A game about forced loneliness, made by TACStudios
1{ 2 "m_SGVersion": 3, 3 "m_Type": "UnityEditor.ShaderGraph.GraphData", 4 "m_ObjectId": "3de6f69a278d498db54780635b275639", 5 "m_Properties": [], 6 "m_Keywords": [], 7 "m_Dropdowns": [], 8 "m_CategoryData": [ 9 { 10 "m_Id": "658d12ecc7304bc7bf5dce82c2d77157" 11 } 12 ], 13 "m_Nodes": [ 14 { 15 "m_Id": "81a56b8d6e604be5b40b33276fcd781a" 16 }, 17 { 18 "m_Id": "c904cb2ffb6a46658772accca0cd227a" 19 }, 20 { 21 "m_Id": "5f38ac0dc2a74ea88a4564e87e928539" 22 }, 23 { 24 "m_Id": "60187cfe49a146db9a886f3ef6ca532e" 25 }, 26 { 27 "m_Id": "43626a5ebf74413da39f6fb0cc63926e" 28 }, 29 { 30 "m_Id": "da74f799135e45daa78c9a6349c86016" 31 }, 32 { 33 "m_Id": "e6db8c1e512a4822a9aa267cebe01a81" 34 }, 35 { 36 "m_Id": "7795b882008144aaabe1aa5af25ace34" 37 }, 38 { 39 "m_Id": "fb8b25e5743a48db88e44c20583c8a4b" 40 }, 41 { 42 "m_Id": "99d524f23b5d4f81822915634779a67e" 43 }, 44 { 45 "m_Id": "20def948175e45efbc20986d4f3f9e5a" 46 }, 47 { 48 "m_Id": "e6063e1b78e2498d9724d2fceb8eb29c" 49 }, 50 { 51 "m_Id": "d32eafca208543e6afa89a783532317c" 52 }, 53 { 54 "m_Id": "b4ce6bfd03ea4731922fd364858d3861" 55 }, 56 { 57 "m_Id": "7b14354f92ed415f9f5f28a73228712b" 58 }, 59 { 60 "m_Id": "0e8a448d3ed647a18cdddc71d9a5035d" 61 }, 62 { 63 "m_Id": "c0b3ce2799dc4d7cafd0cd9c2dbd41a0" 64 } 65 ], 66 "m_GroupDatas": [ 67 { 68 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 69 } 70 ], 71 "m_StickyNoteDatas": [ 72 { 73 "m_Id": "cfaf0278f4f54d55acecf488f916631d" 74 }, 75 { 76 "m_Id": "986ad094b9db42f5b4edee38577f8d53" 77 }, 78 { 79 "m_Id": "df2fb1a763714bc1897b824381e9ec90" 80 }, 81 { 82 "m_Id": "606fb7645e404a0a909b003af1ffae2f" 83 } 84 ], 85 "m_Edges": [ 86 { 87 "m_OutputSlot": { 88 "m_Node": { 89 "m_Id": "7795b882008144aaabe1aa5af25ace34" 90 }, 91 "m_SlotId": 0 92 }, 93 "m_InputSlot": { 94 "m_Node": { 95 "m_Id": "fb8b25e5743a48db88e44c20583c8a4b" 96 }, 97 "m_SlotId": 0 98 } 99 }, 100 { 101 "m_OutputSlot": { 102 "m_Node": { 103 "m_Id": "7795b882008144aaabe1aa5af25ace34" 104 }, 105 "m_SlotId": 1 106 }, 107 "m_InputSlot": { 108 "m_Node": { 109 "m_Id": "fb8b25e5743a48db88e44c20583c8a4b" 110 }, 111 "m_SlotId": 1 112 } 113 }, 114 { 115 "m_OutputSlot": { 116 "m_Node": { 117 "m_Id": "7b14354f92ed415f9f5f28a73228712b" 118 }, 119 "m_SlotId": 2 120 }, 121 "m_InputSlot": { 122 "m_Node": { 123 "m_Id": "b4ce6bfd03ea4731922fd364858d3861" 124 }, 125 "m_SlotId": 2 126 } 127 }, 128 { 129 "m_OutputSlot": { 130 "m_Node": { 131 "m_Id": "99d524f23b5d4f81822915634779a67e" 132 }, 133 "m_SlotId": 6 134 }, 135 "m_InputSlot": { 136 "m_Node": { 137 "m_Id": "7b14354f92ed415f9f5f28a73228712b" 138 }, 139 "m_SlotId": 1 140 } 141 }, 142 { 143 "m_OutputSlot": { 144 "m_Node": { 145 "m_Id": "d32eafca208543e6afa89a783532317c" 146 }, 147 "m_SlotId": 1 148 }, 149 "m_InputSlot": { 150 "m_Node": { 151 "m_Id": "7b14354f92ed415f9f5f28a73228712b" 152 }, 153 "m_SlotId": 0 154 } 155 }, 156 { 157 "m_OutputSlot": { 158 "m_Node": { 159 "m_Id": "da74f799135e45daa78c9a6349c86016" 160 }, 161 "m_SlotId": 0 162 }, 163 "m_InputSlot": { 164 "m_Node": { 165 "m_Id": "e6db8c1e512a4822a9aa267cebe01a81" 166 }, 167 "m_SlotId": 0 168 } 169 }, 170 { 171 "m_OutputSlot": { 172 "m_Node": { 173 "m_Id": "e6063e1b78e2498d9724d2fceb8eb29c" 174 }, 175 "m_SlotId": 0 176 }, 177 "m_InputSlot": { 178 "m_Node": { 179 "m_Id": "d32eafca208543e6afa89a783532317c" 180 }, 181 "m_SlotId": 0 182 } 183 }, 184 { 185 "m_OutputSlot": { 186 "m_Node": { 187 "m_Id": "e6db8c1e512a4822a9aa267cebe01a81" 188 }, 189 "m_SlotId": 1 190 }, 191 "m_InputSlot": { 192 "m_Node": { 193 "m_Id": "20def948175e45efbc20986d4f3f9e5a" 194 }, 195 "m_SlotId": 2 196 } 197 }, 198 { 199 "m_OutputSlot": { 200 "m_Node": { 201 "m_Id": "fb8b25e5743a48db88e44c20583c8a4b" 202 }, 203 "m_SlotId": 2 204 }, 205 "m_InputSlot": { 206 "m_Node": { 207 "m_Id": "99d524f23b5d4f81822915634779a67e" 208 }, 209 "m_SlotId": 0 210 } 211 } 212 ], 213 "m_VertexContext": { 214 "m_Position": { 215 "x": 0.0, 216 "y": 0.0 217 }, 218 "m_Blocks": [ 219 { 220 "m_Id": "81a56b8d6e604be5b40b33276fcd781a" 221 }, 222 { 223 "m_Id": "c904cb2ffb6a46658772accca0cd227a" 224 }, 225 { 226 "m_Id": "5f38ac0dc2a74ea88a4564e87e928539" 227 } 228 ] 229 }, 230 "m_FragmentContext": { 231 "m_Position": { 232 "x": 0.0, 233 "y": 200.0 234 }, 235 "m_Blocks": [ 236 { 237 "m_Id": "60187cfe49a146db9a886f3ef6ca532e" 238 }, 239 { 240 "m_Id": "0e8a448d3ed647a18cdddc71d9a5035d" 241 }, 242 { 243 "m_Id": "c0b3ce2799dc4d7cafd0cd9c2dbd41a0" 244 } 245 ] 246 }, 247 "m_PreviewData": { 248 "serializedMesh": { 249 "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", 250 "m_Guid": "" 251 }, 252 "preventRotation": false 253 }, 254 "m_Path": "Shader Graphs", 255 "m_GraphPrecision": 1, 256 "m_PreviewMode": 2, 257 "m_OutputNode": { 258 "m_Id": "" 259 }, 260 "m_SubDatas": [], 261 "m_ActiveTargets": [ 262 { 263 "m_Id": "0a9c60b043ff4287b3ab88c8ca06a3ca" 264 }, 265 { 266 "m_Id": "789967c9c2c9452bbcdbfe59e9806445" 267 }, 268 { 269 "m_Id": "5d89afac3f7d43c1a3921a27afdaa385" 270 } 271 ] 272} 273 274{ 275 "m_SGVersion": 0, 276 "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", 277 "m_ObjectId": "052d9efdbc1b41808c62c1ecb6295c50", 278 "m_Id": 1, 279 "m_DisplayName": "Texture", 280 "m_SlotType": 0, 281 "m_Hidden": false, 282 "m_ShaderOutputName": "Texture", 283 "m_StageCapability": 3, 284 "m_BareResource": false, 285 "m_Texture": { 286 "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"35cfe3df8fbb7aa46adb76215627f2e9\",\"type\":3}}", 287 "m_Guid": "" 288 }, 289 "m_DefaultType": 0 290} 291 292{ 293 "m_SGVersion": 2, 294 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget", 295 "m_ObjectId": "0a9c60b043ff4287b3ab88c8ca06a3ca", 296 "m_Datas": [], 297 "m_ActiveSubTarget": { 298 "m_Id": "98a4ecc6280543c68eac05ab3601ec55" 299 }, 300 "m_AllowMaterialOverride": false, 301 "m_SurfaceType": 0, 302 "m_ZWriteControl": 0, 303 "m_ZTestMode": 4, 304 "m_AlphaMode": 0, 305 "m_RenderFace": 2, 306 "m_AlphaClip": false, 307 "m_CustomEditorGUI": "" 308} 309 310{ 311 "m_SGVersion": 0, 312 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 313 "m_ObjectId": "0b623b285f7a46e3ba08dff65514982f", 314 "m_Id": 6, 315 "m_DisplayName": "B", 316 "m_SlotType": 1, 317 "m_Hidden": false, 318 "m_ShaderOutputName": "B", 319 "m_StageCapability": 2, 320 "m_Value": 0.0, 321 "m_DefaultValue": 0.0, 322 "m_Labels": [] 323} 324 325{ 326 "m_SGVersion": 0, 327 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData", 328 "m_ObjectId": "0e1110e38f6f4bf4aacda6c4cc2a14f0", 329 "m_EnableShadowMatte": false, 330 "m_DistortionOnly": false 331} 332 333{ 334 "m_SGVersion": 0, 335 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 336 "m_ObjectId": "0e8a448d3ed647a18cdddc71d9a5035d", 337 "m_Group": { 338 "m_Id": "" 339 }, 340 "m_Name": "SurfaceDescription.Emission", 341 "m_DrawState": { 342 "m_Expanded": true, 343 "m_Position": { 344 "serializedVersion": "2", 345 "x": 0.0, 346 "y": 0.0, 347 "width": 0.0, 348 "height": 0.0 349 } 350 }, 351 "m_Slots": [ 352 { 353 "m_Id": "5ad48242c2c24f73a0aee7e1da3a0ec0" 354 } 355 ], 356 "synonyms": [], 357 "m_Precision": 0, 358 "m_PreviewExpanded": true, 359 "m_DismissedVersion": 0, 360 "m_PreviewMode": 0, 361 "m_CustomColors": { 362 "m_SerializableColors": [] 363 }, 364 "m_SerializedDescriptor": "SurfaceDescription.Emission" 365} 366 367{ 368 "m_SGVersion": 0, 369 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 370 "m_ObjectId": "113c56cdbc6b45a6a0dc6581808a85dc", 371 "m_Id": 2, 372 "m_DisplayName": "Out", 373 "m_SlotType": 1, 374 "m_Hidden": false, 375 "m_ShaderOutputName": "Out", 376 "m_StageCapability": 3, 377 "m_Value": { 378 "x": 0.0, 379 "y": 0.0, 380 "z": 0.0, 381 "w": 0.0 382 }, 383 "m_DefaultValue": { 384 "x": 0.0, 385 "y": 0.0, 386 "z": 0.0, 387 "w": 0.0 388 } 389} 390 391{ 392 "m_SGVersion": 0, 393 "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", 394 "m_ObjectId": "1587efc28c7b498ba788558b058cbf0c", 395 "m_Id": 0, 396 "m_DisplayName": "Tangent", 397 "m_SlotType": 0, 398 "m_Hidden": false, 399 "m_ShaderOutputName": "Tangent", 400 "m_StageCapability": 1, 401 "m_Value": { 402 "x": 0.0, 403 "y": 0.0, 404 "z": 0.0 405 }, 406 "m_DefaultValue": { 407 "x": 0.0, 408 "y": 0.0, 409 "z": 0.0 410 }, 411 "m_Labels": [], 412 "m_Space": 0 413} 414 415{ 416 "m_SGVersion": 0, 417 "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", 418 "m_ObjectId": "20def948175e45efbc20986d4f3f9e5a", 419 "m_Group": { 420 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 421 }, 422 "m_Name": "Sample Texture 2D", 423 "m_DrawState": { 424 "m_Expanded": false, 425 "m_Position": { 426 "serializedVersion": "2", 427 "x": -1173.500244140625, 428 "y": 366.50006103515627, 429 "width": 208.00006103515626, 430 "height": 434.0 431 } 432 }, 433 "m_Slots": [ 434 { 435 "m_Id": "b8f13f116b5a4410986c3f491a4d84ad" 436 }, 437 { 438 "m_Id": "9f51344a76894f8ba56fc156848c01bf" 439 }, 440 { 441 "m_Id": "4b9c96841a3d4f4f95dac693280d43a2" 442 }, 443 { 444 "m_Id": "0b623b285f7a46e3ba08dff65514982f" 445 }, 446 { 447 "m_Id": "7a10fb7abae54563a21d5b252cf8be98" 448 }, 449 { 450 "m_Id": "e9c1bbd7417a4571a51f009c1abbbcab" 451 }, 452 { 453 "m_Id": "f0e324e559154a44b430d08b3518deee" 454 }, 455 { 456 "m_Id": "6ddf5b457115400cad392e0116701dcc" 457 } 458 ], 459 "synonyms": [ 460 "tex2d" 461 ], 462 "m_Precision": 0, 463 "m_PreviewExpanded": true, 464 "m_DismissedVersion": 0, 465 "m_PreviewMode": 0, 466 "m_CustomColors": { 467 "m_SerializableColors": [] 468 }, 469 "m_TextureType": 0, 470 "m_NormalMapSpace": 0, 471 "m_EnableGlobalMipBias": true, 472 "m_MipSamplingMode": 0 473} 474 475{ 476 "m_SGVersion": 0, 477 "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", 478 "m_ObjectId": "2baca6f91fa247f8a6b035361c39f480", 479 "m_Id": 5, 480 "m_DisplayName": "RGB", 481 "m_SlotType": 1, 482 "m_Hidden": false, 483 "m_ShaderOutputName": "RGB", 484 "m_StageCapability": 3, 485 "m_Value": { 486 "x": 0.0, 487 "y": 0.0, 488 "z": 0.0 489 }, 490 "m_DefaultValue": { 491 "x": 0.0, 492 "y": 0.0, 493 "z": 0.0 494 }, 495 "m_Labels": [] 496} 497 498{ 499 "m_SGVersion": 0, 500 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 501 "m_ObjectId": "327e4eeaed2f4138b1a1ad357ba9bf9c", 502 "m_Id": 1, 503 "m_DisplayName": "B", 504 "m_SlotType": 0, 505 "m_Hidden": false, 506 "m_ShaderOutputName": "B", 507 "m_StageCapability": 3, 508 "m_Value": { 509 "e00": 2.0, 510 "e01": 2.0, 511 "e02": 2.0, 512 "e03": 2.0, 513 "e10": 2.0, 514 "e11": 2.0, 515 "e12": 2.0, 516 "e13": 2.0, 517 "e20": 2.0, 518 "e21": 2.0, 519 "e22": 2.0, 520 "e23": 2.0, 521 "e30": 2.0, 522 "e31": 2.0, 523 "e32": 2.0, 524 "e33": 2.0 525 }, 526 "m_DefaultValue": { 527 "e00": 1.0, 528 "e01": 0.0, 529 "e02": 0.0, 530 "e03": 0.0, 531 "e10": 0.0, 532 "e11": 1.0, 533 "e12": 0.0, 534 "e13": 0.0, 535 "e20": 0.0, 536 "e21": 0.0, 537 "e22": 1.0, 538 "e23": 0.0, 539 "e30": 0.0, 540 "e31": 0.0, 541 "e32": 0.0, 542 "e33": 1.0 543 } 544} 545 546{ 547 "m_SGVersion": 0, 548 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 549 "m_ObjectId": "32ab7895d4d94041a59a75dfc6942fc7", 550 "m_Id": 0, 551 "m_DisplayName": "Alpha", 552 "m_SlotType": 0, 553 "m_Hidden": false, 554 "m_ShaderOutputName": "Alpha", 555 "m_StageCapability": 2, 556 "m_Value": 1.0, 557 "m_DefaultValue": 1.0, 558 "m_Labels": [] 559} 560 561{ 562 "m_SGVersion": 0, 563 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 564 "m_ObjectId": "363156fe435e45c29cfbfcac197f242a", 565 "m_Id": 3, 566 "m_DisplayName": "A", 567 "m_SlotType": 0, 568 "m_Hidden": false, 569 "m_ShaderOutputName": "A", 570 "m_StageCapability": 3, 571 "m_Value": 0.0, 572 "m_DefaultValue": 0.0, 573 "m_Labels": [] 574} 575 576{ 577 "m_SGVersion": 0, 578 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 579 "m_ObjectId": "3a4047527b904fefa251a1850e075240", 580 "m_Id": 0, 581 "m_DisplayName": "In", 582 "m_SlotType": 0, 583 "m_Hidden": false, 584 "m_ShaderOutputName": "In", 585 "m_StageCapability": 3, 586 "m_Value": { 587 "x": 0.0, 588 "y": 0.0, 589 "z": 0.0, 590 "w": 0.0 591 }, 592 "m_DefaultValue": { 593 "x": 0.0, 594 "y": 0.0, 595 "z": 0.0, 596 "w": 0.0 597 } 598} 599 600{ 601 "m_SGVersion": 0, 602 "m_Type": "UnityEditor.ShaderGraph.ScreenNode", 603 "m_ObjectId": "43626a5ebf74413da39f6fb0cc63926e", 604 "m_Group": { 605 "m_Id": "" 606 }, 607 "m_Name": "Screen", 608 "m_DrawState": { 609 "m_Expanded": true, 610 "m_Position": { 611 "serializedVersion": "2", 612 "x": -896.4998779296875, 613 "y": 16.500003814697267, 614 "width": 87.49993896484375, 615 "height": 101.00003051757813 616 } 617 }, 618 "m_Slots": [ 619 { 620 "m_Id": "a86f676a520f451486dae72ed0a92b17" 621 }, 622 { 623 "m_Id": "4f9c3b03dbf7476196d3d333eeb02cd5" 624 } 625 ], 626 "synonyms": [], 627 "m_Precision": 0, 628 "m_PreviewExpanded": true, 629 "m_DismissedVersion": 0, 630 "m_PreviewMode": 0, 631 "m_CustomColors": { 632 "m_SerializableColors": [] 633 } 634} 635 636{ 637 "m_SGVersion": 0, 638 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 639 "m_ObjectId": "4aea62674f2e4c62a1280dac32ed78c7", 640 "m_Id": 1, 641 "m_DisplayName": "G", 642 "m_SlotType": 0, 643 "m_Hidden": false, 644 "m_ShaderOutputName": "G", 645 "m_StageCapability": 3, 646 "m_Value": 1.0, 647 "m_DefaultValue": 0.0, 648 "m_Labels": [] 649} 650 651{ 652 "m_SGVersion": 0, 653 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 654 "m_ObjectId": "4b9c96841a3d4f4f95dac693280d43a2", 655 "m_Id": 5, 656 "m_DisplayName": "G", 657 "m_SlotType": 1, 658 "m_Hidden": false, 659 "m_ShaderOutputName": "G", 660 "m_StageCapability": 2, 661 "m_Value": 0.0, 662 "m_DefaultValue": 0.0, 663 "m_Labels": [] 664} 665 666{ 667 "m_SGVersion": 0, 668 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 669 "m_ObjectId": "4f9c3b03dbf7476196d3d333eeb02cd5", 670 "m_Id": 1, 671 "m_DisplayName": "Height", 672 "m_SlotType": 1, 673 "m_Hidden": false, 674 "m_ShaderOutputName": "Height", 675 "m_StageCapability": 3, 676 "m_Value": 0.0, 677 "m_DefaultValue": 0.0, 678 "m_Labels": [] 679} 680 681{ 682 "m_SGVersion": 0, 683 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 684 "m_ObjectId": "52431c68bed7424db407148daf8f85f5", 685 "m_Id": 0, 686 "m_DisplayName": "Out", 687 "m_SlotType": 1, 688 "m_Hidden": false, 689 "m_ShaderOutputName": "Out", 690 "m_StageCapability": 3, 691 "m_Value": { 692 "x": 0.0, 693 "y": 0.0, 694 "z": 0.0, 695 "w": 0.0 696 }, 697 "m_DefaultValue": { 698 "x": 0.0, 699 "y": 0.0, 700 "z": 0.0, 701 "w": 0.0 702 }, 703 "m_Labels": [] 704} 705 706{ 707 "m_SGVersion": 0, 708 "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", 709 "m_ObjectId": "54f0b944b76f4e7ea7bd1ae85746a29d", 710 "m_Id": 2, 711 "m_DisplayName": "UV", 712 "m_SlotType": 0, 713 "m_Hidden": false, 714 "m_ShaderOutputName": "UV", 715 "m_StageCapability": 3, 716 "m_Value": { 717 "x": 0.0, 718 "y": 0.0 719 }, 720 "m_DefaultValue": { 721 "x": 0.0, 722 "y": 0.0 723 }, 724 "m_Labels": [], 725 "m_Channel": 0 726} 727 728{ 729 "m_SGVersion": 0, 730 "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", 731 "m_ObjectId": "56cc6838918e46ee86306176bd57b924", 732 "m_Id": 0, 733 "m_DisplayName": "Position", 734 "m_SlotType": 0, 735 "m_Hidden": false, 736 "m_ShaderOutputName": "Position", 737 "m_StageCapability": 1, 738 "m_Value": { 739 "x": 0.0, 740 "y": 0.0, 741 "z": 0.0 742 }, 743 "m_DefaultValue": { 744 "x": 0.0, 745 "y": 0.0, 746 "z": 0.0 747 }, 748 "m_Labels": [], 749 "m_Space": 0 750} 751 752{ 753 "m_SGVersion": 0, 754 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 755 "m_ObjectId": "5ad48242c2c24f73a0aee7e1da3a0ec0", 756 "m_Id": 0, 757 "m_DisplayName": "Emission", 758 "m_SlotType": 0, 759 "m_Hidden": false, 760 "m_ShaderOutputName": "Emission", 761 "m_StageCapability": 2, 762 "m_Value": { 763 "x": 0.0, 764 "y": 0.0, 765 "z": 0.0 766 }, 767 "m_DefaultValue": { 768 "x": 0.0, 769 "y": 0.0, 770 "z": 0.0 771 }, 772 "m_Labels": [], 773 "m_ColorMode": 1, 774 "m_DefaultColor": { 775 "r": 0.0, 776 "g": 0.0, 777 "b": 0.0, 778 "a": 1.0 779 } 780} 781 782{ 783 "m_SGVersion": 1, 784 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", 785 "m_ObjectId": "5d89afac3f7d43c1a3921a27afdaa385", 786 "m_Datas": [], 787 "m_ActiveSubTarget": { 788 "m_Id": "e39c3db98e2d43a6bde4681d0c7a887e" 789 }, 790 "m_AllowMaterialOverride": false, 791 "m_SurfaceType": 0, 792 "m_ZTestMode": 4, 793 "m_ZWriteControl": 0, 794 "m_AlphaMode": 0, 795 "m_RenderFace": 2, 796 "m_AlphaClip": false, 797 "m_CastShadows": true, 798 "m_ReceiveShadows": true, 799 "m_DisableTint": false, 800 "m_AdditionalMotionVectorMode": 0, 801 "m_AlembicMotionVectors": false, 802 "m_SupportsLODCrossFade": false, 803 "m_CustomEditorGUI": "", 804 "m_SupportVFX": false 805} 806 807{ 808 "m_SGVersion": 0, 809 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 810 "m_ObjectId": "5f38ac0dc2a74ea88a4564e87e928539", 811 "m_Group": { 812 "m_Id": "" 813 }, 814 "m_Name": "VertexDescription.Tangent", 815 "m_DrawState": { 816 "m_Expanded": true, 817 "m_Position": { 818 "serializedVersion": "2", 819 "x": 0.0, 820 "y": 0.0, 821 "width": 0.0, 822 "height": 0.0 823 } 824 }, 825 "m_Slots": [ 826 { 827 "m_Id": "1587efc28c7b498ba788558b058cbf0c" 828 } 829 ], 830 "synonyms": [], 831 "m_Precision": 0, 832 "m_PreviewExpanded": true, 833 "m_DismissedVersion": 0, 834 "m_PreviewMode": 0, 835 "m_CustomColors": { 836 "m_SerializableColors": [] 837 }, 838 "m_SerializedDescriptor": "VertexDescription.Tangent" 839} 840 841{ 842 "m_SGVersion": 0, 843 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 844 "m_ObjectId": "60187cfe49a146db9a886f3ef6ca532e", 845 "m_Group": { 846 "m_Id": "" 847 }, 848 "m_Name": "SurfaceDescription.BaseColor", 849 "m_DrawState": { 850 "m_Expanded": true, 851 "m_Position": { 852 "serializedVersion": "2", 853 "x": 0.0, 854 "y": 0.0, 855 "width": 0.0, 856 "height": 0.0 857 } 858 }, 859 "m_Slots": [ 860 { 861 "m_Id": "8422ab8ac9654b18908a7c6354a54f01" 862 } 863 ], 864 "synonyms": [], 865 "m_Precision": 0, 866 "m_PreviewExpanded": true, 867 "m_DismissedVersion": 0, 868 "m_PreviewMode": 0, 869 "m_CustomColors": { 870 "m_SerializableColors": [] 871 }, 872 "m_SerializedDescriptor": "SurfaceDescription.BaseColor" 873} 874 875{ 876 "m_SGVersion": 0, 877 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 878 "m_ObjectId": "606fb7645e404a0a909b003af1ffae2f", 879 "m_Title": "", 880 "m_Content": "Using the Screen Node as shown below, I'm able to correct the projection coordinates and get a square aspect ratio for the projection on a non-square screen.", 881 "m_TextSize": 0, 882 "m_Theme": 0, 883 "m_Position": { 884 "serializedVersion": "2", 885 "x": -567.0000610351563, 886 "y": 206.50001525878907, 887 "width": 200.00003051757813, 888 "height": 122.00001525878906 889 }, 890 "m_Group": { 891 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 892 } 893} 894 895{ 896 "m_SGVersion": 0, 897 "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", 898 "m_ObjectId": "63989fd715f04b70884eb6f7f0e623ae", 899 "m_Id": 3, 900 "m_DisplayName": "Sampler", 901 "m_SlotType": 0, 902 "m_Hidden": false, 903 "m_ShaderOutputName": "Sampler", 904 "m_StageCapability": 3, 905 "m_BareResource": false 906} 907 908{ 909 "m_SGVersion": 0, 910 "m_Type": "UnityEditor.ShaderGraph.CategoryData", 911 "m_ObjectId": "658d12ecc7304bc7bf5dce82c2d77157", 912 "m_Name": "", 913 "m_ChildObjectList": [] 914} 915 916{ 917 "m_SGVersion": 0, 918 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 919 "m_ObjectId": "691f9b93dda7439d87ccb8161935da10", 920 "m_Id": 1, 921 "m_DisplayName": "B", 922 "m_SlotType": 0, 923 "m_Hidden": false, 924 "m_ShaderOutputName": "B", 925 "m_StageCapability": 3, 926 "m_Value": { 927 "x": 2.0, 928 "y": 2.0, 929 "z": 2.0, 930 "w": 2.0 931 }, 932 "m_DefaultValue": { 933 "x": 0.0, 934 "y": 0.0, 935 "z": 0.0, 936 "w": 0.0 937 } 938} 939 940{ 941 "m_SGVersion": 0, 942 "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", 943 "m_ObjectId": "6ddf5b457115400cad392e0116701dcc", 944 "m_Id": 3, 945 "m_DisplayName": "Sampler", 946 "m_SlotType": 0, 947 "m_Hidden": false, 948 "m_ShaderOutputName": "Sampler", 949 "m_StageCapability": 3, 950 "m_BareResource": false 951} 952 953{ 954 "m_SGVersion": 0, 955 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 956 "m_ObjectId": "6f8493987bc6409790a187b3dd42424e", 957 "m_Id": 0, 958 "m_DisplayName": "A", 959 "m_SlotType": 0, 960 "m_Hidden": false, 961 "m_ShaderOutputName": "A", 962 "m_StageCapability": 3, 963 "m_Value": { 964 "e00": 0.0, 965 "e01": 0.0, 966 "e02": 0.0, 967 "e03": 0.0, 968 "e10": 0.0, 969 "e11": 0.0, 970 "e12": 0.0, 971 "e13": 0.0, 972 "e20": 0.0, 973 "e21": 0.0, 974 "e22": 0.0, 975 "e23": 0.0, 976 "e30": 0.0, 977 "e31": 0.0, 978 "e32": 0.0, 979 "e33": 0.0 980 }, 981 "m_DefaultValue": { 982 "e00": 1.0, 983 "e01": 0.0, 984 "e02": 0.0, 985 "e03": 0.0, 986 "e10": 0.0, 987 "e11": 1.0, 988 "e12": 0.0, 989 "e13": 0.0, 990 "e20": 0.0, 991 "e21": 0.0, 992 "e22": 1.0, 993 "e23": 0.0, 994 "e30": 0.0, 995 "e31": 0.0, 996 "e32": 0.0, 997 "e33": 1.0 998 } 999} 1000 1001{ 1002 "m_SGVersion": 0, 1003 "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", 1004 "m_ObjectId": "7303c4d6d15949c2a4b7cb9cd3aa704d", 1005 "m_Id": 6, 1006 "m_DisplayName": "RG", 1007 "m_SlotType": 1, 1008 "m_Hidden": false, 1009 "m_ShaderOutputName": "RG", 1010 "m_StageCapability": 3, 1011 "m_Value": { 1012 "x": 0.0, 1013 "y": 0.0 1014 }, 1015 "m_DefaultValue": { 1016 "x": 0.0, 1017 "y": 0.0 1018 }, 1019 "m_Labels": [] 1020} 1021 1022{ 1023 "m_SGVersion": 0, 1024 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1025 "m_ObjectId": "7443a69561a345beb984f6c863223c40", 1026 "m_Id": 4, 1027 "m_DisplayName": "R", 1028 "m_SlotType": 1, 1029 "m_Hidden": false, 1030 "m_ShaderOutputName": "R", 1031 "m_StageCapability": 2, 1032 "m_Value": 0.0, 1033 "m_DefaultValue": 0.0, 1034 "m_Labels": [] 1035} 1036 1037{ 1038 "m_SGVersion": 0, 1039 "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", 1040 "m_ObjectId": "74a79b4f67b14a57bc05af89b66fdcdb", 1041 "m_Id": 2, 1042 "m_DisplayName": "Out", 1043 "m_SlotType": 1, 1044 "m_Hidden": false, 1045 "m_ShaderOutputName": "Out", 1046 "m_StageCapability": 3, 1047 "m_Value": { 1048 "e00": 0.0, 1049 "e01": 0.0, 1050 "e02": 0.0, 1051 "e03": 0.0, 1052 "e10": 0.0, 1053 "e11": 0.0, 1054 "e12": 0.0, 1055 "e13": 0.0, 1056 "e20": 0.0, 1057 "e21": 0.0, 1058 "e22": 0.0, 1059 "e23": 0.0, 1060 "e30": 0.0, 1061 "e31": 0.0, 1062 "e32": 0.0, 1063 "e33": 0.0 1064 }, 1065 "m_DefaultValue": { 1066 "e00": 1.0, 1067 "e01": 0.0, 1068 "e02": 0.0, 1069 "e03": 0.0, 1070 "e10": 0.0, 1071 "e11": 1.0, 1072 "e12": 0.0, 1073 "e13": 0.0, 1074 "e20": 0.0, 1075 "e21": 0.0, 1076 "e22": 1.0, 1077 "e23": 0.0, 1078 "e30": 0.0, 1079 "e31": 0.0, 1080 "e32": 0.0, 1081 "e33": 1.0 1082 } 1083} 1084 1085{ 1086 "m_SGVersion": 0, 1087 "m_Type": "UnityEditor.ShaderGraph.ScreenNode", 1088 "m_ObjectId": "7795b882008144aaabe1aa5af25ace34", 1089 "m_Group": { 1090 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1091 }, 1092 "m_Name": "Screen", 1093 "m_DrawState": { 1094 "m_Expanded": true, 1095 "m_Position": { 1096 "serializedVersion": "2", 1097 "x": -881.4999389648438, 1098 "y": 514.5001220703125, 1099 "width": 87.49993896484375, 1100 "height": 101.0 1101 } 1102 }, 1103 "m_Slots": [ 1104 { 1105 "m_Id": "c6e074076cc64f45b879352a1093ca92" 1106 }, 1107 { 1108 "m_Id": "f163f69e209b490d9ffab828b5ed609e" 1109 } 1110 ], 1111 "synonyms": [], 1112 "m_Precision": 0, 1113 "m_PreviewExpanded": true, 1114 "m_DismissedVersion": 0, 1115 "m_PreviewMode": 0, 1116 "m_CustomColors": { 1117 "m_SerializableColors": [] 1118 } 1119} 1120 1121{ 1122 "m_SGVersion": 0, 1123 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", 1124 "m_ObjectId": "789967c9c2c9452bbcdbfe59e9806445", 1125 "m_ActiveSubTarget": { 1126 "m_Id": "b7aa968dec8a4f45978aec2c9b830acd" 1127 }, 1128 "m_Datas": [ 1129 { 1130 "m_Id": "c4b432566b11497fbf54aeb99530eda1" 1131 }, 1132 { 1133 "m_Id": "ea1e3f483e084b43b03c5b113fbbe61f" 1134 }, 1135 { 1136 "m_Id": "0e1110e38f6f4bf4aacda6c4cc2a14f0" 1137 } 1138 ], 1139 "m_CustomEditorGUI": "", 1140 "m_SupportVFX": false, 1141 "m_SupportLineRendering": false 1142} 1143 1144{ 1145 "m_SGVersion": 0, 1146 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1147 "m_ObjectId": "7a10fb7abae54563a21d5b252cf8be98", 1148 "m_Id": 7, 1149 "m_DisplayName": "A", 1150 "m_SlotType": 1, 1151 "m_Hidden": false, 1152 "m_ShaderOutputName": "A", 1153 "m_StageCapability": 2, 1154 "m_Value": 0.0, 1155 "m_DefaultValue": 0.0, 1156 "m_Labels": [] 1157} 1158 1159{ 1160 "m_SGVersion": 0, 1161 "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", 1162 "m_ObjectId": "7b14354f92ed415f9f5f28a73228712b", 1163 "m_Group": { 1164 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1165 }, 1166 "m_Name": "Multiply", 1167 "m_DrawState": { 1168 "m_Expanded": true, 1169 "m_Position": { 1170 "serializedVersion": "2", 1171 "x": -478.4999084472656, 1172 "y": 366.50006103515627, 1173 "width": 128.99993896484376, 1174 "height": 118.0 1175 } 1176 }, 1177 "m_Slots": [ 1178 { 1179 "m_Id": "6f8493987bc6409790a187b3dd42424e" 1180 }, 1181 { 1182 "m_Id": "327e4eeaed2f4138b1a1ad357ba9bf9c" 1183 }, 1184 { 1185 "m_Id": "74a79b4f67b14a57bc05af89b66fdcdb" 1186 } 1187 ], 1188 "synonyms": [ 1189 "multiplication", 1190 "times", 1191 "x" 1192 ], 1193 "m_Precision": 0, 1194 "m_PreviewExpanded": false, 1195 "m_DismissedVersion": 0, 1196 "m_PreviewMode": 0, 1197 "m_CustomColors": { 1198 "m_SerializableColors": [] 1199 } 1200} 1201 1202{ 1203 "m_SGVersion": 0, 1204 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1205 "m_ObjectId": "81a56b8d6e604be5b40b33276fcd781a", 1206 "m_Group": { 1207 "m_Id": "" 1208 }, 1209 "m_Name": "VertexDescription.Position", 1210 "m_DrawState": { 1211 "m_Expanded": true, 1212 "m_Position": { 1213 "serializedVersion": "2", 1214 "x": 0.0, 1215 "y": 0.0, 1216 "width": 0.0, 1217 "height": 0.0 1218 } 1219 }, 1220 "m_Slots": [ 1221 { 1222 "m_Id": "56cc6838918e46ee86306176bd57b924" 1223 } 1224 ], 1225 "synonyms": [], 1226 "m_Precision": 0, 1227 "m_PreviewExpanded": true, 1228 "m_DismissedVersion": 0, 1229 "m_PreviewMode": 0, 1230 "m_CustomColors": { 1231 "m_SerializableColors": [] 1232 }, 1233 "m_SerializedDescriptor": "VertexDescription.Position" 1234} 1235 1236{ 1237 "m_SGVersion": 0, 1238 "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", 1239 "m_ObjectId": "8422ab8ac9654b18908a7c6354a54f01", 1240 "m_Id": 0, 1241 "m_DisplayName": "Base Color", 1242 "m_SlotType": 0, 1243 "m_Hidden": false, 1244 "m_ShaderOutputName": "BaseColor", 1245 "m_StageCapability": 2, 1246 "m_Value": { 1247 "x": 0.5, 1248 "y": 0.5, 1249 "z": 0.5 1250 }, 1251 "m_DefaultValue": { 1252 "x": 0.0, 1253 "y": 0.0, 1254 "z": 0.0 1255 }, 1256 "m_Labels": [], 1257 "m_ColorMode": 0, 1258 "m_DefaultColor": { 1259 "r": 0.5, 1260 "g": 0.5, 1261 "b": 0.5, 1262 "a": 1.0 1263 } 1264} 1265 1266{ 1267 "m_SGVersion": 0, 1268 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1269 "m_ObjectId": "8cb277ff9dc74dcab2aa5c3ed5308ceb", 1270 "m_Id": 2, 1271 "m_DisplayName": "B", 1272 "m_SlotType": 0, 1273 "m_Hidden": false, 1274 "m_ShaderOutputName": "B", 1275 "m_StageCapability": 3, 1276 "m_Value": 0.0, 1277 "m_DefaultValue": 0.0, 1278 "m_Labels": [] 1279} 1280 1281{ 1282 "m_SGVersion": 0, 1283 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1284 "m_ObjectId": "92ff43388f23435e93dc185b4cc2e4eb", 1285 "m_Id": 0, 1286 "m_DisplayName": "A", 1287 "m_SlotType": 0, 1288 "m_Hidden": false, 1289 "m_ShaderOutputName": "A", 1290 "m_StageCapability": 3, 1291 "m_Value": { 1292 "x": 0.0, 1293 "y": 0.0, 1294 "z": 0.0, 1295 "w": 0.0 1296 }, 1297 "m_DefaultValue": { 1298 "x": 0.0, 1299 "y": 0.0, 1300 "z": 0.0, 1301 "w": 0.0 1302 } 1303} 1304 1305{ 1306 "m_SGVersion": 0, 1307 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1308 "m_ObjectId": "986ad094b9db42f5b4edee38577f8d53", 1309 "m_Title": "", 1310 "m_Content": "If I want to project a texture in screen space, I can use the Screen Position node as coordinates for the texture.\n\nHowever, this will result in stretching, because the aspect ratio of the screen doesn't match the square texture.", 1311 "m_TextSize": 0, 1312 "m_Theme": 0, 1313 "m_Position": { 1314 "serializedVersion": "2", 1315 "x": -1317.5001220703125, 1316 "y": 201.50001525878907, 1317 "width": 200.0, 1318 "height": 155.00001525878907 1319 }, 1320 "m_Group": { 1321 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1322 } 1323} 1324 1325{ 1326 "m_SGVersion": 0, 1327 "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget", 1328 "m_ObjectId": "98a4ecc6280543c68eac05ab3601ec55" 1329} 1330 1331{ 1332 "m_SGVersion": 0, 1333 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1334 "m_ObjectId": "98b0f0b1447948e2a5bbd9f6231e3bc3", 1335 "m_Id": 5, 1336 "m_DisplayName": "G", 1337 "m_SlotType": 1, 1338 "m_Hidden": false, 1339 "m_ShaderOutputName": "G", 1340 "m_StageCapability": 2, 1341 "m_Value": 0.0, 1342 "m_DefaultValue": 0.0, 1343 "m_Labels": [] 1344} 1345 1346{ 1347 "m_SGVersion": 0, 1348 "m_Type": "UnityEditor.ShaderGraph.CombineNode", 1349 "m_ObjectId": "99d524f23b5d4f81822915634779a67e", 1350 "m_Group": { 1351 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1352 }, 1353 "m_Name": "Combine", 1354 "m_DrawState": { 1355 "m_Expanded": true, 1356 "m_Position": { 1357 "serializedVersion": "2", 1358 "x": -643.9999389648438, 1359 "y": 573.5000610351563, 1360 "width": 139.50006103515626, 1361 "height": 166.00006103515626 1362 } 1363 }, 1364 "m_Slots": [ 1365 { 1366 "m_Id": "eafdffc6eed841d683642f73b95040c6" 1367 }, 1368 { 1369 "m_Id": "4aea62674f2e4c62a1280dac32ed78c7" 1370 }, 1371 { 1372 "m_Id": "8cb277ff9dc74dcab2aa5c3ed5308ceb" 1373 }, 1374 { 1375 "m_Id": "363156fe435e45c29cfbfcac197f242a" 1376 }, 1377 { 1378 "m_Id": "ad60aad910464a6893fb05d4c1e1051b" 1379 }, 1380 { 1381 "m_Id": "2baca6f91fa247f8a6b035361c39f480" 1382 }, 1383 { 1384 "m_Id": "7303c4d6d15949c2a4b7cb9cd3aa704d" 1385 } 1386 ], 1387 "synonyms": [ 1388 "append" 1389 ], 1390 "m_Precision": 0, 1391 "m_PreviewExpanded": false, 1392 "m_DismissedVersion": 0, 1393 "m_PreviewMode": 0, 1394 "m_CustomColors": { 1395 "m_SerializableColors": [] 1396 } 1397} 1398 1399{ 1400 "m_SGVersion": 0, 1401 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1402 "m_ObjectId": "9f51344a76894f8ba56fc156848c01bf", 1403 "m_Id": 4, 1404 "m_DisplayName": "R", 1405 "m_SlotType": 1, 1406 "m_Hidden": false, 1407 "m_ShaderOutputName": "R", 1408 "m_StageCapability": 2, 1409 "m_Value": 0.0, 1410 "m_DefaultValue": 0.0, 1411 "m_Labels": [] 1412} 1413 1414{ 1415 "m_SGVersion": 0, 1416 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1417 "m_ObjectId": "a86f676a520f451486dae72ed0a92b17", 1418 "m_Id": 0, 1419 "m_DisplayName": "Width", 1420 "m_SlotType": 1, 1421 "m_Hidden": false, 1422 "m_ShaderOutputName": "Width", 1423 "m_StageCapability": 3, 1424 "m_Value": 0.0, 1425 "m_DefaultValue": 0.0, 1426 "m_Labels": [] 1427} 1428 1429{ 1430 "m_SGVersion": 0, 1431 "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", 1432 "m_ObjectId": "ad358c90d8904a9a8849cfb3708cd537", 1433 "m_Id": 0, 1434 "m_DisplayName": "In", 1435 "m_SlotType": 0, 1436 "m_Hidden": false, 1437 "m_ShaderOutputName": "In", 1438 "m_StageCapability": 3, 1439 "m_Value": { 1440 "x": 0.0, 1441 "y": 0.0, 1442 "z": 0.0, 1443 "w": 0.0 1444 }, 1445 "m_DefaultValue": { 1446 "x": 0.0, 1447 "y": 0.0, 1448 "z": 0.0, 1449 "w": 0.0 1450 } 1451} 1452 1453{ 1454 "m_SGVersion": 0, 1455 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1456 "m_ObjectId": "ad60aad910464a6893fb05d4c1e1051b", 1457 "m_Id": 4, 1458 "m_DisplayName": "RGBA", 1459 "m_SlotType": 1, 1460 "m_Hidden": false, 1461 "m_ShaderOutputName": "RGBA", 1462 "m_StageCapability": 3, 1463 "m_Value": { 1464 "x": 0.0, 1465 "y": 0.0, 1466 "z": 0.0, 1467 "w": 0.0 1468 }, 1469 "m_DefaultValue": { 1470 "x": 0.0, 1471 "y": 0.0, 1472 "z": 0.0, 1473 "w": 0.0 1474 }, 1475 "m_Labels": [] 1476} 1477 1478{ 1479 "m_SGVersion": 0, 1480 "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", 1481 "m_ObjectId": "b4ce6bfd03ea4731922fd364858d3861", 1482 "m_Group": { 1483 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1484 }, 1485 "m_Name": "Sample Texture 2D", 1486 "m_DrawState": { 1487 "m_Expanded": false, 1488 "m_Position": { 1489 "serializedVersion": "2", 1490 "x": -349.4999694824219, 1491 "y": 366.50006103515627, 1492 "width": 208.00013732910157, 1493 "height": 338.0 1494 } 1495 }, 1496 "m_Slots": [ 1497 { 1498 "m_Id": "c0dd5bbfd18345839708b26b7090247b" 1499 }, 1500 { 1501 "m_Id": "7443a69561a345beb984f6c863223c40" 1502 }, 1503 { 1504 "m_Id": "98b0f0b1447948e2a5bbd9f6231e3bc3" 1505 }, 1506 { 1507 "m_Id": "f3779991110f4927adcb20648ebeda9a" 1508 }, 1509 { 1510 "m_Id": "d0769556650f4629a2b48664ab93f5a0" 1511 }, 1512 { 1513 "m_Id": "052d9efdbc1b41808c62c1ecb6295c50" 1514 }, 1515 { 1516 "m_Id": "54f0b944b76f4e7ea7bd1ae85746a29d" 1517 }, 1518 { 1519 "m_Id": "63989fd715f04b70884eb6f7f0e623ae" 1520 } 1521 ], 1522 "synonyms": [ 1523 "tex2d" 1524 ], 1525 "m_Precision": 0, 1526 "m_PreviewExpanded": true, 1527 "m_DismissedVersion": 0, 1528 "m_PreviewMode": 0, 1529 "m_CustomColors": { 1530 "m_SerializableColors": [] 1531 }, 1532 "m_TextureType": 0, 1533 "m_NormalMapSpace": 0, 1534 "m_EnableGlobalMipBias": true, 1535 "m_MipSamplingMode": 0 1536} 1537 1538{ 1539 "m_SGVersion": 0, 1540 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget", 1541 "m_ObjectId": "b7aa968dec8a4f45978aec2c9b830acd" 1542} 1543 1544{ 1545 "m_SGVersion": 0, 1546 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1547 "m_ObjectId": "b8f13f116b5a4410986c3f491a4d84ad", 1548 "m_Id": 0, 1549 "m_DisplayName": "RGBA", 1550 "m_SlotType": 1, 1551 "m_Hidden": false, 1552 "m_ShaderOutputName": "RGBA", 1553 "m_StageCapability": 2, 1554 "m_Value": { 1555 "x": 0.0, 1556 "y": 0.0, 1557 "z": 0.0, 1558 "w": 0.0 1559 }, 1560 "m_DefaultValue": { 1561 "x": 0.0, 1562 "y": 0.0, 1563 "z": 0.0, 1564 "w": 0.0 1565 }, 1566 "m_Labels": [] 1567} 1568 1569{ 1570 "m_SGVersion": 0, 1571 "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", 1572 "m_ObjectId": "beecd4695b224713bba586a2479c6522", 1573 "m_Id": 1, 1574 "m_DisplayName": "Out", 1575 "m_SlotType": 1, 1576 "m_Hidden": false, 1577 "m_ShaderOutputName": "Out", 1578 "m_StageCapability": 3, 1579 "m_Value": { 1580 "x": 0.0, 1581 "y": 0.0 1582 }, 1583 "m_DefaultValue": { 1584 "x": 0.0, 1585 "y": 0.0 1586 }, 1587 "m_Labels": [] 1588} 1589 1590{ 1591 "m_SGVersion": 0, 1592 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1593 "m_ObjectId": "c0b3ce2799dc4d7cafd0cd9c2dbd41a0", 1594 "m_Group": { 1595 "m_Id": "" 1596 }, 1597 "m_Name": "SurfaceDescription.Alpha", 1598 "m_DrawState": { 1599 "m_Expanded": true, 1600 "m_Position": { 1601 "serializedVersion": "2", 1602 "x": 0.0, 1603 "y": 0.0, 1604 "width": 0.0, 1605 "height": 0.0 1606 } 1607 }, 1608 "m_Slots": [ 1609 { 1610 "m_Id": "32ab7895d4d94041a59a75dfc6942fc7" 1611 } 1612 ], 1613 "synonyms": [], 1614 "m_Precision": 0, 1615 "m_PreviewExpanded": true, 1616 "m_DismissedVersion": 0, 1617 "m_PreviewMode": 0, 1618 "m_CustomColors": { 1619 "m_SerializableColors": [] 1620 }, 1621 "m_SerializedDescriptor": "SurfaceDescription.Alpha" 1622} 1623 1624{ 1625 "m_SGVersion": 0, 1626 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1627 "m_ObjectId": "c0dd5bbfd18345839708b26b7090247b", 1628 "m_Id": 0, 1629 "m_DisplayName": "RGBA", 1630 "m_SlotType": 1, 1631 "m_Hidden": false, 1632 "m_ShaderOutputName": "RGBA", 1633 "m_StageCapability": 2, 1634 "m_Value": { 1635 "x": 0.0, 1636 "y": 0.0, 1637 "z": 0.0, 1638 "w": 0.0 1639 }, 1640 "m_DefaultValue": { 1641 "x": 0.0, 1642 "y": 0.0, 1643 "z": 0.0, 1644 "w": 0.0 1645 }, 1646 "m_Labels": [] 1647} 1648 1649{ 1650 "m_SGVersion": 0, 1651 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", 1652 "m_ObjectId": "c4b432566b11497fbf54aeb99530eda1", 1653 "m_Distortion": false, 1654 "m_DistortionMode": 0, 1655 "m_DistortionDepthTest": true, 1656 "m_AddPrecomputedVelocity": false, 1657 "m_TransparentWritesMotionVec": false, 1658 "m_DepthOffset": false, 1659 "m_ConservativeDepthOffset": false, 1660 "m_TransparencyFog": true, 1661 "m_AlphaTestShadow": false, 1662 "m_BackThenFrontRendering": false, 1663 "m_TransparentDepthPrepass": false, 1664 "m_TransparentDepthPostpass": false, 1665 "m_TransparentPerPixelSorting": false, 1666 "m_SupportLodCrossFade": false 1667} 1668 1669{ 1670 "m_SGVersion": 0, 1671 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1672 "m_ObjectId": "c6e074076cc64f45b879352a1093ca92", 1673 "m_Id": 0, 1674 "m_DisplayName": "Width", 1675 "m_SlotType": 1, 1676 "m_Hidden": false, 1677 "m_ShaderOutputName": "Width", 1678 "m_StageCapability": 3, 1679 "m_Value": 0.0, 1680 "m_DefaultValue": 0.0, 1681 "m_Labels": [] 1682} 1683 1684{ 1685 "m_SGVersion": 0, 1686 "m_Type": "UnityEditor.ShaderGraph.BlockNode", 1687 "m_ObjectId": "c904cb2ffb6a46658772accca0cd227a", 1688 "m_Group": { 1689 "m_Id": "" 1690 }, 1691 "m_Name": "VertexDescription.Normal", 1692 "m_DrawState": { 1693 "m_Expanded": true, 1694 "m_Position": { 1695 "serializedVersion": "2", 1696 "x": 0.0, 1697 "y": 0.0, 1698 "width": 0.0, 1699 "height": 0.0 1700 } 1701 }, 1702 "m_Slots": [ 1703 { 1704 "m_Id": "ebd6411c877d4c16b1279a0cb3e9618c" 1705 } 1706 ], 1707 "synonyms": [], 1708 "m_Precision": 0, 1709 "m_PreviewExpanded": true, 1710 "m_DismissedVersion": 0, 1711 "m_PreviewMode": 0, 1712 "m_CustomColors": { 1713 "m_SerializableColors": [] 1714 }, 1715 "m_SerializedDescriptor": "VertexDescription.Normal" 1716} 1717 1718{ 1719 "m_SGVersion": 0, 1720 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1721 "m_ObjectId": "cfaf0278f4f54d55acecf488f916631d", 1722 "m_Title": "Screen Node", 1723 "m_Content": "The Screen Node brings in the width and height in pixels of the screen currently being rendered.\n\n", 1724 "m_TextSize": 0, 1725 "m_Theme": 0, 1726 "m_Position": { 1727 "serializedVersion": "2", 1728 "x": -793.5000610351563, 1729 "y": 20.5, 1730 "width": 200.0, 1731 "height": 100.00001525878906 1732 }, 1733 "m_Group": { 1734 "m_Id": "" 1735 } 1736} 1737 1738{ 1739 "m_SGVersion": 0, 1740 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 1741 "m_ObjectId": "d0769556650f4629a2b48664ab93f5a0", 1742 "m_Id": 7, 1743 "m_DisplayName": "A", 1744 "m_SlotType": 1, 1745 "m_Hidden": false, 1746 "m_ShaderOutputName": "A", 1747 "m_StageCapability": 2, 1748 "m_Value": 0.0, 1749 "m_DefaultValue": 0.0, 1750 "m_Labels": [] 1751} 1752 1753{ 1754 "m_SGVersion": 1, 1755 "m_Type": "UnityEditor.ShaderGraph.SwizzleNode", 1756 "m_ObjectId": "d32eafca208543e6afa89a783532317c", 1757 "m_Group": { 1758 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1759 }, 1760 "m_Name": "Swizzle", 1761 "m_DrawState": { 1762 "m_Expanded": true, 1763 "m_Position": { 1764 "serializedVersion": "2", 1765 "x": -609.4998779296875, 1766 "y": 366.50006103515627, 1767 "width": 130.99996948242188, 1768 "height": 121.50003051757813 1769 } 1770 }, 1771 "m_Slots": [ 1772 { 1773 "m_Id": "ad358c90d8904a9a8849cfb3708cd537" 1774 }, 1775 { 1776 "m_Id": "f131ebb5f0df44d08e31434c304ac0d8" 1777 } 1778 ], 1779 "synonyms": [ 1780 "swap", 1781 "reorder", 1782 "component mask" 1783 ], 1784 "m_Precision": 0, 1785 "m_PreviewExpanded": false, 1786 "m_DismissedVersion": 0, 1787 "m_PreviewMode": 0, 1788 "m_CustomColors": { 1789 "m_SerializableColors": [] 1790 }, 1791 "_maskInput": "xy", 1792 "convertedMask": "xy" 1793} 1794 1795{ 1796 "m_SGVersion": 0, 1797 "m_Type": "UnityEditor.ShaderGraph.GroupData", 1798 "m_ObjectId": "d603d1d21cd94d439f340f37eebdb213", 1799 "m_Title": "Creating Square Coordinates in Screen Space Projection", 1800 "m_Position": { 1801 "x": -1474.5, 1802 "y": 143.00003051757813 1803 } 1804} 1805 1806{ 1807 "m_SGVersion": 0, 1808 "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", 1809 "m_ObjectId": "d69eee11cb61496c8f095f2faf32f9d9", 1810 "m_Id": 0, 1811 "m_DisplayName": "Out", 1812 "m_SlotType": 1, 1813 "m_Hidden": false, 1814 "m_ShaderOutputName": "Out", 1815 "m_StageCapability": 3, 1816 "m_Value": { 1817 "x": 0.0, 1818 "y": 0.0, 1819 "z": 0.0, 1820 "w": 0.0 1821 }, 1822 "m_DefaultValue": { 1823 "x": 0.0, 1824 "y": 0.0, 1825 "z": 0.0, 1826 "w": 0.0 1827 }, 1828 "m_Labels": [] 1829} 1830 1831{ 1832 "m_SGVersion": 0, 1833 "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", 1834 "m_ObjectId": "da74f799135e45daa78c9a6349c86016", 1835 "m_Group": { 1836 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1837 }, 1838 "m_Name": "Screen Position", 1839 "m_DrawState": { 1840 "m_Expanded": true, 1841 "m_Position": { 1842 "serializedVersion": "2", 1843 "x": -1449.5, 1844 "y": 366.50006103515627, 1845 "width": 145.0, 1846 "height": 128.50003051757813 1847 } 1848 }, 1849 "m_Slots": [ 1850 { 1851 "m_Id": "52431c68bed7424db407148daf8f85f5" 1852 } 1853 ], 1854 "synonyms": [], 1855 "m_Precision": 0, 1856 "m_PreviewExpanded": false, 1857 "m_DismissedVersion": 0, 1858 "m_PreviewMode": 0, 1859 "m_CustomColors": { 1860 "m_SerializableColors": [] 1861 }, 1862 "m_ScreenSpaceType": 0 1863} 1864 1865{ 1866 "m_SGVersion": 0, 1867 "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", 1868 "m_ObjectId": "df2fb1a763714bc1897b824381e9ec90", 1869 "m_Title": "", 1870 "m_Content": "If I divide the screen's width by its height, I get the screen's aspect ratio. If I multiply that by screen position, I get the square coordinates that I need.", 1871 "m_TextSize": 0, 1872 "m_Theme": 0, 1873 "m_Position": { 1874 "serializedVersion": "2", 1875 "x": -871.0000610351563, 1876 "y": 732.0000610351563, 1877 "width": 200.0, 1878 "height": 103.5 1879 }, 1880 "m_Group": { 1881 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1882 } 1883} 1884 1885{ 1886 "m_SGVersion": 2, 1887 "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", 1888 "m_ObjectId": "e39c3db98e2d43a6bde4681d0c7a887e" 1889} 1890 1891{ 1892 "m_SGVersion": 0, 1893 "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", 1894 "m_ObjectId": "e6063e1b78e2498d9724d2fceb8eb29c", 1895 "m_Group": { 1896 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1897 }, 1898 "m_Name": "Screen Position", 1899 "m_DrawState": { 1900 "m_Expanded": true, 1901 "m_Position": { 1902 "serializedVersion": "2", 1903 "x": -754.4998779296875, 1904 "y": 366.50006103515627, 1905 "width": 145.0, 1906 "height": 128.50003051757813 1907 } 1908 }, 1909 "m_Slots": [ 1910 { 1911 "m_Id": "d69eee11cb61496c8f095f2faf32f9d9" 1912 } 1913 ], 1914 "synonyms": [], 1915 "m_Precision": 0, 1916 "m_PreviewExpanded": false, 1917 "m_DismissedVersion": 0, 1918 "m_PreviewMode": 0, 1919 "m_CustomColors": { 1920 "m_SerializableColors": [] 1921 }, 1922 "m_ScreenSpaceType": 0 1923} 1924 1925{ 1926 "m_SGVersion": 1, 1927 "m_Type": "UnityEditor.ShaderGraph.SwizzleNode", 1928 "m_ObjectId": "e6db8c1e512a4822a9aa267cebe01a81", 1929 "m_Group": { 1930 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 1931 }, 1932 "m_Name": "Swizzle", 1933 "m_DrawState": { 1934 "m_Expanded": true, 1935 "m_Position": { 1936 "serializedVersion": "2", 1937 "x": -1304.5, 1938 "y": 366.50006103515627, 1939 "width": 131.0, 1940 "height": 121.50003051757813 1941 } 1942 }, 1943 "m_Slots": [ 1944 { 1945 "m_Id": "3a4047527b904fefa251a1850e075240" 1946 }, 1947 { 1948 "m_Id": "beecd4695b224713bba586a2479c6522" 1949 } 1950 ], 1951 "synonyms": [ 1952 "swap", 1953 "reorder", 1954 "component mask" 1955 ], 1956 "m_Precision": 0, 1957 "m_PreviewExpanded": false, 1958 "m_DismissedVersion": 0, 1959 "m_PreviewMode": 0, 1960 "m_CustomColors": { 1961 "m_SerializableColors": [] 1962 }, 1963 "_maskInput": "xy", 1964 "convertedMask": "xy" 1965} 1966 1967{ 1968 "m_SGVersion": 0, 1969 "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", 1970 "m_ObjectId": "e9c1bbd7417a4571a51f009c1abbbcab", 1971 "m_Id": 1, 1972 "m_DisplayName": "Texture", 1973 "m_SlotType": 0, 1974 "m_Hidden": false, 1975 "m_ShaderOutputName": "Texture", 1976 "m_StageCapability": 3, 1977 "m_BareResource": false, 1978 "m_Texture": { 1979 "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"35cfe3df8fbb7aa46adb76215627f2e9\",\"type\":3}}", 1980 "m_Guid": "" 1981 }, 1982 "m_DefaultType": 0 1983} 1984 1985{ 1986 "m_SGVersion": 0, 1987 "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", 1988 "m_ObjectId": "ea1e3f483e084b43b03c5b113fbbe61f", 1989 "m_MaterialNeedsUpdateHash": 0, 1990 "m_SurfaceType": 0, 1991 "m_RenderingPass": 1, 1992 "m_BlendMode": 0, 1993 "m_ZTest": 4, 1994 "m_ZWrite": false, 1995 "m_TransparentCullMode": 2, 1996 "m_OpaqueCullMode": 2, 1997 "m_SortPriority": 0, 1998 "m_AlphaTest": false, 1999 "m_TransparentDepthPrepass": false, 2000 "m_TransparentDepthPostpass": false, 2001 "m_SupportLodCrossFade": false, 2002 "m_DoubleSidedMode": 0, 2003 "m_DOTSInstancing": false, 2004 "m_CustomVelocity": false, 2005 "m_Tessellation": false, 2006 "m_TessellationMode": 0, 2007 "m_TessellationFactorMinDistance": 20.0, 2008 "m_TessellationFactorMaxDistance": 50.0, 2009 "m_TessellationFactorTriangleSize": 100.0, 2010 "m_TessellationShapeFactor": 0.75, 2011 "m_TessellationBackFaceCullEpsilon": -0.25, 2012 "m_TessellationMaxDisplacement": 0.009999999776482582, 2013 "m_DebugSymbols": false, 2014 "m_Version": 2, 2015 "inspectorFoldoutMask": 0 2016} 2017 2018{ 2019 "m_SGVersion": 0, 2020 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2021 "m_ObjectId": "eafdffc6eed841d683642f73b95040c6", 2022 "m_Id": 0, 2023 "m_DisplayName": "R", 2024 "m_SlotType": 0, 2025 "m_Hidden": false, 2026 "m_ShaderOutputName": "R", 2027 "m_StageCapability": 3, 2028 "m_Value": 0.0, 2029 "m_DefaultValue": 0.0, 2030 "m_Labels": [] 2031} 2032 2033{ 2034 "m_SGVersion": 0, 2035 "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", 2036 "m_ObjectId": "ebd6411c877d4c16b1279a0cb3e9618c", 2037 "m_Id": 0, 2038 "m_DisplayName": "Normal", 2039 "m_SlotType": 0, 2040 "m_Hidden": false, 2041 "m_ShaderOutputName": "Normal", 2042 "m_StageCapability": 1, 2043 "m_Value": { 2044 "x": 0.0, 2045 "y": 0.0, 2046 "z": 0.0 2047 }, 2048 "m_DefaultValue": { 2049 "x": 0.0, 2050 "y": 0.0, 2051 "z": 0.0 2052 }, 2053 "m_Labels": [], 2054 "m_Space": 0 2055} 2056 2057{ 2058 "m_SGVersion": 0, 2059 "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", 2060 "m_ObjectId": "f0e324e559154a44b430d08b3518deee", 2061 "m_Id": 2, 2062 "m_DisplayName": "UV", 2063 "m_SlotType": 0, 2064 "m_Hidden": false, 2065 "m_ShaderOutputName": "UV", 2066 "m_StageCapability": 3, 2067 "m_Value": { 2068 "x": 0.0, 2069 "y": 0.0 2070 }, 2071 "m_DefaultValue": { 2072 "x": 0.0, 2073 "y": 0.0 2074 }, 2075 "m_Labels": [], 2076 "m_Channel": 0 2077} 2078 2079{ 2080 "m_SGVersion": 0, 2081 "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", 2082 "m_ObjectId": "f131ebb5f0df44d08e31434c304ac0d8", 2083 "m_Id": 1, 2084 "m_DisplayName": "Out", 2085 "m_SlotType": 1, 2086 "m_Hidden": false, 2087 "m_ShaderOutputName": "Out", 2088 "m_StageCapability": 3, 2089 "m_Value": { 2090 "x": 0.0, 2091 "y": 0.0 2092 }, 2093 "m_DefaultValue": { 2094 "x": 0.0, 2095 "y": 0.0 2096 }, 2097 "m_Labels": [] 2098} 2099 2100{ 2101 "m_SGVersion": 0, 2102 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2103 "m_ObjectId": "f163f69e209b490d9ffab828b5ed609e", 2104 "m_Id": 1, 2105 "m_DisplayName": "Height", 2106 "m_SlotType": 1, 2107 "m_Hidden": false, 2108 "m_ShaderOutputName": "Height", 2109 "m_StageCapability": 3, 2110 "m_Value": 0.0, 2111 "m_DefaultValue": 0.0, 2112 "m_Labels": [] 2113} 2114 2115{ 2116 "m_SGVersion": 0, 2117 "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", 2118 "m_ObjectId": "f3779991110f4927adcb20648ebeda9a", 2119 "m_Id": 6, 2120 "m_DisplayName": "B", 2121 "m_SlotType": 1, 2122 "m_Hidden": false, 2123 "m_ShaderOutputName": "B", 2124 "m_StageCapability": 2, 2125 "m_Value": 0.0, 2126 "m_DefaultValue": 0.0, 2127 "m_Labels": [] 2128} 2129 2130{ 2131 "m_SGVersion": 0, 2132 "m_Type": "UnityEditor.ShaderGraph.DivideNode", 2133 "m_ObjectId": "fb8b25e5743a48db88e44c20583c8a4b", 2134 "m_Group": { 2135 "m_Id": "d603d1d21cd94d439f340f37eebdb213" 2136 }, 2137 "m_Name": "Divide", 2138 "m_DrawState": { 2139 "m_Expanded": true, 2140 "m_Position": { 2141 "serializedVersion": "2", 2142 "x": -794.0, 2143 "y": 514.5001220703125, 2144 "width": 125.99993896484375, 2145 "height": 118.0 2146 } 2147 }, 2148 "m_Slots": [ 2149 { 2150 "m_Id": "92ff43388f23435e93dc185b4cc2e4eb" 2151 }, 2152 { 2153 "m_Id": "691f9b93dda7439d87ccb8161935da10" 2154 }, 2155 { 2156 "m_Id": "113c56cdbc6b45a6a0dc6581808a85dc" 2157 } 2158 ], 2159 "synonyms": [ 2160 "division", 2161 "divided by" 2162 ], 2163 "m_Precision": 0, 2164 "m_PreviewExpanded": false, 2165 "m_DismissedVersion": 0, 2166 "m_PreviewMode": 0, 2167 "m_CustomColors": { 2168 "m_SerializableColors": [] 2169 } 2170} 2171