A game about forced loneliness, made by TACStudios
1using System; 2 3using GraphData = UnityEditor.ShaderGraph.GraphData; 4 5namespace UnityEditor.ShaderGraph 6{ 7 // An action takes in a reference to a GraphData object and performs some modification on it 8 interface IGraphDataAction 9 { 10 Action<GraphData> modifyGraphDataAction { get; } 11 } 12}