A game about forced loneliness, made by TACStudios
at master 32 lines 760 B view raw
1using System.Reflection; 2 3namespace UnityEditor.ShaderGraph 4{ 5 [Title("Math", "Basic", "Add")] 6 class AddNode : CodeFunctionNode 7 { 8 public AddNode() 9 { 10 name = "Add"; 11 synonyms = new string[] { "addition", "sum", "plus" }; 12 } 13 14 protected override MethodInfo GetFunctionToConvert() 15 { 16 return GetType().GetMethod("Unity_Add", BindingFlags.Static | BindingFlags.NonPublic); 17 } 18 19 static string Unity_Add( 20 [Slot(0, Binding.None)] DynamicDimensionVector A, 21 [Slot(1, Binding.None)] DynamicDimensionVector B, 22 [Slot(2, Binding.None)] out DynamicDimensionVector Out) 23 { 24 return 25@" 26{ 27 Out = A + B; 28} 29"; 30 } 31 } 32}