A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine; 3 4namespace UnityEditor.ShaderGraph.Serialization 5{ 6 [Serializable] 7 public class FakeJsonObject 8 { 9 [SerializeField] 10 string m_Type; 11 12 [SerializeField] 13 string m_ObjectId; 14 15 public string id 16 { 17 get => m_ObjectId; 18 set => m_ObjectId = value; 19 } 20 21 public string type 22 { 23 get => m_Type; 24 set => m_Type = value; 25 } 26 27 public void Reset() 28 { 29 m_ObjectId = null; 30 m_Type = null; 31 } 32 } 33}