
946 "m_Name": "Divide",
947 "m_DrawState": {
948 "m_Expanded": true,
949 "m_Position": {
950 "serializedVersion": "2",
951 "x": -249.50001525878907,
952 "y": 457.0000305175781,
953 "width": 129.5,
954 "height": 118.00003051757813
955 }
956 },
957 "m_Slots": [
958 {
959 "m_Id": "bbadc57dd8734dcb95a2938bbefcec82"
960 },
961 {
962 "m_Id": "478b146df5e948d6b672e9f11ef17e83"
963 },
964 {
965 "m_Id": "f2a9efb13a0340cbb63fca08db16f556"
966 }
967 ],
968 "synonyms": [
969 "division",
970 "divided by"
971 ],
972 "m_Precision": 0,
973 "m_PreviewExpanded": false,
974 "m_DismissedVersion": 0,
975 "m_PreviewMode": 0,
976 "m_CustomColors": {
977 "m_SerializableColors": []
978 }
979}
980
981{
982 "m_SGVersion": 0,
983 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
984 "m_ObjectId": "40da417492064ecb8277a115fe84fee4",
985 "m_Id": 0,
986 "m_DisplayName": "In",
987 "m_SlotType": 0,
988 "m_Hidden": false,
989 "m_ShaderOutputName": "In",
990 "m_StageCapability": 3,
991 "m_Value": {
992 "x": 0.0,
993 "y": 0.0,
994 "z": 0.0,
995 "w": 0.0
996 },
997 "m_DefaultValue": {
998 "x": 0.0,
999 "y": 0.0,
1000 "z": 0.0,
1001 "w": 0.0
1002 }
1003}
1004
1005{
1006 "m_SGVersion": 0,
1007 "m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
1008 "m_ObjectId": "4778a050da3640559fe8be5974f9c6e2",
1009 "m_Group": {
1010 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
1011 },
1012 "m_Name": "Multiply",
1013 "m_DrawState": {
1014 "m_Expanded": true,
1015 "m_Position": {
1016 "serializedVersion": "2",
1017 "x": -816.5000610351563,
1018 "y": 657.0,
1019 "width": 126.00006103515625,
1020 "height": 118.0
1021 }
1022 },
1023 "m_Slots": [
1024 {
1025 "m_Id": "aee3ee8117b748bdaf82145e8d5c191d"
1026 },
1027 {
1028 "m_Id": "03da8bb046c7415a850c3b7fc745c874"
1029 },
1030 {
1031 "m_Id": "cd16fe83bde74273828b4c92772f3bf6"
1032 }
1033 ],
1034 "synonyms": [
1035 "multiplication",
1036 "times",
1037 "x"
1038 ],
1039 "m_Precision": 0,
1040 "m_PreviewExpanded": false,
1041 "m_DismissedVersion": 0,
1042 "m_PreviewMode": 0,
1043 "m_CustomColors": {
1044 "m_SerializableColors": []
1045 }
1046}
1047
1048{
1049 "m_SGVersion": 0,
1050 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1051 "m_ObjectId": "478b146df5e948d6b672e9f11ef17e83",
1052 "m_Id": 1,
1053 "m_DisplayName": "B",
1054 "m_SlotType": 0,
1055 "m_Hidden": false,
1056 "m_ShaderOutputName": "B",
1057 "m_StageCapability": 3,
1058 "m_Value": {
1059 "x": 2.0,
1060 "y": 2.0,
1061 "z": 2.0,
1062 "w": 2.0
1063 },
1064 "m_DefaultValue": {
1065 "x": 0.0,
1066 "y": 0.0,
1067 "z": 0.0,
1068 "w": 0.0
1069 }
1070}
1071
1072{
1073 "m_SGVersion": 0,
1074 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
1075 "m_ObjectId": "499e85a00cb54b69b646166bc81ed23f",
1076 "m_Id": 2,
1077 "m_DisplayName": "Out",
1078 "m_SlotType": 1,
1079 "m_Hidden": false,
1080 "m_ShaderOutputName": "Out",
1081 "m_StageCapability": 3,
1082 "m_Value": {
1083 "e00": 0.0,
1084 "e01": 0.0,
1085 "e02": 0.0,
1086 "e03": 0.0,
1087 "e10": 0.0,
1088 "e11": 0.0,
1089 "e12": 0.0,
1090 "e13": 0.0,
1091 "e20": 0.0,
1092 "e21": 0.0,
1093 "e22": 0.0,
1094 "e23": 0.0,
1095 "e30": 0.0,
1096 "e31": 0.0,
1097 "e32": 0.0,
1098 "e33": 0.0
1099 },
1100 "m_DefaultValue": {
1101 "e00": 1.0,
1102 "e01": 0.0,
1103 "e02": 0.0,
1104 "e03": 0.0,
1105 "e10": 0.0,
1106 "e11": 1.0,
1107 "e12": 0.0,
1108 "e13": 0.0,
1109 "e20": 0.0,
1110 "e21": 0.0,
1111 "e22": 1.0,
1112 "e23": 0.0,
1113 "e30": 0.0,
1114 "e31": 0.0,
1115 "e32": 0.0,
1116 "e33": 1.0
1117 }
1118}
1119
1120{
1121 "m_SGVersion": 0,
1122 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
1123 "m_ObjectId": "4c0a2e8cd50640469bfea1c9f2613d90",
1124 "m_Id": 2,
1125 "m_DisplayName": "Out",
1126 "m_SlotType": 1,
1127 "m_Hidden": false,
1128 "m_ShaderOutputName": "Out",
1129 "m_StageCapability": 3,
1130 "m_Value": {
1131 "e00": 0.0,
1132 "e01": 0.0,
1133 "e02": 0.0,
1134 "e03": 0.0,
1135 "e10": 0.0,
1136 "e11": 0.0,
1137 "e12": 0.0,
1138 "e13": 0.0,
1139 "e20": 0.0,
1140 "e21": 0.0,
1141 "e22": 0.0,
1142 "e23": 0.0,
1143 "e30": 0.0,
1144 "e31": 0.0,
1145 "e32": 0.0,
1146 "e33": 0.0
1147 },
1148 "m_DefaultValue": {
1149 "e00": 1.0,
1150 "e01": 0.0,
1151 "e02": 0.0,
1152 "e03": 0.0,
1153 "e10": 0.0,
1154 "e11": 1.0,
1155 "e12": 0.0,
1156 "e13": 0.0,
1157 "e20": 0.0,
1158 "e21": 0.0,
1159 "e22": 1.0,
1160 "e23": 0.0,
1161 "e30": 0.0,
1162 "e31": 0.0,
1163 "e32": 0.0,
1164 "e33": 1.0
1165 }
1166}
1167
1168{
1169 "m_SGVersion": 0,
1170 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
1171 "m_ObjectId": "4c136ab4aaae4337b3b2710cd1ed0dbf",
1172 "m_Id": 1,
1173 "m_DisplayName": "B",
1174 "m_SlotType": 0,
1175 "m_Hidden": false,
1176 "m_ShaderOutputName": "B",
1177 "m_StageCapability": 3,
1178 "m_Value": {
1179 "e00": 2.0,
1180 "e01": 2.0,
1181 "e02": 2.0,
1182 "e03": 2.0,
1183 "e10": 2.0,
1184 "e11": 2.0,
1185 "e12": 2.0,
1186 "e13": 2.0,
1187 "e20": 2.0,
1188 "e21": 2.0,
1189 "e22": 2.0,
1190 "e23": 2.0,
1191 "e30": 2.0,
1192 "e31": 2.0,
1193 "e32": 2.0,
1194 "e33": 2.0
1195 },
1196 "m_DefaultValue": {
1197 "e00": 1.0,
1198 "e01": 0.0,
1199 "e02": 0.0,
1200 "e03": 0.0,
1201 "e10": 0.0,
1202 "e11": 1.0,
1203 "e12": 0.0,
1204 "e13": 0.0,
1205 "e20": 0.0,
1206 "e21": 0.0,
1207 "e22": 1.0,
1208 "e23": 0.0,
1209 "e30": 0.0,
1210 "e31": 0.0,
1211 "e32": 0.0,
1212 "e33": 1.0
1213 }
1214}
1215
1216{
1217 "m_SGVersion": 0,
1218 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
1219 "m_ObjectId": "4ced27ca3d5344e5abaf69f5b5cf3768",
1220 "m_EnableShadowMatte": false,
1221 "m_DistortionOnly": false
1222}
1223
1224{
1225 "m_SGVersion": 0,
1226 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1227 "m_ObjectId": "4dfc82dcd85b4d7db0fa23dd3feeca72",
1228 "m_Id": 1,
1229 "m_DisplayName": "Out",
1230 "m_SlotType": 1,
1231 "m_Hidden": false,
1232 "m_ShaderOutputName": "Out",
1233 "m_StageCapability": 3,
1234 "m_Value": {
1235 "x": 0.0,
1236 "y": 0.0,
1237 "z": 0.0,
1238 "w": 0.0
1239 },
1240 "m_DefaultValue": {
1241 "x": 0.0,
1242 "y": 0.0,
1243 "z": 0.0,
1244 "w": 0.0
1245 }
1246}
1247
1248{
1249 "m_SGVersion": 0,
1250 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
1251 "m_ObjectId": "4f9bd58a8b134563b94ecc8bcbda3a12",
1252 "m_Group": {
1253 "m_Id": ""
1254 },
1255 "m_Name": "VertexDescription.Position",
1256 "m_DrawState": {
1257 "m_Expanded": true,
1258 "m_Position": {
1259 "serializedVersion": "2",
1260 "x": 0.0,
1261 "y": 0.0,
1262 "width": 0.0,
1263 "height": 0.0
1264 }
1265 },
1266 "m_Slots": [
1267 {
1268 "m_Id": "06f8b9e7d759499bbade3adb4bdbfcc2"
1269 }
1270 ],
1271 "synonyms": [],
1272 "m_Precision": 0,
1273 "m_PreviewExpanded": true,
1274 "m_DismissedVersion": 0,
1275 "m_PreviewMode": 0,
1276 "m_CustomColors": {
1277 "m_SerializableColors": []
1278 },
1279 "m_SerializedDescriptor": "VertexDescription.Position"
1280}
1281
1282{
1283 "m_SGVersion": 0,
1284 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
1285 "m_ObjectId": "5140d9680a5c4b4fac3c433ba7094f5b",
1286 "m_Id": 0,
1287 "m_DisplayName": "Time",
1288 "m_SlotType": 1,
1289 "m_Hidden": false,
1290 "m_ShaderOutputName": "Time",
1291 "m_StageCapability": 3,
1292 "m_Value": 0.0,
1293 "m_DefaultValue": 0.0,
1294 "m_Labels": []
1295}
1296
1297{
1298 "m_SGVersion": 0,
1299 "m_Type": "UnityEditor.ShaderGraph.CategoryData",
1300 "m_ObjectId": "519689f8871d42beabb6cedc520454eb",
1301 "m_Name": "",
1302 "m_ChildObjectList": []
1303}
1304
1305{
1306 "m_SGVersion": 0,
1307 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1308 "m_ObjectId": "57485ff68c36473297b739abd686dc9f",
1309 "m_Id": 0,
1310 "m_DisplayName": "In",
1311 "m_SlotType": 0,
1312 "m_Hidden": false,
1313 "m_ShaderOutputName": "In",
1314 "m_StageCapability": 3,
1315 "m_Value": {
1316 "x": 0.0,
1317 "y": 0.0,
1318 "z": 0.0,
1319 "w": 0.0
1320 },
1321 "m_DefaultValue": {
1322 "x": 0.0,
1323 "y": 0.0,
1324 "z": 0.0,
1325 "w": 0.0
1326 }
1327}
1328
1329{
1330 "m_SGVersion": 0,
1331 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1332 "m_ObjectId": "615202720b6c479e9b4fbef5cc0cfffb",
1333 "m_Id": 0,
1334 "m_DisplayName": "A",
1335 "m_SlotType": 0,
1336 "m_Hidden": false,
1337 "m_ShaderOutputName": "A",
1338 "m_StageCapability": 3,
1339 "m_Value": {
1340 "x": 0.0,
1341 "y": 0.0,
1342 "z": 0.0,
1343 "w": 0.0
1344 },
1345 "m_DefaultValue": {
1346 "x": 0.0,
1347 "y": 0.0,
1348 "z": 0.0,
1349 "w": 0.0
1350 }
1351}
1352
1353{
1354 "m_SGVersion": 0,
1355 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
1356 "m_ObjectId": "6162e838bc694e9285e69461937c30a3",
1357 "m_Title": "",
1358 "m_Content": "This is the input vector",
1359 "m_TextSize": 0,
1360 "m_Theme": 0,
1361 "m_Position": {
1362 "serializedVersion": "2",
1363 "x": -1103.5001220703125,
1364 "y": 592.5000610351563,
1365 "width": 80.00006103515625,
1366 "height": 100.0
1367 },
1368 "m_Group": {
1369 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
1370 }
1371}
1372
1373{
1374 "m_SGVersion": 0,
1375 "m_Type": "UnityEditor.ShaderGraph.SquareRootNode",
1376 "m_ObjectId": "6398e125ac4349f8958c4da49e9ba263",
1377 "m_Group": {
1378 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
1379 },
1380 "m_Name": "Square Root",
1381 "m_DrawState": {
1382 "m_Expanded": true,
1383 "m_Position": {
1384 "serializedVersion": "2",
1385 "x": -400.0000915527344,
1386 "y": 539.0,
1387 "width": 127.50009155273438,
1388 "height": 93.99993896484375
1389 }
1390 },
1391 "m_Slots": [
1392 {
1393 "m_Id": "b909019acb7f490a90206fc42daa6f1c"
1394 },
1395 {
1396 "m_Id": "0110f9bcef3046b79dbdd81bdec4c8f2"
1397 }
1398 ],
1399 "synonyms": [
1400 "sqrt"
1401 ],
1402 "m_Precision": 0,
1403 "m_PreviewExpanded": false,
1404 "m_DismissedVersion": 0,
1405 "m_PreviewMode": 0,
1406 "m_CustomColors": {
1407 "m_SerializableColors": []
1408 }
1409}
1410
1411{
1412 "m_SGVersion": 0,
1413 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
1414 "m_ObjectId": "67477f420d1f47bdbc93a38e77a7811a",
1415 "m_Group": {
1416 "m_Id": ""
1417 },
1418 "m_Name": "SurfaceDescription.BaseColor",
1419 "m_DrawState": {
1420 "m_Expanded": true,
1421 "m_Position": {
1422 "serializedVersion": "2",
1423 "x": 0.0,
1424 "y": 0.0,
1425 "width": 0.0,
1426 "height": 0.0
1427 }
1428 },
1429 "m_Slots": [
1430 {
1431 "m_Id": "8c487aa43ea44108b48b31eda14915f4"
1432 }
1433 ],
1434 "synonyms": [],
1435 "m_Precision": 0,
1436 "m_PreviewExpanded": true,
1437 "m_DismissedVersion": 0,
1438 "m_PreviewMode": 0,
1439 "m_CustomColors": {
1440 "m_SerializableColors": []
1441 },
1442 "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
1443}
1444
1445{
1446 "m_SGVersion": 0,
1447 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1448 "m_ObjectId": "6b11b63e243846f5a1854c9c121beb4d",
1449 "m_Id": 0,
1450 "m_DisplayName": "In",
1451 "m_SlotType": 0,
1452 "m_Hidden": false,
1453 "m_ShaderOutputName": "In",
1454 "m_StageCapability": 3,
1455 "m_Value": {
1456 "x": 0.0,
1457 "y": 0.0,
1458 "z": 0.0,
1459 "w": 0.0
1460 },
1461 "m_DefaultValue": {
1462 "x": 0.0,
1463 "y": 0.0,
1464 "z": 0.0,
1465 "w": 0.0
1466 }
1467}
1468
1469{
1470 "m_SGVersion": 0,
1471 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
1472 "m_ObjectId": "6ca67fc9e34b4cd3b9c825a13f12e2f2"
1473}
1474
1475{
1476 "m_SGVersion": 0,
1477 "m_Type": "UnityEditor.ShaderGraph.GroupData",
1478 "m_ObjectId": "71b3f16454ba4d979a96bd710e530eab",
1479 "m_Title": "Animated UV Scaling",
1480 "m_Position": {
1481 "x": -1131.5,
1482 "y": -126.49989318847656
1483 }
1484}
1485
1486{
1487 "m_SGVersion": 0,
1488 "m_Type": "UnityEditor.ShaderGraph.DivideNode",
1489 "m_ObjectId": "7226382093d14b8291ddce1fbf1bc051",
1490 "m_Group": {
1491 "m_Id": ""
1492 },
1493 "m_Name": "Divide",
1494 "m_DrawState": {
1495 "m_Expanded": true,
1496 "m_Position": {
1497 "serializedVersion": "2",
1498 "x": -747.5000610351563,
1499 "y": -275.5000305175781,
1500 "width": 126.0,
1501 "height": 118.0
1502 }
1503 },
1504 "m_Slots": [
1505 {
1506 "m_Id": "38b98f9e8c3a4bdab8124e6de3c29b52"
1507 },
1508 {
1509 "m_Id": "811cb20ac4ad4d05b5490d5a83330d27"
1510 },
1511 {
1512 "m_Id": "2726662141a94969adc1e57a8c1fd230"
1513 }
1514 ],
1515 "synonyms": [
1516 "division",
1517 "divided by"
1518 ],
1519 "m_Precision": 0,
1520 "m_PreviewExpanded": false,
1521 "m_DismissedVersion": 0,
1522 "m_PreviewMode": 0,
1523 "m_CustomColors": {
1524 "m_SerializableColors": []
1525 }
1526}
1527
1528{
1529 "m_SGVersion": 0,
1530 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
1531 "m_ObjectId": "787e0834a5264df784349ec8eba16f4b",
1532 "m_Id": 4,
1533 "m_DisplayName": "Smooth Delta",
1534 "m_SlotType": 1,
1535 "m_Hidden": false,
1536 "m_ShaderOutputName": "Smooth Delta",
1537 "m_StageCapability": 3,
1538 "m_Value": 0.0,
1539 "m_DefaultValue": 0.0,
1540 "m_Labels": []
1541}
1542
1543{
1544 "m_SGVersion": 0,
1545 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
1546 "m_ObjectId": "78f1b10d9cb744a2813a24556e8dfe79",
1547 "m_Group": {
1548 "m_Id": ""
1549 },
1550 "m_Name": "VertexDescription.Tangent",
1551 "m_DrawState": {
1552 "m_Expanded": true,
1553 "m_Position": {
1554 "serializedVersion": "2",
1555 "x": 0.0,
1556 "y": 0.0,
1557 "width": 0.0,
1558 "height": 0.0
1559 }
1560 },
1561 "m_Slots": [
1562 {
1563 "m_Id": "0160d794de8f404ca06223f9a60c6590"
1564 }
1565 ],
1566 "synonyms": [],
1567 "m_Precision": 0,
1568 "m_PreviewExpanded": true,
1569 "m_DismissedVersion": 0,
1570 "m_PreviewMode": 0,
1571 "m_CustomColors": {
1572 "m_SerializableColors": []
1573 },
1574 "m_SerializedDescriptor": "VertexDescription.Tangent"
1575}
1576
1577{
1578 "m_SGVersion": 0,
1579 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
1580 "m_ObjectId": "7eb2fff354034a3a84ca00913b4f89c2",
1581 "m_Title": "Divide Node",
1582 "m_Content": "The Divide Node divides input A by input B.",
1583 "m_TextSize": 0,
1584 "m_Theme": 0,
1585 "m_Position": {
1586 "serializedVersion": "2",
1587 "x": -616.5000610351563,
1588 "y": -263.5000305175781,
1589 "width": 200.00003051757813,
1590 "height": 100.00000762939453
1591 },
1592 "m_Group": {
1593 "m_Id": ""
1594 }
1595}
1596
1597{
1598 "m_SGVersion": 0,
1599 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1600 "m_ObjectId": "811cb20ac4ad4d05b5490d5a83330d27",
1601 "m_Id": 1,
1602 "m_DisplayName": "B",
1603 "m_SlotType": 0,
1604 "m_Hidden": false,
1605 "m_ShaderOutputName": "B",
1606 "m_StageCapability": 3,
1607 "m_Value": {
1608 "x": 2.0,
1609 "y": 2.0,
1610 "z": 2.0,
1611 "w": 2.0
1612 },
1613 "m_DefaultValue": {
1614 "x": 0.0,
1615 "y": 0.0,
1616 "z": 0.0,
1617 "w": 0.0
1618 }
1619}
1620
1621{
1622 "m_SGVersion": 0,
1623 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1624 "m_ObjectId": "8128caacc6b241b294f99f58fe817bd2",
1625 "m_Id": 2,
1626 "m_DisplayName": "Out",
1627 "m_SlotType": 1,
1628 "m_Hidden": false,
1629 "m_ShaderOutputName": "Out",
1630 "m_StageCapability": 3,
1631 "m_Value": {
1632 "x": 0.0,
1633 "y": 0.0,
1634 "z": 0.0,
1635 "w": 0.0
1636 },
1637 "m_DefaultValue": {
1638 "x": 0.0,
1639 "y": 0.0,
1640 "z": 0.0,
1641 "w": 0.0
1642 }
1643}
1644
1645{
1646 "m_SGVersion": 0,
1647 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1648 "m_ObjectId": "84596c2e213041e991d85d862aa9ebe5",
1649 "m_Id": 0,
1650 "m_DisplayName": "A",
1651 "m_SlotType": 0,
1652 "m_Hidden": false,
1653 "m_ShaderOutputName": "A",
1654 "m_StageCapability": 3,
1655 "m_Value": {
1656 "x": 0.0,
1657 "y": 0.0,
1658 "z": 0.0,
1659 "w": 0.0
1660 },
1661 "m_DefaultValue": {
1662 "x": 0.0,
1663 "y": 0.0,
1664 "z": 0.0,
1665 "w": 0.0
1666 }
1667}
1668
1669{
1670 "m_SGVersion": 0,
1671 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
1672 "m_ObjectId": "84dbf991beb846d099abb99854d108d0",
1673 "m_Group": {
1674 "m_Id": ""
1675 },
1676 "m_Name": "SurfaceDescription.Alpha",
1677 "m_DrawState": {
1678 "m_Expanded": true,
1679 "m_Position": {
1680 "serializedVersion": "2",
1681 "x": 0.0,
1682 "y": 0.0,
1683 "width": 0.0,
1684 "height": 0.0
1685 }
1686 },
1687 "m_Slots": [
1688 {
1689 "m_Id": "b046e7a0c0204bdabefbb58a9600295e"
1690 }
1691 ],
1692 "synonyms": [],
1693 "m_Precision": 0,
1694 "m_PreviewExpanded": true,
1695 "m_DismissedVersion": 0,
1696 "m_PreviewMode": 0,
1697 "m_CustomColors": {
1698 "m_SerializableColors": []
1699 },
1700 "m_SerializedDescriptor": "SurfaceDescription.Alpha"
1701}
1702
1703{
1704 "m_SGVersion": 2,
1705 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
1706 "m_ObjectId": "8a46dd9ad3964a3d84a801cc83d0977e"
1707}
1708
1709{
1710 "m_SGVersion": 0,
1711 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
1712 "m_ObjectId": "8aeeb8f3451d4cb0971b37c587665c60",
1713 "m_ActiveSubTarget": {
1714 "m_Id": "2eb0e76a7b7640f28ca3be601525ec08"
1715 },
1716 "m_Datas": [
1717 {
1718 "m_Id": "b1795897009b4cc9bf2cc67c47adda01"
1719 },
1720 {
1721 "m_Id": "8db47b2923f14a9d9e400b42d1bf54ba"
1722 },
1723 {
1724 "m_Id": "4ced27ca3d5344e5abaf69f5b5cf3768"
1725 }
1726 ],
1727 "m_CustomEditorGUI": "",
1728 "m_SupportVFX": false,
1729 "m_SupportLineRendering": false
1730}
1731
1732{
1733 "m_SGVersion": 0,
1734 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
1735 "m_ObjectId": "8c487aa43ea44108b48b31eda14915f4",
1736 "m_Id": 0,
1737 "m_DisplayName": "Base Color",
1738 "m_SlotType": 0,
1739 "m_Hidden": false,
1740 "m_ShaderOutputName": "BaseColor",
1741 "m_StageCapability": 2,
1742 "m_Value": {
1743 "x": 0.5,
1744 "y": 0.5,
1745 "z": 0.5
1746 },
1747 "m_DefaultValue": {
1748 "x": 0.0,
1749 "y": 0.0,
1750 "z": 0.0
1751 },
1752 "m_Labels": [],
1753 "m_ColorMode": 0,
1754 "m_DefaultColor": {
1755 "r": 0.5,
1756 "g": 0.5,
1757 "b": 0.5,
1758 "a": 1.0
1759 }
1760}
1761
1762{
1763 "m_SGVersion": 0,
1764 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
1765 "m_ObjectId": "8db47b2923f14a9d9e400b42d1bf54ba",
1766 "m_MaterialNeedsUpdateHash": 0,
1767 "m_SurfaceType": 0,
1768 "m_RenderingPass": 1,
1769 "m_BlendMode": 0,
1770 "m_ZTest": 4,
1771 "m_ZWrite": false,
1772 "m_TransparentCullMode": 2,
1773 "m_OpaqueCullMode": 2,
1774 "m_SortPriority": 0,
1775 "m_AlphaTest": false,
1776 "m_TransparentDepthPrepass": false,
1777 "m_TransparentDepthPostpass": false,
1778 "m_SupportLodCrossFade": false,
1779 "m_DoubleSidedMode": 0,
1780 "m_DOTSInstancing": false,
1781 "m_CustomVelocity": false,
1782 "m_Tessellation": false,
1783 "m_TessellationMode": 0,
1784 "m_TessellationFactorMinDistance": 20.0,
1785 "m_TessellationFactorMaxDistance": 50.0,
1786 "m_TessellationFactorTriangleSize": 100.0,
1787 "m_TessellationShapeFactor": 0.75,
1788 "m_TessellationBackFaceCullEpsilon": -0.25,
1789 "m_TessellationMaxDisplacement": 0.009999999776482582,
1790 "m_DebugSymbols": false,
1791 "m_Version": 2,
1792 "inspectorFoldoutMask": 0
1793}
1794
1795{
1796 "m_SGVersion": 0,
1797 "m_Type": "UnityEditor.ShaderGraph.FractionNode",
1798 "m_ObjectId": "900ae0c62ee44d02b126f40d6e634f99",
1799 "m_Group": {
1800 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
1801 },
1802 "m_Name": "Fraction",
1803 "m_DrawState": {
1804 "m_Expanded": true,
1805 "m_Position": {
1806 "serializedVersion": "2",
1807 "x": -724.4998779296875,
1808 "y": -12.500018119812012,
1809 "width": 208.0,
1810 "height": 278.00006103515627
1811 }
1812 },
1813 "m_Slots": [
1814 {
1815 "m_Id": "57485ff68c36473297b739abd686dc9f"
1816 },
1817 {
1818 "m_Id": "d36c064c6cf54726929100eb0db0d9c2"
1819 }
1820 ],
1821 "synonyms": [
1822 "remainder"
1823 ],
1824 "m_Precision": 0,
1825 "m_PreviewExpanded": true,
1826 "m_DismissedVersion": 0,
1827 "m_PreviewMode": 0,
1828 "m_CustomColors": {
1829 "m_SerializableColors": []
1830 }
1831}
1832
1833{
1834 "m_SGVersion": 0,
1835 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
1836 "m_ObjectId": "92211c8a85c449f3a62150bcedd2ca6a",
1837 "m_Id": 1,
1838 "m_DisplayName": "B",
1839 "m_SlotType": 0,
1840 "m_Hidden": false,
1841 "m_ShaderOutputName": "B",
1842 "m_StageCapability": 3,
1843 "m_Value": {
1844 "x": 2.0,
1845 "y": 2.0,
1846 "z": 2.0,
1847 "w": 2.0
1848 },
1849 "m_DefaultValue": {
1850 "x": 0.0,
1851 "y": 0.0,
1852 "z": 0.0,
1853 "w": 0.0
1854 }
1855}
1856
1857{
1858 "m_SGVersion": 0,
1859 "m_Type": "UnityEditor.ShaderGraph.GroupData",
1860 "m_ObjectId": "92b59916c638400d885d8d67a94447d3",
1861 "m_Title": "Don't Divide By Zero",
1862 "m_Position": {
1863 "x": -429.99993896484377,
1864 "y": -123.49995422363281
1865 }
1866}
1867
1868{
1869 "m_SGVersion": 0,
1870 "m_Type": "UnityEditor.ShaderGraph.DivideNode",
1871 "m_ObjectId": "93bce0d133314f6b81c56222a6f1f32a",
1872 "m_Group": {
1873 "m_Id": "92b59916c638400d885d8d67a94447d3"
1874 },
1875 "m_Name": "Divide",
1876 "m_DrawState": {
1877 "m_Expanded": true,
1878 "m_Position": {
1879 "serializedVersion": "2",
1880 "x": -404.9999084472656,
1881 "y": -64.99998474121094,
1882 "width": 208.00003051757813,
1883 "height": 302.00006103515627
1884 }
1885 },
1886 "m_Slots": [
1887 {
1888 "m_Id": "e02dc01ccc4f4540892f583da9bbaa59"
1889 },
1890 {
1891 "m_Id": "99ed78d3cbd74cc5bac945bcd53308f5"
1892 },
1893 {
1894 "m_Id": "8128caacc6b241b294f99f58fe817bd2"
1895 }
1896 ],
1897 "synonyms": [
1898 "division",
1899 "divided by"
1900 ],
1901 "m_Precision": 0,
1902 "m_PreviewExpanded": true,
1903 "m_DismissedVersion": 0,
1904 "m_PreviewMode": 0,
1905 "m_CustomColors": {
1906 "m_SerializableColors": []
1907 }
1908}
1909
1910{
1911 "m_SGVersion": 0,
1912 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
1913 "m_ObjectId": "949c905d2e764ff78e15a448121cf7b2",
1914 "m_Id": 0,
1915 "m_DisplayName": "A",
1916 "m_SlotType": 0,
1917 "m_Hidden": false,
1918 "m_ShaderOutputName": "A",
1919 "m_StageCapability": 3,
1920 "m_Value": {
1921 "e00": 0.0,
1922 "e01": 0.0,
1923 "e02": 0.0,
1924 "e03": 0.0,
1925 "e10": 0.0,
1926 "e11": 0.0,
1927 "e12": 0.0,
1928 "e13": 0.0,
1929 "e20": 0.0,
1930 "e21": 0.0,
1931 "e22": 0.0,
1932 "e23": 0.0,
1933 "e30": 0.0,
1934 "e31": 0.0,
1935 "e32": 0.0,
1936 "e33": 0.0
1937 },
1938 "m_DefaultValue": {
1939 "e00": 1.0,
1940 "e01": 0.0,
1941 "e02": 0.0,
1942 "e03": 0.0,
1943 "e10": 0.0,
1944 "e11": 1.0,
1945 "e12": 0.0,
1946 "e13": 0.0,
1947 "e20": 0.0,
1948 "e21": 0.0,
1949 "e22": 1.0,
1950 "e23": 0.0,
1951 "e30": 0.0,
1952 "e31": 0.0,
1953 "e32": 0.0,
1954 "e33": 1.0
1955 }
1956}
1957
1958{
1959 "m_SGVersion": 0,
1960 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
1961 "m_ObjectId": "97a9e0b51d384f17a66051b11ce8ce1d",
1962 "m_Id": 1,
1963 "m_DisplayName": "B",
1964 "m_SlotType": 0,
1965 "m_Hidden": false,
1966 "m_ShaderOutputName": "B",
1967 "m_StageCapability": 3,
1968 "m_Value": {
1969 "e00": 2.0,
1970 "e01": 2.0,
1971 "e02": 2.0,
1972 "e03": 2.0,
1973 "e10": 2.0,
1974 "e11": 2.0,
1975 "e12": 2.0,
1976 "e13": 2.0,
1977 "e20": 2.0,
1978 "e21": 2.0,
1979 "e22": 2.0,
1980 "e23": 2.0,
1981 "e30": 2.0,
1982 "e31": 2.0,
1983 "e32": 2.0,
1984 "e33": 2.0
1985 },
1986 "m_DefaultValue": {
1987 "e00": 1.0,
1988 "e01": 0.0,
1989 "e02": 0.0,
1990 "e03": 0.0,
1991 "e10": 0.0,
1992 "e11": 1.0,
1993 "e12": 0.0,
1994 "e13": 0.0,
1995 "e20": 0.0,
1996 "e21": 0.0,
1997 "e22": 1.0,
1998 "e23": 0.0,
1999 "e30": 0.0,
2000 "e31": 0.0,
2001 "e32": 0.0,
2002 "e33": 1.0
2003 }
2004}
2005
2006{
2007 "m_SGVersion": 0,
2008 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2009 "m_ObjectId": "99ed78d3cbd74cc5bac945bcd53308f5",
2010 "m_Id": 1,
2011 "m_DisplayName": "B",
2012 "m_SlotType": 0,
2013 "m_Hidden": false,
2014 "m_ShaderOutputName": "B",
2015 "m_StageCapability": 3,
2016 "m_Value": {
2017 "x": 0.0,
2018 "y": 2.0,
2019 "z": 2.0,
2020 "w": 2.0
2021 },
2022 "m_DefaultValue": {
2023 "x": 0.0,
2024 "y": 0.0,
2025 "z": 0.0,
2026 "w": 0.0
2027 }
2028}
2029
2030{
2031 "m_SGVersion": 0,
2032 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
2033 "m_ObjectId": "9c78a81adecc4ea0b6c02ec7e29fb42c",
2034 "m_Id": 1,
2035 "m_DisplayName": "Sine Time",
2036 "m_SlotType": 1,
2037 "m_Hidden": false,
2038 "m_ShaderOutputName": "Sine Time",
2039 "m_StageCapability": 3,
2040 "m_Value": 0.0,
2041 "m_DefaultValue": 0.0,
2042 "m_Labels": []
2043}
2044
2045{
2046 "m_SGVersion": 0,
2047 "m_Type": "UnityEditor.ShaderGraph.GroupData",
2048 "m_ObjectId": "9e9b5e7e2417417e85b2956a1ca9c0b6",
2049 "m_Title": "Divide Is Used To Normalize",
2050 "m_Position": {
2051 "x": -1150.5001220703125,
2052 "y": 398.5
2053 }
2054}
2055
2056{
2057 "m_SGVersion": 0,
2058 "m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
2059 "m_ObjectId": "a37765a4e16245cd95edfb6ef792901e",
2060 "m_Group": {
2061 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2062 },
2063 "m_Name": "Multiply",
2064 "m_DrawState": {
2065 "m_Expanded": true,
2066 "m_Position": {
2067 "serializedVersion": "2",
2068 "x": -816.5000610351563,
2069 "y": 539.0,
2070 "width": 126.00006103515625,
2071 "height": 118.0
2072 }
2073 },
2074 "m_Slots": [
2075 {
2076 "m_Id": "ab64f90b052146019c4fe24529289aa2"
2077 },
2078 {
2079 "m_Id": "97a9e0b51d384f17a66051b11ce8ce1d"
2080 },
2081 {
2082 "m_Id": "4c0a2e8cd50640469bfea1c9f2613d90"
2083 }
2084 ],
2085 "synonyms": [
2086 "multiplication",
2087 "times",
2088 "x"
2089 ],
2090 "m_Precision": 0,
2091 "m_PreviewExpanded": false,
2092 "m_DismissedVersion": 0,
2093 "m_PreviewMode": 0,
2094 "m_CustomColors": {
2095 "m_SerializableColors": []
2096 }
2097}
2098
2099{
2100 "m_SGVersion": 0,
2101 "m_Type": "UnityEditor.ShaderGraph.Vector3Node",
2102 "m_ObjectId": "a49a6de038624dac8404f575083e6e0b",
2103 "m_Group": {
2104 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2105 },
2106 "m_Name": "Vector 3",
2107 "m_DrawState": {
2108 "m_Expanded": true,
2109 "m_Position": {
2110 "serializedVersion": "2",
2111 "x": -1125.5001220703125,
2112 "y": 464.0,
2113 "width": 127.5001220703125,
2114 "height": 125.00006103515625
2115 }
2116 },
2117 "m_Slots": [
2118 {
2119 "m_Id": "2cdc7e53a6874faaa53c5b06fc614884"
2120 },
2121 {
2122 "m_Id": "18535066490b4aa1a4d4d38aee3dd302"
2123 },
2124 {
2125 "m_Id": "313a96b845a54580b408ad25f945d101"
2126 },
2127 {
2128 "m_Id": "2c7f10453ff04798b99f2fb23d5e72f8"
2129 }
2130 ],
2131 "synonyms": [
2132 "3",
2133 "v3",
2134 "vec3",
2135 "float3"
2136 ],
2137 "m_Precision": 0,
2138 "m_PreviewExpanded": true,
2139 "m_DismissedVersion": 0,
2140 "m_PreviewMode": 0,
2141 "m_CustomColors": {
2142 "m_SerializableColors": []
2143 },
2144 "m_Value": {
2145 "x": 0.0,
2146 "y": 0.0,
2147 "z": 0.0
2148 }
2149}
2150
2151{
2152 "m_SGVersion": 0,
2153 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
2154 "m_ObjectId": "ab64f90b052146019c4fe24529289aa2",
2155 "m_Id": 0,
2156 "m_DisplayName": "A",
2157 "m_SlotType": 0,
2158 "m_Hidden": false,
2159 "m_ShaderOutputName": "A",
2160 "m_StageCapability": 3,
2161 "m_Value": {
2162 "e00": 0.0,
2163 "e01": 0.0,
2164 "e02": 0.0,
2165 "e03": 0.0,
2166 "e10": 0.0,
2167 "e11": 0.0,
2168 "e12": 0.0,
2169 "e13": 0.0,
2170 "e20": 0.0,
2171 "e21": 0.0,
2172 "e22": 0.0,
2173 "e23": 0.0,
2174 "e30": 0.0,
2175 "e31": 0.0,
2176 "e32": 0.0,
2177 "e33": 0.0
2178 },
2179 "m_DefaultValue": {
2180 "e00": 1.0,
2181 "e01": 0.0,
2182 "e02": 0.0,
2183 "e03": 0.0,
2184 "e10": 0.0,
2185 "e11": 1.0,
2186 "e12": 0.0,
2187 "e13": 0.0,
2188 "e20": 0.0,
2189 "e21": 0.0,
2190 "e22": 1.0,
2191 "e23": 0.0,
2192 "e30": 0.0,
2193 "e31": 0.0,
2194 "e32": 0.0,
2195 "e33": 1.0
2196 }
2197}
2198
2199{
2200 "m_SGVersion": 0,
2201 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
2202 "m_ObjectId": "aee3ee8117b748bdaf82145e8d5c191d",
2203 "m_Id": 0,
2204 "m_DisplayName": "A",
2205 "m_SlotType": 0,
2206 "m_Hidden": false,
2207 "m_ShaderOutputName": "A",
2208 "m_StageCapability": 3,
2209 "m_Value": {
2210 "e00": 0.0,
2211 "e01": 0.0,
2212 "e02": 0.0,
2213 "e03": 0.0,
2214 "e10": 0.0,
2215 "e11": 0.0,
2216 "e12": 0.0,
2217 "e13": 0.0,
2218 "e20": 0.0,
2219 "e21": 0.0,
2220 "e22": 0.0,
2221 "e23": 0.0,
2222 "e30": 0.0,
2223 "e31": 0.0,
2224 "e32": 0.0,
2225 "e33": 0.0
2226 },
2227 "m_DefaultValue": {
2228 "e00": 1.0,
2229 "e01": 0.0,
2230 "e02": 0.0,
2231 "e03": 0.0,
2232 "e10": 0.0,
2233 "e11": 1.0,
2234 "e12": 0.0,
2235 "e13": 0.0,
2236 "e20": 0.0,
2237 "e21": 0.0,
2238 "e22": 1.0,
2239 "e23": 0.0,
2240 "e30": 0.0,
2241 "e31": 0.0,
2242 "e32": 0.0,
2243 "e33": 1.0
2244 }
2245}
2246
2247{
2248 "m_SGVersion": 0,
2249 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
2250 "m_ObjectId": "b046e7a0c0204bdabefbb58a9600295e",
2251 "m_Id": 0,
2252 "m_DisplayName": "Alpha",
2253 "m_SlotType": 0,
2254 "m_Hidden": false,
2255 "m_ShaderOutputName": "Alpha",
2256 "m_StageCapability": 2,
2257 "m_Value": 1.0,
2258 "m_DefaultValue": 1.0,
2259 "m_Labels": []
2260}
2261
2262{
2263 "m_SGVersion": 2,
2264 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
2265 "m_ObjectId": "b1103eb6d99a426b8bf6cbd60c39235d",
2266 "m_Datas": [],
2267 "m_ActiveSubTarget": {
2268 "m_Id": "6ca67fc9e34b4cd3b9c825a13f12e2f2"
2269 },
2270 "m_AllowMaterialOverride": false,
2271 "m_SurfaceType": 0,
2272 "m_ZWriteControl": 0,
2273 "m_ZTestMode": 4,
2274 "m_AlphaMode": 0,
2275 "m_RenderFace": 2,
2276 "m_AlphaClip": false,
2277 "m_CustomEditorGUI": ""
2278}
2279
2280{
2281 "m_SGVersion": 0,
2282 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
2283 "m_ObjectId": "b151ba18a51640a4b5b2bb205295ecb6",
2284 "m_Id": 0,
2285 "m_DisplayName": "Out",
2286 "m_SlotType": 1,
2287 "m_Hidden": false,
2288 "m_ShaderOutputName": "Out",
2289 "m_StageCapability": 3,
2290 "m_Value": {
2291 "x": 0.0,
2292 "y": 0.0,
2293 "z": 0.0,
2294 "w": 0.0
2295 },
2296 "m_DefaultValue": {
2297 "x": 0.0,
2298 "y": 0.0,
2299 "z": 0.0,
2300 "w": 0.0
2301 },
2302 "m_Labels": []
2303}
2304
2305{
2306 "m_SGVersion": 0,
2307 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
2308 "m_ObjectId": "b1795897009b4cc9bf2cc67c47adda01",
2309 "m_Distortion": false,
2310 "m_DistortionMode": 0,
2311 "m_DistortionDepthTest": true,
2312 "m_AddPrecomputedVelocity": false,
2313 "m_TransparentWritesMotionVec": false,
2314 "m_DepthOffset": false,
2315 "m_ConservativeDepthOffset": false,
2316 "m_TransparencyFog": true,
2317 "m_AlphaTestShadow": false,
2318 "m_BackThenFrontRendering": false,
2319 "m_TransparentDepthPrepass": false,
2320 "m_TransparentDepthPostpass": false,
2321 "m_TransparentPerPixelSorting": false,
2322 "m_SupportLodCrossFade": false
2323}
2324
2325{
2326 "m_SGVersion": 1,
2327 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
2328 "m_ObjectId": "b37cd5aa88834d5c90974390c31be8fc",
2329 "m_Datas": [],
2330 "m_ActiveSubTarget": {
2331 "m_Id": "8a46dd9ad3964a3d84a801cc83d0977e"
2332 },
2333 "m_AllowMaterialOverride": false,
2334 "m_SurfaceType": 0,
2335 "m_ZTestMode": 4,
2336 "m_ZWriteControl": 0,
2337 "m_AlphaMode": 0,
2338 "m_RenderFace": 2,
2339 "m_AlphaClip": false,
2340 "m_CastShadows": true,
2341 "m_ReceiveShadows": true,
2342 "m_DisableTint": false,
2343 "m_AdditionalMotionVectorMode": 0,
2344 "m_AlembicMotionVectors": false,
2345 "m_SupportsLODCrossFade": false,
2346 "m_CustomEditorGUI": "",
2347 "m_SupportVFX": false
2348}
2349
2350{
2351 "m_SGVersion": 0,
2352 "m_Type": "UnityEditor.ShaderGraph.UVNode",
2353 "m_ObjectId": "b75cea93c1374cde88f00e05ccb586f1",
2354 "m_Group": {
2355 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
2356 },
2357 "m_Name": "UV",
2358 "m_DrawState": {
2359 "m_Expanded": true,
2360 "m_Position": {
2361 "serializedVersion": "2",
2362 "x": -1045.0,
2363 "y": -67.99996948242188,
2364 "width": 145.00006103515626,
2365 "height": 128.49996948242188
2366 }
2367 },
2368 "m_Slots": [
2369 {
2370 "m_Id": "b151ba18a51640a4b5b2bb205295ecb6"
2371 }
2372 ],
2373 "synonyms": [
2374 "texcoords",
2375 "coords",
2376 "coordinates"
2377 ],
2378 "m_Precision": 0,
2379 "m_PreviewExpanded": false,
2380 "m_DismissedVersion": 0,
2381 "m_PreviewMode": 0,
2382 "m_CustomColors": {
2383 "m_SerializableColors": []
2384 },
2385 "m_OutputChannel": 0
2386}
2387
2388{
2389 "m_SGVersion": 0,
2390 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2391 "m_ObjectId": "b7d9e332becd40babf8cebb2b28348ff",
2392 "m_Id": 2,
2393 "m_DisplayName": "Out",
2394 "m_SlotType": 1,
2395 "m_Hidden": false,
2396 "m_ShaderOutputName": "Out",
2397 "m_StageCapability": 3,
2398 "m_Value": {
2399 "x": 0.0,
2400 "y": 0.0,
2401 "z": 0.0,
2402 "w": 0.0
2403 },
2404 "m_DefaultValue": {
2405 "x": 0.0,
2406 "y": 0.0,
2407 "z": 0.0,
2408 "w": 0.0
2409 }
2410}
2411
2412{
2413 "m_SGVersion": 0,
2414 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2415 "m_ObjectId": "b8ac9f9e412641c2984a62fed29d7296",
2416 "m_Id": 2,
2417 "m_DisplayName": "Out",
2418 "m_SlotType": 1,
2419 "m_Hidden": false,
2420 "m_ShaderOutputName": "Out",
2421 "m_StageCapability": 3,
2422 "m_Value": {
2423 "x": 0.0,
2424 "y": 0.0,
2425 "z": 0.0,
2426 "w": 0.0
2427 },
2428 "m_DefaultValue": {
2429 "x": 0.0,
2430 "y": 0.0,
2431 "z": 0.0,
2432 "w": 0.0
2433 }
2434}
2435
2436{
2437 "m_SGVersion": 0,
2438 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2439 "m_ObjectId": "b909019acb7f490a90206fc42daa6f1c",
2440 "m_Id": 0,
2441 "m_DisplayName": "In",
2442 "m_SlotType": 0,
2443 "m_Hidden": false,
2444 "m_ShaderOutputName": "In",
2445 "m_StageCapability": 3,
2446 "m_Value": {
2447 "x": 0.0,
2448 "y": 0.0,
2449 "z": 0.0,
2450 "w": 0.0
2451 },
2452 "m_DefaultValue": {
2453 "x": 0.0,
2454 "y": 0.0,
2455 "z": 0.0,
2456 "w": 0.0
2457 }
2458}
2459
2460{
2461 "m_SGVersion": 0,
2462 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2463 "m_ObjectId": "bbadc57dd8734dcb95a2938bbefcec82",
2464 "m_Id": 0,
2465 "m_DisplayName": "A",
2466 "m_SlotType": 0,
2467 "m_Hidden": false,
2468 "m_ShaderOutputName": "A",
2469 "m_StageCapability": 3,
2470 "m_Value": {
2471 "x": 0.0,
2472 "y": 0.0,
2473 "z": 0.0,
2474 "w": 0.0
2475 },
2476 "m_DefaultValue": {
2477 "x": 0.0,
2478 "y": 0.0,
2479 "z": 0.0,
2480 "w": 0.0
2481 }
2482}
2483
2484{
2485 "m_SGVersion": 0,
2486 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2487 "m_ObjectId": "c1311f91393b4ee18548e8e22c6e793f",
2488 "m_Id": 2,
2489 "m_DisplayName": "Out",
2490 "m_SlotType": 1,
2491 "m_Hidden": false,
2492 "m_ShaderOutputName": "Out",
2493 "m_StageCapability": 3,
2494 "m_Value": {
2495 "x": 0.0,
2496 "y": 0.0,
2497 "z": 0.0,
2498 "w": 0.0
2499 },
2500 "m_DefaultValue": {
2501 "x": 0.0,
2502 "y": 0.0,
2503 "z": 0.0,
2504 "w": 0.0
2505 }
2506}
2507
2508{
2509 "m_SGVersion": 0,
2510 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
2511 "m_ObjectId": "c3a9c278bdfd4dc19b6ead98025f93a0",
2512 "m_Title": "",
2513 "m_Content": "The Normalize Node uses Divide internally. Normalize is the original input divided the square root of the squared sum of the input components.\n\nNote that the result will be NaN if you try to normalize a vector with a zero length - so don't give Normalize a value of 0,0,0.",
2514 "m_TextSize": 0,
2515 "m_Theme": 0,
2516 "m_Position": {
2517 "serializedVersion": "2",
2518 "x": -323.5000305175781,
2519 "y": 696.0000610351563,
2520 "width": 200.00003051757813,
2521 "height": 159.0
2522 },
2523 "m_Group": {
2524 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2525 }
2526}
2527
2528{
2529 "m_SGVersion": 0,
2530 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
2531 "m_ObjectId": "c51d2592ffa74f6f84cd483af9a5f213",
2532 "m_Id": 4,
2533 "m_DisplayName": "A",
2534 "m_SlotType": 1,
2535 "m_Hidden": false,
2536 "m_ShaderOutputName": "A",
2537 "m_StageCapability": 3,
2538 "m_Value": 0.0,
2539 "m_DefaultValue": 0.0,
2540 "m_Labels": []
2541}
2542
2543{
2544 "m_SGVersion": 0,
2545 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
2546 "m_ObjectId": "cd16fe83bde74273828b4c92772f3bf6",
2547 "m_Id": 2,
2548 "m_DisplayName": "Out",
2549 "m_SlotType": 1,
2550 "m_Hidden": false,
2551 "m_ShaderOutputName": "Out",
2552 "m_StageCapability": 3,
2553 "m_Value": {
2554 "e00": 0.0,
2555 "e01": 0.0,
2556 "e02": 0.0,
2557 "e03": 0.0,
2558 "e10": 0.0,
2559 "e11": 0.0,
2560 "e12": 0.0,
2561 "e13": 0.0,
2562 "e20": 0.0,
2563 "e21": 0.0,
2564 "e22": 0.0,
2565 "e23": 0.0,
2566 "e30": 0.0,
2567 "e31": 0.0,
2568 "e32": 0.0,
2569 "e33": 0.0
2570 },
2571 "m_DefaultValue": {
2572 "e00": 1.0,
2573 "e01": 0.0,
2574 "e02": 0.0,
2575 "e03": 0.0,
2576 "e10": 0.0,
2577 "e11": 1.0,
2578 "e12": 0.0,
2579 "e13": 0.0,
2580 "e20": 0.0,
2581 "e21": 0.0,
2582 "e22": 1.0,
2583 "e23": 0.0,
2584 "e30": 0.0,
2585 "e31": 0.0,
2586 "e32": 0.0,
2587 "e33": 1.0
2588 }
2589}
2590
2591{
2592 "m_SGVersion": 0,
2593 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
2594 "m_ObjectId": "cf67c2fc3a36432bb0128e6cb3c816d3",
2595 "m_Group": {
2596 "m_Id": ""
2597 },
2598 "m_Name": "SurfaceDescription.Emission",
2599 "m_DrawState": {
2600 "m_Expanded": true,
2601 "m_Position": {
2602 "serializedVersion": "2",
2603 "x": 0.0,
2604 "y": 0.0,
2605 "width": 0.0,
2606 "height": 0.0
2607 }
2608 },
2609 "m_Slots": [
2610 {
2611 "m_Id": "fa0571b78ae64790b04b10b86114f05f"
2612 }
2613 ],
2614 "synonyms": [],
2615 "m_Precision": 0,
2616 "m_PreviewExpanded": true,
2617 "m_DismissedVersion": 0,
2618 "m_PreviewMode": 0,
2619 "m_CustomColors": {
2620 "m_SerializableColors": []
2621 },
2622 "m_SerializedDescriptor": "SurfaceDescription.Emission"
2623}
2624
2625{
2626 "m_SGVersion": 0,
2627 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
2628 "m_ObjectId": "d073dfbc93514c4fa7142fe09d8fe0a7",
2629 "m_Id": 3,
2630 "m_DisplayName": "B",
2631 "m_SlotType": 1,
2632 "m_Hidden": false,
2633 "m_ShaderOutputName": "B",
2634 "m_StageCapability": 3,
2635 "m_Value": 0.0,
2636 "m_DefaultValue": 0.0,
2637 "m_Labels": []
2638}
2639
2640{
2641 "m_SGVersion": 0,
2642 "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
2643 "m_ObjectId": "d2756380b0644cf0bfdd91fca58bab15",
2644 "m_Id": 0,
2645 "m_DisplayName": "Normal",
2646 "m_SlotType": 0,
2647 "m_Hidden": false,
2648 "m_ShaderOutputName": "Normal",
2649 "m_StageCapability": 1,
2650 "m_Value": {
2651 "x": 0.0,
2652 "y": 0.0,
2653 "z": 0.0
2654 },
2655 "m_DefaultValue": {
2656 "x": 0.0,
2657 "y": 0.0,
2658 "z": 0.0
2659 },
2660 "m_Labels": [],
2661 "m_Space": 0
2662}
2663
2664{
2665 "m_SGVersion": 0,
2666 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2667 "m_ObjectId": "d36c064c6cf54726929100eb0db0d9c2",
2668 "m_Id": 1,
2669 "m_DisplayName": "Out",
2670 "m_SlotType": 1,
2671 "m_Hidden": false,
2672 "m_ShaderOutputName": "Out",
2673 "m_StageCapability": 3,
2674 "m_Value": {
2675 "x": 0.0,
2676 "y": 0.0,
2677 "z": 0.0,
2678 "w": 0.0
2679 },
2680 "m_DefaultValue": {
2681 "x": 0.0,
2682 "y": 0.0,
2683 "z": 0.0,
2684 "w": 0.0
2685 }
2686}
2687
2688{
2689 "m_SGVersion": 0,
2690 "m_Type": "UnityEditor.ShaderGraph.AddNode",
2691 "m_ObjectId": "d3b6249a822b426aab7fbdf7f661e5bb",
2692 "m_Group": {
2693 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2694 },
2695 "m_Name": "Add",
2696 "m_DrawState": {
2697 "m_Expanded": true,
2698 "m_Position": {
2699 "serializedVersion": "2",
2700 "x": -526.0001220703125,
2701 "y": 539.0,
2702 "width": 126.00003051757813,
2703 "height": 118.0
2704 }
2705 },
2706 "m_Slots": [
2707 {
2708 "m_Id": "615202720b6c479e9b4fbef5cc0cfffb"
2709 },
2710 {
2711 "m_Id": "04a0ac03a5874efe9f97f134aa52b9a5"
2712 },
2713 {
2714 "m_Id": "b8ac9f9e412641c2984a62fed29d7296"
2715 }
2716 ],
2717 "synonyms": [
2718 "addition",
2719 "sum",
2720 "plus"
2721 ],
2722 "m_Precision": 0,
2723 "m_PreviewExpanded": false,
2724 "m_DismissedVersion": 0,
2725 "m_PreviewMode": 0,
2726 "m_CustomColors": {
2727 "m_SerializableColors": []
2728 }
2729}
2730
2731{
2732 "m_SGVersion": 0,
2733 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
2734 "m_ObjectId": "d654f047b0b74542a5735b7603207e07",
2735 "m_Title": "",
2736 "m_Content": "The Divide Node can be used to scale UV Coordinates up and down.",
2737 "m_TextSize": 0,
2738 "m_Theme": 0,
2739 "m_Position": {
2740 "serializedVersion": "2",
2741 "x": -983.0000610351563,
2742 "y": 165.50001525878907,
2743 "width": 200.0,
2744 "height": 100.00001525878906
2745 },
2746 "m_Group": {
2747 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
2748 }
2749}
2750
2751{
2752 "m_SGVersion": 0,
2753 "m_Type": "UnityEditor.ShaderGraph.SplitNode",
2754 "m_ObjectId": "d7a2e04ff6d5494db9f4faad87288355",
2755 "m_Group": {
2756 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2757 },
2758 "m_Name": "Split",
2759 "m_DrawState": {
2760 "m_Expanded": false,
2761 "m_Position": {
2762 "serializedVersion": "2",
2763 "x": -977.0000610351563,
2764 "y": 539.0,
2765 "width": 118.99993896484375,
2766 "height": 125.00006103515625
2767 }
2768 },
2769 "m_Slots": [
2770 {
2771 "m_Id": "6b11b63e243846f5a1854c9c121beb4d"
2772 },
2773 {
2774 "m_Id": "dc1896edcba94b15bf060eda32c141bc"
2775 },
2776 {
2777 "m_Id": "19d297df923f40e5aa879f5cdd00f358"
2778 },
2779 {
2780 "m_Id": "d073dfbc93514c4fa7142fe09d8fe0a7"
2781 },
2782 {
2783 "m_Id": "c51d2592ffa74f6f84cd483af9a5f213"
2784 }
2785 ],
2786 "synonyms": [
2787 "separate"
2788 ],
2789 "m_Precision": 0,
2790 "m_PreviewExpanded": true,
2791 "m_DismissedVersion": 0,
2792 "m_PreviewMode": 0,
2793 "m_CustomColors": {
2794 "m_SerializableColors": []
2795 }
2796}
2797
2798{
2799 "m_SGVersion": 0,
2800 "m_Type": "UnityEditor.ShaderGraph.AddNode",
2801 "m_ObjectId": "daa5c49a7f0b48128840ff8f3ce89439",
2802 "m_Group": {
2803 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2804 },
2805 "m_Name": "Add",
2806 "m_DrawState": {
2807 "m_Expanded": true,
2808 "m_Position": {
2809 "serializedVersion": "2",
2810 "x": -667.0001220703125,
2811 "y": 539.0,
2812 "width": 126.0,
2813 "height": 118.0
2814 }
2815 },
2816 "m_Slots": [
2817 {
2818 "m_Id": "84596c2e213041e991d85d862aa9ebe5"
2819 },
2820 {
2821 "m_Id": "0c70fc2901184f3e9c75946188456675"
2822 },
2823 {
2824 "m_Id": "c1311f91393b4ee18548e8e22c6e793f"
2825 }
2826 ],
2827 "synonyms": [
2828 "addition",
2829 "sum",
2830 "plus"
2831 ],
2832 "m_Precision": 0,
2833 "m_PreviewExpanded": false,
2834 "m_DismissedVersion": 0,
2835 "m_PreviewMode": 0,
2836 "m_CustomColors": {
2837 "m_SerializableColors": []
2838 }
2839}
2840
2841{
2842 "m_SGVersion": 0,
2843 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
2844 "m_ObjectId": "dc1896edcba94b15bf060eda32c141bc",
2845 "m_Id": 1,
2846 "m_DisplayName": "R",
2847 "m_SlotType": 1,
2848 "m_Hidden": false,
2849 "m_ShaderOutputName": "R",
2850 "m_StageCapability": 3,
2851 "m_Value": 0.0,
2852 "m_DefaultValue": 0.0,
2853 "m_Labels": []
2854}
2855
2856{
2857 "m_SGVersion": 0,
2858 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
2859 "m_ObjectId": "e02dc01ccc4f4540892f583da9bbaa59",
2860 "m_Id": 0,
2861 "m_DisplayName": "A",
2862 "m_SlotType": 0,
2863 "m_Hidden": false,
2864 "m_ShaderOutputName": "A",
2865 "m_StageCapability": 3,
2866 "m_Value": {
2867 "x": 1.0,
2868 "y": 0.0,
2869 "z": 0.0,
2870 "w": 0.0
2871 },
2872 "m_DefaultValue": {
2873 "x": 0.0,
2874 "y": 0.0,
2875 "z": 0.0,
2876 "w": 0.0
2877 }
2878}
2879
2880{
2881 "m_SGVersion": 0,
2882 "m_Type": "UnityEditor.ShaderGraph.BlockNode",
2883 "m_ObjectId": "e42f79255cb240489e7df0ad0763a739",
2884 "m_Group": {
2885 "m_Id": ""
2886 },
2887 "m_Name": "VertexDescription.Normal",
2888 "m_DrawState": {
2889 "m_Expanded": true,
2890 "m_Position": {
2891 "serializedVersion": "2",
2892 "x": 0.0,
2893 "y": 0.0,
2894 "width": 0.0,
2895 "height": 0.0
2896 }
2897 },
2898 "m_Slots": [
2899 {
2900 "m_Id": "d2756380b0644cf0bfdd91fca58bab15"
2901 }
2902 ],
2903 "synonyms": [],
2904 "m_Precision": 0,
2905 "m_PreviewExpanded": true,
2906 "m_DismissedVersion": 0,
2907 "m_PreviewMode": 0,
2908 "m_CustomColors": {
2909 "m_SerializableColors": []
2910 },
2911 "m_SerializedDescriptor": "VertexDescription.Normal"
2912}
2913
2914{
2915 "m_SGVersion": 0,
2916 "m_Type": "UnityEditor.ShaderGraph.DivideNode",
2917 "m_ObjectId": "e87aa8eb67a34c5b811add6c81631a61",
2918 "m_Group": {
2919 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
2920 },
2921 "m_Name": "Divide",
2922 "m_DrawState": {
2923 "m_Expanded": true,
2924 "m_Position": {
2925 "serializedVersion": "2",
2926 "x": -868.9999389648438,
2927 "y": -12.500018119812012,
2928 "width": 129.5001220703125,
2929 "height": 118.00001525878906
2930 }
2931 },
2932 "m_Slots": [
2933 {
2934 "m_Id": "3487e6d5637a4775991a61929cf9ca2a"
2935 },
2936 {
2937 "m_Id": "92211c8a85c449f3a62150bcedd2ca6a"
2938 },
2939 {
2940 "m_Id": "b7d9e332becd40babf8cebb2b28348ff"
2941 }
2942 ],
2943 "synonyms": [
2944 "division",
2945 "divided by"
2946 ],
2947 "m_Precision": 0,
2948 "m_PreviewExpanded": false,
2949 "m_DismissedVersion": 0,
2950 "m_PreviewMode": 0,
2951 "m_CustomColors": {
2952 "m_SerializableColors": []
2953 }
2954}
2955
2956{
2957 "m_SGVersion": 0,
2958 "m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
2959 "m_ObjectId": "f0d1710ac3ea46cfa7dae0f0c848b4ec",
2960 "m_Group": {
2961 "m_Id": "9e9b5e7e2417417e85b2956a1ca9c0b6"
2962 },
2963 "m_Name": "Multiply",
2964 "m_DrawState": {
2965 "m_Expanded": true,
2966 "m_Position": {
2967 "serializedVersion": "2",
2968 "x": -816.5000610351563,
2969 "y": 765.5000610351563,
2970 "width": 126.00006103515625,
2971 "height": 117.99993896484375
2972 }
2973 },
2974 "m_Slots": [
2975 {
2976 "m_Id": "949c905d2e764ff78e15a448121cf7b2"
2977 },
2978 {
2979 "m_Id": "4c136ab4aaae4337b3b2710cd1ed0dbf"
2980 },
2981 {
2982 "m_Id": "499e85a00cb54b69b646166bc81ed23f"
2983 }
2984 ],
2985 "synonyms": [
2986 "multiplication",
2987 "times",
2988 "x"
2989 ],
2990 "m_Precision": 0,
2991 "m_PreviewExpanded": false,
2992 "m_DismissedVersion": 0,
2993 "m_PreviewMode": 0,
2994 "m_CustomColors": {
2995 "m_SerializableColors": []
2996 }
2997}
2998
2999{
3000 "m_SGVersion": 0,
3001 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
3002 "m_ObjectId": "f2a9efb13a0340cbb63fca08db16f556",
3003 "m_Id": 2,
3004 "m_DisplayName": "Out",
3005 "m_SlotType": 1,
3006 "m_Hidden": false,
3007 "m_ShaderOutputName": "Out",
3008 "m_StageCapability": 3,
3009 "m_Value": {
3010 "x": 0.0,
3011 "y": 0.0,
3012 "z": 0.0,
3013 "w": 0.0
3014 },
3015 "m_DefaultValue": {
3016 "x": 0.0,
3017 "y": 0.0,
3018 "z": 0.0,
3019 "w": 0.0
3020 }
3021}
3022
3023{
3024 "m_SGVersion": 0,
3025 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
3026 "m_ObjectId": "fa0571b78ae64790b04b10b86114f05f",
3027 "m_Id": 0,
3028 "m_DisplayName": "Emission",
3029 "m_SlotType": 0,
3030 "m_Hidden": false,
3031 "m_ShaderOutputName": "Emission",
3032 "m_StageCapability": 2,
3033 "m_Value": {
3034 "x": 0.0,
3035 "y": 0.0,
3036 "z": 0.0
3037 },
3038 "m_DefaultValue": {
3039 "x": 0.0,
3040 "y": 0.0,
3041 "z": 0.0
3042 },
3043 "m_Labels": [],
3044 "m_ColorMode": 1,
3045 "m_DefaultColor": {
3046 "r": 0.0,
3047 "g": 0.0,
3048 "b": 0.0,
3049 "a": 1.0
3050 }
3051}
3052
3053{
3054 "m_SGVersion": 0,
3055 "m_Type": "UnityEditor.ShaderGraph.SineNode",
3056 "m_ObjectId": "fc916c92fa5843f7930e557faea0a57e",
3057 "m_Group": {
3058 "m_Id": "71b3f16454ba4d979a96bd710e530eab"
3059 },
3060 "m_Name": "Sine",
3061 "m_DrawState": {
3062 "m_Expanded": true,
3063 "m_Position": {
3064 "serializedVersion": "2",
3065 "x": -1027.5,
3066 "y": 63.999942779541019,
3067 "width": 127.50006103515625,
3068 "height": 94.00003051757813
3069 }
3070 },
3071 "m_Slots": [
3072 {
3073 "m_Id": "149aa38c25aa49ee898a3a74be1e8f0c"
3074 },
3075 {
3076 "m_Id": "0100d81d2bd24498b54c8a17772ee987"
3077 }
3078 ],
3079 "synonyms": [],
3080 "m_Precision": 0,
3081 "m_PreviewExpanded": false,
3082 "m_DismissedVersion": 0,
3083 "m_PreviewMode": 0,
3084 "m_CustomColors": {
3085 "m_SerializableColors": []
3086 }
3087}
3088