A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3
4namespace UnityEditor.ShaderGraph.Serialization
5{
6 [Serializable]
7 public class FakeJsonObject
8 {
9 [SerializeField]
10 string m_Type;
11
12 [SerializeField]
13 string m_ObjectId;
14
15 public string id
16 {
17 get => m_ObjectId;
18 set => m_ObjectId = value;
19 }
20
21 public string type
22 {
23 get => m_Type;
24 set => m_Type = value;
25 }
26
27 public void Reset()
28 {
29 m_ObjectId = null;
30 m_Type = null;
31 }
32 }
33}