A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using UnityEditor.Graphing;
4
5namespace UnityEditor.ShaderGraph.Legacy
6{
7 [Serializable]
8 class GraphData0
9 {
10 public List<SerializationHelper.JSONSerializedElement> m_SerializableNodes;
11
12 public List<SerializationHelper.JSONSerializedElement> m_SerializableEdges;
13
14 public string m_ActiveOutputNodeGuidSerialized;
15
16 public List<SerializationHelper.JSONSerializedElement> m_SerializedProperties;
17
18 public List<SerializationHelper.JSONSerializedElement> m_SerializedKeywords;
19
20 public List<StickyNoteData0> m_StickyNotes;
21
22 public List<GroupData0> m_Groups;
23
24 public int m_Version = -1;
25 }
26}