A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections.Generic; 3 4namespace UnityEditor.ShaderGraph.Internal 5{ 6 public struct GraphCode 7 { 8 public string code { get; internal set; } 9 public ShaderGraphRequirements requirements { get; internal set; } 10 public IEnumerable<AbstractShaderProperty> properties; 11 } 12}