A game about forced loneliness, made by TACStudios
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1using System; 2using UnityEditor.ShaderGraph.Drawing; 3using UnityEngine; 4using UnityEditor; 5 6namespace UnityEditor.ShaderGraph 7{ 8 // Used by the Material Inspector to draw UI for shader graph based materials, when no custom Editor GUI has been specified 9 class GenericShaderGraphMaterialGUI : ShaderGUI 10 { 11 public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props) 12 { 13 ShaderGraphPropertyDrawers.DrawShaderGraphGUI(materialEditor, props); 14 } 15 } 16}