A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3
4namespace UnityEditor.ShaderGraph.Internal
5{
6 public struct GraphCode
7 {
8 public string code { get; internal set; }
9 public ShaderGraphRequirements requirements { get; internal set; }
10 public IEnumerable<AbstractShaderProperty> properties;
11 }
12}