A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using UnityEditor.Graphing;
4
5namespace UnityEditor.ShaderGraph.Legacy
6{
7 [Serializable]
8 class AbstractMaterialNode0
9 {
10 public string m_GuidSerialized;
11
12 public List<SerializationHelper.JSONSerializedElement> m_SerializableSlots;
13
14 public string m_PropertyGuidSerialized;
15
16 public string m_KeywordGuidSerialized;
17
18 public string m_GroupGuidSerialized;
19 }
20}