A game about forced loneliness, made by TACStudios
1using System;
2using UnityEditor.ShaderGraph.Drawing;
3using UnityEngine;
4using UnityEditor;
5
6namespace UnityEditor.ShaderGraph
7{
8 // Used by the Material Inspector to draw UI for shader graph based materials, when no custom Editor GUI has been specified
9 class GenericShaderGraphMaterialGUI : ShaderGUI
10 {
11 public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
12 {
13 ShaderGraphPropertyDrawers.DrawShaderGraphGUI(materialEditor, props);
14 }
15 }
16}