A game about forced loneliness, made by TACStudios
1fileFormatVersion: 2
2guid: 0f8b659603075564c8b3b82db6ccef13
3TextureImporter:
4 internalIDToNameTable: []
5 externalObjects: {}
6 serializedVersion: 11
7 mipmaps:
8 mipMapMode: 0
9 enableMipMap: 1
10 sRGBTexture: 0
11 linearTexture: 0
12 fadeOut: 0
13 borderMipMap: 0
14 mipMapsPreserveCoverage: 0
15 alphaTestReferenceValue: 0.5
16 mipMapFadeDistanceStart: 1
17 mipMapFadeDistanceEnd: 3
18 bumpmap:
19 convertToNormalMap: 0
20 externalNormalMap: 0
21 heightScale: 0.25
22 normalMapFilter: 0
23 isReadable: 0
24 streamingMipmaps: 0
25 streamingMipmapsPriority: 0
26 vTOnly: 0
27 ignoreMasterTextureLimit: 0
28 grayScaleToAlpha: 0
29 generateCubemap: 6
30 cubemapConvolution: 0
31 seamlessCubemap: 0
32 textureFormat: 1
33 maxTextureSize: 2048
34 textureSettings:
35 serializedVersion: 2
36 filterMode: 1
37 aniso: 1
38 mipBias: 0
39 wrapU: 0
40 wrapV: 0
41 wrapW: 0
42 nPOTScale: 1
43 lightmap: 0
44 compressionQuality: 50
45 spriteMode: 0
46 spriteExtrude: 1
47 spriteMeshType: 1
48 alignment: 0
49 spritePivot: {x: 0.5, y: 0.5}
50 spritePixelsToUnits: 100
51 spriteBorder: {x: 0, y: 0, z: 0, w: 0}
52 spriteGenerateFallbackPhysicsShape: 1
53 alphaUsage: 1
54 alphaIsTransparency: 0
55 spriteTessellationDetail: -1
56 textureType: 0
57 textureShape: 1
58 singleChannelComponent: 0
59 flipbookRows: 1
60 flipbookColumns: 1
61 maxTextureSizeSet: 0
62 compressionQualitySet: 0
63 textureFormatSet: 0
64 ignorePngGamma: 0
65 applyGammaDecoding: 0
66 platformSettings:
67 - serializedVersion: 3
68 buildTarget: DefaultTexturePlatform
69 maxTextureSize: 2048
70 resizeAlgorithm: 0
71 textureFormat: -1
72 textureCompression: 2
73 compressionQuality: 50
74 crunchedCompression: 0
75 allowsAlphaSplitting: 0
76 overridden: 0
77 androidETC2FallbackOverride: 0
78 forceMaximumCompressionQuality_BC6H_BC7: 0
79 - serializedVersion: 3
80 buildTarget: Standalone
81 maxTextureSize: 2048
82 resizeAlgorithm: 0
83 textureFormat: -1
84 textureCompression: 1
85 compressionQuality: 50
86 crunchedCompression: 0
87 allowsAlphaSplitting: 0
88 overridden: 0
89 androidETC2FallbackOverride: 0
90 forceMaximumCompressionQuality_BC6H_BC7: 0
91 - serializedVersion: 3
92 buildTarget: Server
93 maxTextureSize: 2048
94 resizeAlgorithm: 0
95 textureFormat: -1
96 textureCompression: 1
97 compressionQuality: 50
98 crunchedCompression: 0
99 allowsAlphaSplitting: 0
100 overridden: 0
101 androidETC2FallbackOverride: 0
102 forceMaximumCompressionQuality_BC6H_BC7: 0
103 - serializedVersion: 3
104 buildTarget: WebGL
105 maxTextureSize: 2048
106 resizeAlgorithm: 0
107 textureFormat: -1
108 textureCompression: 1
109 compressionQuality: 50
110 crunchedCompression: 0
111 allowsAlphaSplitting: 0
112 overridden: 0
113 androidETC2FallbackOverride: 0
114 forceMaximumCompressionQuality_BC6H_BC7: 0
115 - serializedVersion: 3
116 buildTarget: Windows Store Apps
117 maxTextureSize: 2048
118 resizeAlgorithm: 0
119 textureFormat: -1
120 textureCompression: 1
121 compressionQuality: 50
122 crunchedCompression: 0
123 allowsAlphaSplitting: 0
124 overridden: 0
125 androidETC2FallbackOverride: 0
126 forceMaximumCompressionQuality_BC6H_BC7: 0
127 spriteSheet:
128 serializedVersion: 2
129 sprites: []
130 outline: []
131 physicsShape: []
132 bones: []
133 spriteID:
134 internalID: 0
135 vertices: []
136 indices:
137 edges: []
138 weights: []
139 secondaryTextures: []
140 nameFileIdTable: {}
141 spritePackingTag:
142 pSDRemoveMatte: 0
143 pSDShowRemoveMatteOption: 0
144 userData:
145 assetBundleName:
146 assetBundleVariant: