A game about forced loneliness, made by TACStudios
1 2using System.Globalization; 3 4namespace UnityEditor.ShaderGraph.Drawing 5{ 6 class FloatField : UnityEngine.UIElements.DoubleField 7 { 8 protected override string ValueToString(double v) 9 { 10 return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat); 11 } 12 } 13}